Re: [CKDV] 「皇帝」人格標籤介紹

看板Paradox (P社)作者 (超限術士=超限)時間17年前 (2008/06/04 19:41), 編輯推噓2(206)
留言8則, 2人參與, 最新討論串3/3 (看更多)
character_event = { # Your status as an emperor surely grants you a status equal to the Pope within your own realm 身為皇帝讓你有等同教宗的宗教干涉權 id = 6304 picture = "event_chancellor" trigger = { 皇帝、統治者、沒有謙遜人格、沒有被逐出教會、 現在國家的宗教政策是教廷主導、教宗國存在 } mean_time_to_happen = { 平均時間三百個月(25年)。 有意志薄弱人格則1.25倍,狂熱者人格1.25倍,懦弱人格1.25倍, 慷慨人格1.1倍,懶惰人格1.1倍, 驕傲、頑固、疑神、無謀(reckless)人格各0.8倍, 自私、精力充沛人格各0.9倍。 領主自身外交能力不到4則1.25倍,8、11、14以上各0.9倍,謀略能力同效。 } action_a = { # Within my realm, I am the ultimate authority 在領土之內我有絕對權威 ai_chance = 25 AI選擇率25% effect = { type = set_law value = regal_supremacy } effect = { type = prestige scale = 2.0 } effect = { type = relation for = papacy value = -100 } effect = { type = random chance = 10 effect = { type = add_trait value = excommunicated } 宗教政策改為統治者主導,威望增加兩年份,跟教宗國關係-100,有10%機率被逐出教會 } } action_b = { # Try to make a compromise solution with the Pope 跟教宗妥協 ai_chance = 50 AI選擇率50% effect = { type = set_law value = ecclesical_balance } effect = { type = prestige scale = 0.5 } effect = { type = relation for = papacy value = -50 } 宗教政策改為中庸,威望增加半年份,跟教宗國關係-50 } action_c = { # Acknowledge Papal superiority 承認教宗權威 ai_chance = 25 AI選擇率25% effect = { type = prestige scale = -1.0 } 威望減少一年份 effect = { type = relation for = papacy value = 50 } effect = { type = add_trait value = modest } 跟教宗國關係+50,得到謙遜人格 } } == character_event = { # The Emperor has forfeit his divine right to rule and the Pope has advised you to take his place as the ruler of the realm 皇帝失職不配握有天賜權柄,教宗建議你取而代之 (備註:西羅馬皇帝真不好幹,教宗還會表人……) id = 6305 picture = "event_claim" trigger = { 統治者,是他人的臣屬,是封建體制公爵,信仰天主教,教宗國存在,忠誠度在0.7以下 , 「自身領土有幾個伯爵領的範圍+有幾個臣屬伯爵」在4以上, 沒有被逐出教會,不是異端,不是忠誠主義者(loyalist), 沒有肺炎、痲瘋、瘟疫、目盲、憂鬱、精神分裂或發瘋等問題, 威望跟信仰都大於100,跟教宗國的關係起碼要在0以上, 然後還要符合教宗控制者、與教宗國關係+100以上、跟教宗是朋友、跟上級是對手四條件 之一。 你上級有皇帝屬性,不是教宗控制者,跟你不是朋友, 且符合被逐出教會、異端者、內戰狀態(realm duress)、信仰不到-100、威望不到-100 五條件之一。 } mean_time_to_happen = { 平均六百個月(五十年) 自身領土在5、7塊以上各以0.8倍加速,臣屬在5、7、9國以上一樣以0.8倍加速, 自己在戰爭中2倍,威望250、500、1000以上各0.9倍, 自身外交能力不到6、4、2各1.1倍,達到10跟12各0.9倍,謀略能力一樣, 父親是皇帝0.5倍, (備註:兩種情況,一種教宗要你背叛老爸,一種你老爸是還沒被剝奪帝位就掛了) 不滿25歲1.25倍,滿40歲0.8倍, 教宗國跟你的友好關係超過150、180、190各有0.8倍, 疑神1.25倍,懶惰1.1倍,精力充沛、驕傲、睿智0.9倍, 私生子、疾病、壓力過大、寄生蟲病、重傷、憂鬱1.25倍, 發瘋、精神分裂、瘟疫、肺炎、痲瘋1.5倍, 十字軍參加者(crusader)跟天才各0.8倍, 五系教育各自最差評價1.25倍,最好評價0.8倍, 國家穩定度1、2、3各0.9倍,-1、-2、-3各1.1倍。 } action_a = { # I will replace this false emperor! 我會取代這個偽帝! ai_chance = 50 AI選擇率50% effect = { type = add_title_claim value = liege } effect = { type = loyalty value = 1.0 } effect = { type = relation for = liege value = -100 } effect = { type = relation for = papacy value = 50 } effect = { type = trigger for = liege value = 6306 } effect = { type = prestige value = 100 } effect = { type = declare_war value = liege } 宣稱所有上司頭銜並發動內戰,跟上司國關係-100,跟教宗國關係+50, 你的威望上升100,上司觸發事件6306(內戰應對)。 } action_b = { # I will bide my time first 請給我時間謀畫 ai_chance = 25 AI選擇率25% effect = { type = add_title_claim value = liege } effect = { type = loyalty value = -0.5 } effect = { type = relation for = liege value = -50 } effect = { type = relation for = papacy value = 25 } effect = { type = add_trait value = rebellious } 宣稱所有上司頭銜,忠誠度下降0.5並得到準反叛者(rebellious)標籤, 跟上司國關係-50,跟教宗國關係+25。 } action_c = { # I will side with my liege on this 我情願站在上司這邊 ai_chance = 25 AI選擇率25% effect = { type = loyalty value = 0.25 } effect = { type = relation for = liege value = 50 } effect = { type = relation for = papacy value = -100 } effect = { type = add_trait value = loyalist } effect = { type = prestige value = -25 } 忠誠度上升0.25並得到忠誠主義者標籤, 跟上司國關係+50,跟教宗國關係-100,威望下降25。 } } == character_event = { # The Pope has thrown in his support behind a vassal's attempt to usurp your position! 教宗支持你的諸侯搶奪你的頭銜! id = 6306 picture = "event_chaplain" action_a = { # I shall replace this false Pope with my chaplain! 我要用我的宮廷神父替代這個偽教宗! ai_chance = 50 modifier = { condition = { type = not value = { type = chaplain_csc condition = { type = is_alive } } } factor = 0.01 } modifier = { condition = { type = chaplain_csc condition = { type = is_friend } } factor = 0.01 } AI選擇率1/3,如果沒有宮廷神父或跟他已經是朋友,幾乎不會選這個選項 (譯註:難道沒有factor=0的功能嗎?) effect = { type = make_friend value = chaplain } effect = { type = trigger for = chaplain value = 6307 } effect = { type = add_trait value = realm_duress } effect = { type = add_trait value = excommunicated } 跟宮廷神父結為朋友,觸發事件6307(讓你的宮廷神父取得教宗宣稱), 進入內戰狀態(realm duress),被逐出教會。 } action_b = { # I shall make my chaplain friend a new Pope 我會讓我的宮廷神父朋友成為下一任教宗 ai_chance = 50 modifier = { condition = { type = not value = { type = chaplain_csc condition = { type = is_alive } } } factor = 0.01 } modifier = { condition = { type = not value = { type = chaplain_csc condition = { type = is_friend } } } factor = 0.01 } AI選擇率1/3,如果沒有宮廷神父或跟他不是朋友,幾乎不會選這個選項 effect = { type = trigger for = chaplain value = 6307 } effect = { type = add_trait value = realm_duress } effect = { type = add_trait value = excommunicated } 觸發事件6307,進入內戰狀態,被逐出教會。 } action_c = { # More rebels to crush... 喵的,又有叛黨了 ai_chance = 50 AI選擇率1/3 effect = { type = add_trait value = realm_duress } effect = { type = random chance = 25 effect = { type = add_trait value = excommunicated } } 進入內戰狀態,25%機率被逐出教會。 } } == character_event = { # If the Emperor has his way, you shall become the Pope! 只要你的皇帝打勝仗,你就會成為教宗! id = 6307 picture = "event_chaplain" action_a = { # Right on! 沒問題! effect = { type = add_title_claim value = papacy } effect = { type = lose_friend value = papacy } effect = { type = make_rival value = papacy } 得到教宗國宣稱,跟教宗為對手,若原本是朋友則結束關係。 } } == character_event = { # AI event - Nudge to put anti-pope into position, part 1 AI事件:將敵對教宗(anti-pope)放上大位,第一步 (譯註:也就是說,如果電腦皇帝在6306被教宗出賣時選了A或B, 過一陣子會檢查宮廷神父的條件並予以宣戰) id = 6308 picture = "event_default" trigger = { condition = { type = ai } condition = { type = chaplain } condition = { type = has_claims } condition = { type = exists value = PAPA } condition = { type = ruler_csc condition = { type = trait value = emperor } condition = { type = trait value = excommunicated } condition = { type = is_friend } condition = { type = not value = { type = papacy } } AI,該角色是宮廷神父,有所宣稱,(譯註:似乎不能檢查「對某特定國家有宣稱」) 教宗國存在,該人的領主是國王、被逐出教會、跟該人是朋友、且非教宗控制者 } condition = { type = papacy_csc condition = { type = is_rival } } } mean_time_to_happen = { months = 60 平均60個月(五年)一次 } action_a = { # Make me Pope! effect = { type = trigger for = ruler value = 6309 } } 讓你的領主觸發事件6309(跟教宗國宣戰) } == character_event = { # AI event - Nudge to put anti-pope into position, part 2 AI事件:將敵對教宗(anti-pope)放上大位,第二步 id = 6309 picture = "event_default" action_a = { # Oh, yeah effect = { type = declare_war value = papacy } } 跟教宗國宣戰 } == 貼完了,跟西羅馬皇帝有關的標籤就這麼一點…… 我目前的進度中羅馬帝國的統治者每個人都因為威望太低而沒人被教宗認可XD 請問歷史中真的有這種長時間沒人被承認為皇帝的蠢事嗎? -- 這世界已經墮落到連艾理希.馮.曼斯坦都可以萌了…… 萌しむ(by Sylph Works) http://sylph.ws/ http://www16.atwiki.jp/moesim/ -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 140.112.42.114 ※ 編輯: Transfinite 來自: 140.112.42.114 (06/04 19:50)

06/04 21:14, , 1F
居然可以當教宗耶~~~~
06/04 21:14, 1F

06/04 21:15, , 2F
我還蠻多次有當到皇帝的 不過是因為我有努力配種
06/04 21:15, 2F

06/05 22:16, , 3F
真好…我玩的弗蘭德家族好像健康不是很好
06/05 22:16, 3F

06/05 22:17, , 4F
甚至有斷過一次血脈 現任公爵偏偏又是個inbred -_-
06/05 22:17, 4F

06/10 12:17, , 5F
斷血脈怎麼救回來阿?
06/10 12:17, 5F

06/11 04:05, , 6F
我說斷我那支血脈,沒說不能讓其他同姓支系繼承啊orz
06/11 04:05, 6F

06/11 04:05, , 7F
對了,這次不想讓inbred繼承,所以硬把國家改成選舉制
06/11 04:05, 7F

06/11 04:06, , 8F
現在變成控制北法的龐大王國了,把不少旁支納回來XD
06/11 04:06, 8F
文章代碼(AID): #18Hdzaco (Paradox)
文章代碼(AID): #18Hdzaco (Paradox)