Re: [VIC]A Modest Guide For Brand Spanking New …

看板Paradox (P社)作者 (筆劍春秋梁父吟)時間17年前 (2007/12/07 18:49), 編輯推噓0(000)
留言0則, 0人參與, 最新討論串3/6 (看更多)
Now what? 然後呢? If you’ve followed along this far, you’ve finished a GC as a great power and may be thinking, “Great, now how do I win?” 如果你已經跟隨指示來到這裡,在上個偉大的世紀結束時你已經擠身列強之林,並且開始 設想:「很好,但是現在我該怎麼贏?」 The smart-ass answer is, “Impose your will on the rest of the world.” 簡短的答案是:「施加你的意志於世界的剩下部份。」 The long answer is beyond the scope of a thread for new players, but it’s easy enough to sketch the outlines. 更長的答案超過了新玩家的理解能力,不過還是可以大略簡述一下。 First, some background. Playing a parochial South American strategy just might win, but it’s unlikely. But why? 首先,背景知識。一個狹隘的南美地區戰略只會給你贏的機會,卻不太可能成真。為什麼 呢? Because prestige—even off the scale amounts of it—is just one face of the victory point pyramid. 因為威望──即使你累積了天文數字──只是VP金字塔的一面。 All South American countries, and most other civilized minor nations, face the same limitations: lack of people and resources. In order to address the other two faces of the VP pyramid—industrial strength, and military might— you must increase your population and resource pools. Luckily, Victoria, because it simulates the dynamics of the period well, provides incentives and rewards for acting like a bully in the uncivilized world. 所有的南美國家,以及大部分其他文明的小國,面對了同樣的限制:缺少人口和資源。如 果要建起VP金字塔的其他兩面──工業力和軍事力──你就必須擴充你的人口和資源。幸 運地,維多利亞巧妙地模擬了當時的世界權力遊戲,對在不文明世界中欺負弱小提供了鼓 勵和獎賞。 Some more background. Victoria draws a hard distinction between civilized and uncivilized nations. Civilized nations include the great powers, second-tier powers like Spain and Sweden, as well as the third-tier powers like Brazil. Uncivilized nations include all colonial areas and most African and Asian countries, such as Ethiopia and Korea. This hard distinction has a profound affect on game play. 更多的背景,維多利亞給予了一道鴻溝橫亙於文明國家和野蠻國家之間。文明國家包括了 列強、二等強國如西班牙和瑞典、三等國家例如開場時的巴西。不文明國家包括所有被殖 民地區和大部分的非洲與亞洲國,例如衣索匹亞和韓國。這種截然二分的區別深深影響了 遊戲的進行。 In a nutshell then, you must tread lightly and say “please” and “thank you ” when dealing with (most) civilized countries, but are free to drop the pretense and belch, fart, and act like the jerk you are in the whole of the uncivilized world. 對付一個外強中乾的(大部分)文明國家來說,你必須說"請"和"謝謝"並且輕輕踩下去。但 是對於野蠻世界就可以拿下面具,自由的打嗝和放屁,並且顯現出你衣冠禽獸的真面目。 "They know if you've been good or bad" 別當壞小孩 This brings us to BADBOY points. Badboy is an abstract measurement of, well, how bad you’ve been. If it gets too high, nasty things begin to happen. The great powers may declare war simply to punish you. Do you want to see that 40 ship fleet you’ve carefully built all these years to crumble before the 280 ship British navy? 這個討論將我們帶到BB點數的問題上。BB點數是個抽象的指數,針對...你有多壞。如果指 數太高,鳥事就來了。列強會只為了整你而對你宣戰。你想看到你小心經營的40艘海軍船 艦在英國擁有280艘的大艦隊前面顫抖嗎? You’ll also discover that the civilized world will no long form alliances or trade with a pariah like you. So much for all the research points you’ve amassed. 你也會發現文明世界不再願意跟你這種被瞧不起的傢伙建立同盟或者交易。所以你會大量 閒置研究點數。 So how high is high? Don’t really know. There’s plenty of posts on the topic. My sense, after 6 GCs with 1.03, is that 50 is high, and over 100 means you go it alone. 10-15 is acceptable. 所以多高是太高?沒人知道。關於這個問題有很多討論,我(作者)玩了六次1.03版之後, 50就很高了,而100會讓你完全孤立。10-15是可以接受的。 Badboy points go down over time. So you can act like a jerk then wait for things to cool off, then act like a jerk again, etc. (To see your badboy score, press F12 an type “badboy.”) And by the way, sometimes it’s worthwhile to forget about badboy and go for it. If you can annex Great Britain, who cares about badboy? BB值會隨著時間下降。所以你可以當混蛋一陣子然後等待事情冷卻下來,然後再度當個混 蛋。(要查看你現在的BB值就按F12輸入badboy)例外的狀況是,有時候值得忘掉BB值去幹些 大事。如果你能吃掉大英帝國,誰管BB啊? You get 2 BB points for each province annexed from a civilized nation. So it may not be the smartest move to annex Brazil. Not only that, you can’t annex a civilized nation that has four or more provinces. This means that if you are determined to have the whole of Brazil because of the surpassing beauty of Brazilian women, you’ll have to do it in two steps. Reduce brazil to 4 provinces in the first war then take the remnant in a second. 每吃掉文明國家的一個省你會得到2點BB。所以吞併巴西可不是個聰明主意。不只如此,你 不能吞併領土超過四塊的文明國家。這意味著如果你為了搶奪美女而想要征服巴西你需要 至少兩階段的行動。先把巴西打成四塊地,然後再加以吞併。 It’s better to look for the rewards Victoria provides in the uncivilized world. 所以在維多利亞星球要獲取利益還是找上野蠻國家比較好。 Colonies and uncivilized nations 殖民地和未開化國家 Colonies are great. Getting a colony only takes money and time—no BB points. Once you claim a colony, the output from its RGOs go into your coffers and is included in your industrial score. 殖民地很棒,取得殖民地只花金錢和時間──不會吃到BB。當你取得殖民地,當地的物產 會充實你的錢櫃,並且生產也會計入你的工業能力中。 You can convert its POPs to soldiers and recruit native divisions. While not the same quality as regulars, they’re worth their weight in gold for a third-tier nation like Brazil or Peru. And not only that, the manpower you gain by converting native POPs goes into your national pool and can be used to resupply regular divisions. 你可以將它的人口轉換為士兵,並且建立當地師。雖然質量不比正規軍,他們的噸位絕對 價比黃金,尤其對於三等國家例如巴西或秘魯來說。而且不只是這樣,你獲得的人力資源 可以大鍋炒了拿來補充你的正規軍。 Choice African targets are Yebuti in East Africa and Ifni in the west. Both consist of a single province and can be claimed after building only one colonial building. Yebuti provides access to the uncivilized Ethiopia and Egypt, both should be strategic targets. 非洲的好目標例如東非的吉布地和西非的伊夫尼。兩地都是單一省份,也就是蓋了殖民建 築後可以直接宣告殖民地。吉布地提供了通往未開化國家衣索匹亞和埃及的通道,兩者都 可以成為你的戰略目標。 What about uncivilized nations? First, uncivilized nations, unlike civilized ones, can be annexed in one fell swoop, regardless of the number of provinces. But don’t do that! Annexing an entire uncivilized nation generates 1 BB per province, not nearly as bad as civilized but easy enough to avoid. Uncivilized provinces can be annexed for 0—that’s right, 0—BB. Let that sink in. 那麼未開化國家呢?首先,野蠻國家不像文明國家,可以不計省份數量直接大口鯨吞。但 是別衝動!直接鯨吞會讓你獲得的的每省負上1BB的血債,雖然不比文明國家嚴重但是寧可 輕易的避免。要求野蠻國家割讓省份完全不會製造BB值──沒錯,0──讓你的惡行被大眾 遺忘吧。 Ethiopia, for example consists of 9 provinces. If you annexed the whole country at one throw, you’d get 9 BB. Not too bad, but if you take all but one province in a first war (8 provinces=0 BB), then the last province in a later war, you’re entire BB would be 1. Now let that sink in. 舉例來說衣索匹亞擁有九個省份,如果你一次吞併全國,你就會得到9點BB。還不算太糟, 但是假如你第一次宣戰只拿走8個省份(獲得0BB),下次再把最後一省吃掉,你所負上的血 債就只有1BB。就讓它慢慢被遺忘吧。 Once you take uncivilized provinces, their POPs and RGOs become yours in the same way as colonial provinces. With enough colonies and uncivilized nations, your manpower can be practically limitless. A 150 division Peruvian army becomes feasible. 一但你奪取未開化省份,它的人口和物產都如殖民地般歸你所有。當你有足夠的殖民地和 征服了夠多未開化國家,你的人力資源可以接近無限。可以實現150師的祕魯國軍的夢想 了 ...... So you see that while you’ve played a parochial South American strategy, the other “civilized” nations have been running riot over colonies and uncivilized countries. 所以你可以看出如果你選擇一個狹窄的南美戰略,其他文明國家卻大肆建立殖民地和征服 未開化國家。 A final note about prestige. Claiming colonies generates prestige, which is a good thing. Winning wars against uncivilized nations also generates prestige— but not too much. It costs prestige to declare war against an uncivilized nation, usually more than what you can gain from its successful prosecution. So keep that in mind. 最後關於威望的注解。殖民地宣言會產生威望,這太棒了。打贏未開化國家也會加威望─ ─但是不多。對野蠻國家宣戰需要花費寶貴的威望,通常超過你所能從戰勝中得到的。千 萬切記。 Retrieved from 轉載自: "http://www.paradoxian.org/vickywiki/index.php/A_Modest_Guide_For_Brand_Spanki\ ng_New_Players" -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 218.167.34.64
文章代碼(AID): #17MIL7IV (Paradox)
文章代碼(AID): #17MIL7IV (Paradox)