Re: [問題] 請問關於D&D 4E的衝鋒問題

看板TRPG (桌上角色扮演遊戲)作者 (Requiescat in pace)時間14年前 (2011/05/30 08:25), 編輯推噓1(103)
留言4則, 4人參與, 最新討論串3/4 (看更多)
結論: 妳的路徑,只要每一格都比前一格更靠近目標,就是合法的衝鋒路徑 也就是說,即使是下圖這樣的路徑也是合法的 □■■■■□□ 妳□□A□■B □□□□□□□ 條文:DnD 4E, Eratta CHARGE A TARGET: STANDARD ACTION Target: When a creature takes this action, it chooses a target. Determine the distance between the creature and the target, even counting through squares of blocking terrain (Dungeon Master’s Guide, page 60), and then follow these steps. Move: The creature moves up to its speed toward the target. Each square of movement must bring the creature closer to the target, and the creature must end the move at least 2 squares away from its starting position. Attack: The creature either makes a melee basic attack against the target or uses bull rush against it. The creature gains a +1 bonus to the attack roll. No Further Actions: The creature can’t take any further actions during this turn, except free actions. 資料來自: www.wizards.com/dnd/files/updateph.pdf 以及 http://ppt.cc/SIbF 討論串 -- ═╬╯╚╦ ╔══╗═╩╯ ╔═╗∮rushsoda ╔╗ ╦╦ ▂▂▂▂▂▂ ╔═╬╗║║╦║ ╬ ║╔╗═╬↘╠═║ ╔═╗═╬╠╣╔╬╬╗ 開放報名! ╚╦╬╯╰╬║║╔╗║╚╯ ║ ╚═╯ ═╠═║↙╠╠╣╚╩╩╯ ══╦═ ║╚╯║↙╠↙╰╯═╦═ ╦╠╦╯╰╯╚╯ ╬╬ (._.)/ ║ ╠═ ╚══╯╰╯ ╮╠═ ║╰╠╯↙║↘↘ ╰╬ (舉手貌) ╩═╩═╯––––––––––╠╩═ ––╰╯╰╯––––––∮rushsoda -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 118.168.3.176

05/30 20:41, , 1F
所以跑成螺線也可以嘍?
05/30 20:41, 1F

05/30 21:25, , 2F
Z字形衝鋒……
05/30 21:25, 2F

05/30 21:51, , 3F
螺線可能沒辦法 除非你在往沙漏底端衝鋒
05/30 21:51, 3F

05/31 08:36, , 4F
螺旋梯上charge.....
05/31 08:36, 4F
文章代碼(AID): #1DukG1l5 (TRPG)
文章代碼(AID): #1DukG1l5 (TRPG)