Re: [分享] 放置 Trimps

看板Little-Games (小遊戲)作者 (Snow halation)時間9年前 (2015/11/06 00:40), 9年前編輯推噓13(13013)
留言26則, 6人參與, 最新討論串14/42 (看更多)
2.6 - 11/4/15 *Added new challenge at Z130 with a new type of reward zone 130有新挑戰跟獎勵 名稱是slow 挑戰內容是所有的敵人都有先攻屬性,要打過120關 獎勵是新的武器跟裝甲 *花了28小時解了這個挑戰,直接給新的升級 武器arbalest 裝甲gambeson *Added new repeatable challenge at Z145 zone 145新增可重複解的挑戰,可能跟zone 80那個差不多吧 *If you can't afford a particular resource, the tooltip now shows you the time until you have enough, instead of a percentage above 100. If you can afford the resource, you still see the percentage of your owned resources that the item will take like before. 資源不夠升級的選項,會顯示估計時間 *Added little tiny present icon near the bad guy stats box. Clicking this little present icon brings up a breakdown of how loot is calculated, which was also added today. You can use the buttons at the top to switch between food/wood/metal, gems, and fragments. 點怪物名旁的狀態箱圖示會顯示各種資源的詳細loot狀況,點類型可切換 *Your map repeat setting now carries over through portals map repeat設定過portal不變 *Added support for the numpad to switch formations 可以用九宮格鍵盤按陣型設定了 *Added new words for when Trimps and bad guys die in the message log 故事劇情增加 *Scientist Challenges now show up on the recently added preview screen 不知道這是啥 *Pumpkimps have gone in to hiding until next year. Don't worry though, there will be something for Thanksgiving later this month! Pumpkimps烙跑了,別擔心這個月還會有新的玩意 先試著打到zone 130看看好了,有難度阿 -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 36.231.137.184 ※ 文章網址: https://www.ptt.cc/bbs/Little-Games/M.1446741637.A.566.html

11/06 00:47, , 1F
145的應該是不一樣的 在同一個敵人上死越多次
11/06 00:47, 1F

11/06 00:47, , 2F
他會越強 一次就*1.25
11/06 00:47, 2F

11/06 00:48, , 3F
而沒有敵人是先攻的
11/06 00:48, 3F

11/06 00:56, , 4F
看wiki是寫還會回5%血量
11/06 00:56, 4F

11/06 02:29, , 5F
小寶箱表示:人口數量對loot的幫助也是很顯著的
11/06 02:29, 5F

11/06 13:02, , 6F
145 暫時到不了,好花時間阿。目前最高138..
11/06 13:02, 6F

11/06 15:25, , 7F
打低一層的地圖就X0.8 root 二層再X0.8= 0.64頗傷
11/06 15:25, 7F

11/06 15:26, , 8F
雖然有book可補 但gem跟fragment 沒book補啊
11/06 15:26, 8F

11/06 16:33, , 9F
就我觀察 map的food/wood/metal looting base跟有沒
11/06 16:33, 9F

11/06 16:34, , 10F
有點書無關 跟world的等級有關 不過Chronoimp會受
11/06 16:34, 10F

11/06 16:34, , 11F
書的影響就是 不過說到底 沒理由不點書 差別也不大
11/06 16:34, 11F

11/08 00:15, , 12F
有誰的helium配點可以給我參考一下嗎
11/08 00:15, 12F

11/08 23:20, , 13F
這遊戲好難放置 一波80關任務反而是賺最快的
11/08 23:20, 13F
打到120之後就不得不放置了,打不動XD ※ 編輯: shintz (59.115.110.89), 11/08/2015 23:25:50 ※ 編輯: shintz (59.115.110.89), 11/09/2015 22:47:10

11/10 09:07, , 14F
loot的數據出來了我才知道原來world跟map等級有差會
11/10 09:07, 14F

11/10 09:10, , 15F
有懲罰 1級就扣20%... 難怪我硬推World之後都變得
11/10 09:10, 15F

11/10 09:10, , 16F
很難蒐集資源
11/10 09:10, 16F

11/10 10:21, , 17F
可是推到下一關 loot base會多大約三成>-20%
11/10 10:21, 17F

11/10 11:08, , 18F
yuki應該跟我想的一樣,硬推world推高再回農map
11/10 11:08, 18F

11/10 11:08, , 19F
效率會有差,最好的方法是在每層農一定時再推world
11/10 11:08, 19F
※ 編輯: shintz (36.231.139.151), 11/11/2015 01:07:22

11/12 17:38, , 20F
想建議作者新增一個資源夠就可以自動升級的這個選項
11/12 17:38, 20F

11/12 17:39, , 21F
向coor fast farming等等
11/12 17:39, 21F

11/12 18:11, , 22F
11/12 18:11, 22F

11/13 15:11, , 23F
@ycaa>滿的時候自動擴建比較有可能因為買12h或36h的
11/13 15:11, 23F

11/13 15:12, , 24F
資源會自動擴建
11/13 15:12, 24F

11/13 15:21, , 25F
就是資源夠時 coor fast farming等等可以自動升級
11/13 15:21, 25F

11/13 15:22, , 26F
這樣重置時也可以比較閒
11/13 15:22, 26F
文章代碼(AID): #1MEuQ5Lc (Little-Games)
文章代碼(AID): #1MEuQ5Lc (Little-Games)