Re: [情報] 下一個Patch即將進行的改動
看板Hearthstone (爐石戰記)作者Zodiac10 ( 喔~~)時間12年前 (2013/12/10 13:39)推噓-5(7推 12噓 37→)留言56則, 27人參與討論串8/13 (看更多)
放狗改全衝鋒,+1傷害拿掉就好了,
改成這樣太被動,又不能保證解場勢。
甚至可以改成2費用,野獸全衝鋒再抽一張,
前期可濾掉,後期放下生物數量又不會太多。
德魯伊的waylay(?)至少還保證三根2/2樹人,
新放狗還要看對面臉色,
說穿了就是廢牌一張。
至於小龍鷹改成2/1/2或3/1/3
就不會讓放狗傷害太大。
這才是imba的地方,
風怒生物加攻擊力是兩倍效果,不應太便宜。
倒是應該把秃鷲buff改成2/1/2甚至是1/1/3
抽牌啓動機不該被砍,
否則可能會少了其他的創意套牌。
至於imba法師…
應該nerf 暴風雪傷害,不然冰一冰人就掛了,
生物量減少下回合都在冰錐範圍內真是過太爽=_=
有冰凍效果就要避免傷害太大。
nova/blizzard最好改為不分敵我皆冰凍,
否則秘法龍打人頗痛,又不能用生物對衝解。
剩下的可能要用中立牌解,
如buff陶土議會先知,改為3/1/2戰吼補6hp
對直擊法就有解了。
wlk的火小鬼扣3是還好,但應改成1/3/3
一點拙見…
※ 引述《ONISUKA (我不是鬼塚英吉)》之銘言:
: 轉自:http://eu.battle.net/hearthstone/en/forum/topic/8882579138?page=1#1
: 等之後的Patch note,因此這裡簡單翻譯
: As we move further into the closed beta, we’re continuing to closely monitor
: card balance as more and more Hearthstone games are played. We also want to
: ensure that cards acquired in Hearthstone are done fairly through our various
: game modes.
: The amount of gold gained by winning games in Play mode per day will be
: capped at 100 in the upcoming patch. This cap does not affect gold gained
: through Quests, Arena, or Achievements. There will be an indication within
: the game when this gold cap is reached. This cap is intended to combat
: certain methods of gold acquisition that violate our Terms of Service. The
: spirit of fair play is extremely important to us, and we will continue to
: monitor gold acquisition activity closely to ensure a fun and enjoyable game
: environment for everyone.
: 每天透過遊玩模式所能獲得的金幣現在有100元上限。
: 任務、競技場及成就所獲得的金幣不包含在內。
: 當玩家每天達到上限時會有通知。
: 這個改動是為了避免玩家使用違反服務條款的特定方法以獲得金幣。
: In regards to card balance, there are a few cards we’ve noticed that have
: sprung up that warrant some tuning, and we’ll be making these changes in the
: next patch. Our goal is to change as few cards as possible over the course of
: time, but we felt the need to address these six cards in particular. The
: cards are: Shattered Sun Cleric, Flame Imp and Argent Commander. These cards
: will be adjusted along with the other cards we mentioned at BlizzCon: Mind
: Control, Starving Buzzard and Unleash the Hounds.
: 底下是六張將要被修改的卡片:
: Shattered Sun Cleric is now a 3/2 (was a 3/3)
: 破碎之日教士從3/3變成3/2
: Argent Commander is now a 4/2 (was a 4/3)
: 銀白指揮官從4/3變成4/2
: These cards are quite good for their cost, and they currently feel to be
: slightly above the curve in power compared to cards of a similar cost and
: type. Players end up choosing these cards for their deck much more often than
: other cards at the same mana cost. We want to increase the variety of cards
: being played at 3 and 6 mana.
: 這些卡片以他們的花費來說有點太強,
: 而且與同樣花費的或同樣類型的卡片相比,這些卡片太強大。
: 比起其他相同花費的卡片,玩家最終常常會把這些卡片放進牌組
: 我們希望能增加玩家在選擇3及6法力卡片的多樣性。
: Flame Imp’s Battlecry now deals 3 damage (up from 2)
: 烈焰小鬼的戰吼效果從2點傷害變成3點傷害。
: Warlocks have a very strong early game, and this small change to Flame Imp
: should help a small amount. There are other cards that help the Warlock
: maintain early board advantage, and we’re keeping a close eye on those as
: time goes on.
: 術士在遊戲早期很強大,這點小改變能更提升這一點。
: 雖然其它還有很多卡片能讓術士在遊戲早期占有優勢,我們仍然會關注這些卡片。
: Mind Control’s mana cost is now 10 (up from 8)
: 精神控制的法力花費從8提高為10。
: Mind Control has some pretty accurate flavor text … perhaps a little too
: accurate. Raising the mana cost will allow players to have a couple more
: turns to play with their big minions.
: 精神控制有點太符合他的文字說明了(被提名為「最有可能讓你的對手捶牆壁的法術」。)
: 提高法力消耗能讓玩家有更多的時間能控制自己的強力怪物。
: Starving Buzzard is now a 2/1 (was a 2/2)
: 飢餓的禿鷲從2/2變成2/1
: At some ranks, Hunter was a bit strong versus Druids, Mages and Rogues. This
: change to Starving Buzzard will help even the playing field against those
: classes in particular.
: 在某些排名中,獵人對戰德魯伊、法師及盜賊有很強的優勢。
: 這個改變能讓獵人在與這些職業對戰時有更公平的對戰環境。
: Unleash the Hounds has been reworked and now reads: “(4) For each enemy
: minion, summon a 1/1 Hound with Charge”.
: 放狗的技能被重新設計:
: "(四點法力花費)敵方每有一隻手下,便招換一隻1/1有衝鋒效果的獵犬"。
: The old version of Unleash the Hounds was allowing for Hunters to win in a
: single turn, starting with no minions on the board. The new version adds some
: fun, new card combos to Hunters and helps with their ability to AoE.
: 舊版本的放狗能讓獵人在場上沒有怪物的情形下一波帶走對手。
: 新版本增加更多樂趣跟連招,而且讓獵人能搭配技能來進行AOE。
: We hope these changes will increase your versatility and creativity in making
: card choices for your decks, and helps to make Hearthstone a more fun game
: for all to enjoy.
--
※ 發信站: 批踢踢實業坊(ptt.cc)
◆ From: 223.142.14.73
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