Fw: [情報] 巫師3 1.07更新內容

看板XBOX作者 (這個好吃嗎)時間11年前 (2015/07/07 01:40), 11年前編輯推噓10(12213)
留言27則, 14人參與, 最新討論串1/2 (看更多)
※ [本文轉錄自 RealPlaying 看板 #1Lchs8dJ ] 作者: talan (這個好吃嗎) 看板: RealPlaying 標題: [情報] 巫師3 1.07更新內容 時間: Tue Jul 7 01:40:18 2015 http://forums.cdprojektred.com/threads/52056-Patch-1-07-coming-soon-to-all- platforms http://goo.gl/HoRPri CDPR在官方論壇發表1.07版更新的重大修正與更新之處, 1.07版將引入一些玩家需求許久的物品倉庫與排序! A new, alternative (optional) movement response mode for Geralt. 一套新的(可選)傑洛特的動作反應模式 --- http://forums.cdprojektred.com/threads/52056-Patch-1-07-coming-soon-to-all- platforms!?p=1822007&viewfull=1#post1822007 http://goo.gl/LPfBRh **CDPR的社群負責人進一步解釋此項 Some players have been reporting that Geralt's responsiveness was not up to their preferences so we are introducing a toggle to switch between two types of responsiveness. Once you play it, you'll be able to choose the one that fits you better. 就是新增另一種操作靈敏度可供切換 --- A player stash for storing items, available in various locations throughout the game. Stash locations are marked on the player's map. 可供玩家存放物件的倉庫,在數個地點都有,會標示在地圖上 Crafting and alchemy components no longer add to the overall inventory weight. 工藝與煉金部件不會再增加總體物件負重 Books are now placed in a dedicated tab in the Inventory and books that have already been read are properly grayed out. 書籍將有專屬的物品頁面,且讀過的書籍會淺色標示 Multiple sorting options are now available in the Inventory. 物品將有數種排序方式可供選擇 Alchemy formulas and crafting diagrams can be "pinned", meaning all components and ingredients required to make them will be conveniently marked in the Shop panel. 煉金配方與藍圖可被"釘選",被釘選後可以很容易在商店選單很簡單找到他們所需的成分 與零件 Dozens of fixes for quest related issues, both major and minor. 許多任務相關修正,重大與次要的都有 A few performance enhancements, including the optimization of FX, scenes and general gameplay. 一些執行效能加強,包含特效、過場與一般遊玩的時候 Various improvements to horse behavior. 許多馬匹行為改進 Since it's been all hands on deck working to finish and release this patch on time, we won’t be publishing a free DLC this week (don’t worry - free content comes back next week). We hope you understand our decision. We’ve gathered so much feedback from you over the past couple of weeks and we want to implement as much of it as possible. The full change list for the patch 1.07 will be coming later this week. Stay tuned for info about the release of the update itself. 鑒於所有人手都在努力讓這個更新能夠準時完成並上線,我們這禮拜不會推出免費DLC (但別擔心,免費內容下禮拜就會回歸),希望大家能理解我們的決定。我們過去幾個 從你們大家手中蒐集到大量的意見,我們想要盡量去實作那些意見。此更新的完整 更新列表會在本周稍後釋出,請靜待此更新推出的資訊。 -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 1.34.84.195 ※ 文章網址: https://www.ptt.cc/bbs/RealPlaying/M.1436204424.A.9D3.html ※ 發信站: 批踢踢實業坊(ptt.cc) ※ 轉錄者: talan (1.34.84.195), 07/07/2015 01:40:47

07/07 01:46, , 1F
倉庫和書籍已讀不錯耶
07/07 01:46, 1F
※ 編輯: talan (1.34.84.195), 07/07/2015 03:17:14

07/07 06:59, , 2F
什麼時候有機會字體變大啊?
07/07 06:59, 2F

07/07 07:57, , 3F
字幕真的太小了,我都隔1.5公尺內在玩
07/07 07:57, 3F

07/07 07:59, , 4F
結果我玩幾天後就眼睛紅腫,去看眼科
07/07 07:59, 4F

07/07 08:03, , 5F
不過倉庫回歸太棒了,有點想等更新出來再繼續
07/07 08:03, 5F

07/07 08:34, , 6F
你只有我不覺得字幕小嗎?
07/07 08:34, 6F

07/07 09:53, , 7F
爛字幕
07/07 09:53, 7F

07/07 09:58, , 8F
字幕還好啊(雖然我用電腦螢幕玩
07/07 09:58, 8F

07/07 09:58, , 9F
而且之前更新明明改很多了
07/07 09:58, 9F

07/07 11:42, , 10F
物品欄跟倉庫終於要更新了,買東西買得很累
07/07 11:42, 10F

07/07 11:46, , 11F
字幕看要坐多近,我坐很近也是看的到
07/07 11:46, 11F

07/07 11:48, , 12F
但兩公尺以後我看字幕就會很吃力
07/07 11:48, 12F

07/07 12:27, , 13F
希望物品欄lag情形可以改善~死亡讀取也會改善嗎(常
07/07 12:27, 13F

07/07 12:27, , 14F
死XD)另外書籍另外放會讓大家比較想收集書嗎XD我照
07/07 12:27, 14F

07/07 12:27, , 15F
例看完就丟掉XD
07/07 12:27, 15F

07/07 13:12, , 16F
倉庫終於來啦 想問一下1.07會不會在家機推出
07/07 13:12, 16F

07/07 14:29, , 17F
字幕真的不行,37吋不到2公尺,眼睛快瞎了
07/07 14:29, 17F

07/07 17:23, , 18F
原文的標題 就表示很快會登陸所有平台
07/07 17:23, 18F

07/07 17:42, , 19F
照例一定pc最早出,x1最慢
07/07 17:42, 19F

07/07 17:43, , 20F
而且每次家機更新都落後pc一個版號
07/07 17:43, 20F

07/07 17:44, , 21F
所以我都專心玩蝙蝠俠了……晚一點再來巫師2刷
07/07 17:44, 21F

07/07 18:24, , 22F
釘選很棒 感謝上帝 終於有倉庫了...
07/07 18:24, 22F
※ 編輯: talan (1.34.84.195), 07/07/2015 22:10:17

07/08 08:08, , 23F
這次1.07版PC跟主機統一了
07/08 08:08, 23F

07/12 01:07, , 24F
哈,一不小心愈打愈多,已回不了頭了(汗
07/12 01:07, 24F

07/12 01:07, , 25F
FOX ENGINE的確是商品,例如當年發報會就有向同業作
07/12 01:07, 25F

07/12 01:07, , 26F
技術展示其多平台轉移和制模技術等等。至於其他大公
07/12 01:07, 26F

07/12 01:07, , 27F
司採用與否,同樣是是雞生蛋的問題,恕我不作評論。
07/12 01:07, 27F
文章代碼(AID): #1LchsXkQ (XBOX)
文章代碼(AID): #1LchsXkQ (XBOX)