[新聞]sc2天梯FAQ
看板StarCraft (星海爭霸2 - SC2)作者ALIEN50 (亞小安)時間15年前 (2010/03/17 22:50)推噓5(5推 0噓 1→)留言6則, 6人參與討論串1/2 (看更多)
落落長的天梯FAQ出來了,「應該」可以解釋一堆怪狀況吧
http://forums.battle.net/thread.html?topicId=23767559983&sid=5010
StarCraft II Beta: Leagues and Ladder FAQ
1v1:
Q. How do your placement matches calculate which league you will be joining?
A. During your placement matches we match you against players from a wide
variety of players and skill levels and we watch the results; whether you win
or lose. From this, we are able to determine your ability and place you in
a league that we believe to be appropriate for your level of play.
Q. How do we move up in rank in your division? For example, from rank 51 to
rank 44.
A. Simply by competing with other players and winning.
However, it is important to remember that the individual matches themselves
can vary in points awarded based on the rated difficulty of your opponent.
Example: Player A may have a win-loss ratio of 19-17 and be ranked in the Silver League at 35; while player B may have a win-loss ratio of 18-19, but because of the difficulty of some of those matches (say playing against Gold League players) he either received more points for a win or lost less for a loss.
Q. How do players move down in rank on the ladder? For example, from rank 44
to rank 51.
A. This is done simply by losing matches. You are ranked relative to everyone
in your division within your league. The amount of points you lose per match
is comparable to how points are calculated when you win.
If you lose to someone who is rated higher than you, you should lose less
points then if you were to lose to someone who was rated lower than you.
Q. What is the relevance of the Favored indicator and how does that effect
the points distributed from winning or losing a match?
A. The Favored indicator helps give you an idea of whether the contender
you’re pitted against is considered to be even with you, challenging to you,
extremely challenging to you or not a challenge.
Currently there is a known bug where the score screen will display a level of
you or your opponent being favored that's incorrect. The loading screen
however shows the correct level of 'favoritism'.
You can use the level of 'favoritism' to gauge the number of points you are
likely to gain or lose after the match depending on the result.
Q. What are the league ranks?
A. Copper, Bronze, Silver, Gold, Platinum. In that order.
There is also the practice league for player's starting out and there may
be other special leagues created in the future, such as an invite-only
pro league.
Q. How does a player move laterally from one division to an adjacent division
in the same metallic league? (For Example, From Division 5 Silver League
to Division 4 Silver League.)
A. In theory, they shouldn't. There have been some select cases where this
has happened, but this is a known issue in the current beta build and is being
looked into.
Q. Do the different numbered divisions indicate various levels of skill;
is 4 a slightly tougher division than 5?
A. No. The divisions are sectioned off so that we have the appropriate
amount of people in each.
Q. How does a player move from one league to another?
(For Example: from Silver league to Gold.)
A. After you’ve finished your initial placement,
the system continues to review your performance and determines what league
you should be placed in based on those reviews. The time and frequency of
these reviews is kept hidden.
Q. Are matches ever made between different leagues?
(For Example: A Gold league player playing against a Silver league player in
a rated match.)
A. Yes, you may be matched up against players from different leagues to test
your skill. So be on your guard and play your best in every match.
Q. What is the bonus pool and how are bonus points acquired?
A. The Bonus Pool (incorrectly called "Rested Points" in some parts of the UI)
is an accumulation of points that every player receives whether they're
online and playing or not. They're essentially used as a means to help give
a player a catch-up boost if they haven't played in a while. The pool does
have a cap but it increases slowly until the end of a season.
Q. How is the bonus pool used in competitive play?
A. When you achieve victory against another player, you are awarded a certain
number of points. The Bonus Pool points will match the number of points you
received for winning.
For example: If you were to have a Bonus Pool of 30 and you win a match that
would normally give you 10 points, points will then be pulled from your Bonus
Pool to match those 10 points and you'll be awarded 20 points for winning that
game. Your bonus pool will then sit at 20. (We're aware of an issue your
bonus pool not displaying properly in some parts of the UI).
2v2:
Q. Are the gains and losses in the 2v2 game type higher than that in 1v1?
A. No, the gains and losses are the same as 1v1.
Q. Are 2v2 ranks counted individually or in pairs?
For example: If Player A plays with Player B and their team is ranked 2,
is there another ranking for when Player A plays with Player C?
A. Yes. Every pair is ranked individually. Of course, only after finishing
the 10 placement matches.
Q. How are ratings calculated for 2v2? Is it an average of the two players or
cumulative?
A. Each pairing of players for arranged 2v2 matches carries its own rating.
If you participate in 2v2 random, you would have your own individual ranking.
Matches that include 2v2 random players average the rating of the two players
and compare it to their opponents rating.
--
快貼~不然人家以為我們看不懂QQ
--
※ 發信站: 批踢踢實業坊(ptt.cc)
◆ From: 112.104.158.72
推
03/17 22:51, , 1F
03/17 22:51, 1F
推
03/17 22:53, , 2F
03/17 22:53, 2F
推
03/17 23:02, , 3F
03/17 23:02, 3F
→
03/17 23:57, , 4F
03/17 23:57, 4F
推
03/18 00:39, , 5F
03/18 00:39, 5F
推
03/18 01:46, , 6F
03/18 01:46, 6F
討論串 (同標題文章)
StarCraft 近期熱門文章
PTT遊戲區 即時熱門文章