[CK2 ] Monks & Mystics開發日誌(2/20)

看板Paradox (P社)作者 (CM)時間9年前 (2017/02/21 17:53), 9年前編輯推噓3(304)
留言7則, 4人參與, 最新討論串1/1
https://goo.gl/MQoTJc 目前發售日期還是沒公布, 這週只介紹平衡性與介面的更新條文. 平衡性修正 - Minor clan revolt troops are no longer inherited, and the leader of the uprising now has more money, prestige, population and manpower as well as two sons to succeed him - If you grant a title and all titles below it to a child while following a religion that uses bishops, the temples will now have bishops generated rather than not get handed to the recipient - "Cultural Bonds" no longer causes an alliance, but instead allows other independent characters of the conqueror's culture to join them in defensive wars. The AI is likely to do this if their opinion of the defender is positive and they're not busy with wars of their own (同文化國家被侵略時產生的盟約關係不再視為正式同盟, 拒絕援助不會受到撕毀盟約之懲罰.) - Allowed vassals to press de jure claims against their fellow vassals again (though the AI won't) - You'll now lose some Threat if dying causes you to lose land - When the holder of a viceroyalty dies, they'll now be replaced in wars by their regular heir, not their liege - The "Ask to Leave Court" diplomatic interaction will now cause the character's spouses to leave as well, and has the same requirements of the spouses as the character being asked to leave - Increased the duration of the "War Taxes" modifier to five years (up from three), for completing the "Build a War Chest" Ambition - Overthrow Ruler will now give the ruler a claim on the title if they accept the demands - No longer possible to usurp titles from the vassals of a revolting vassal - Capitals can now be moved every 50 years rather than once per lifetime. Nomads still get to move it every 10 years (非遊牧政體可每50年遷都一次,馬皇遷都仍為10年一次.) - Merchant Republics with too few patricians will no longer draft people who are heir to a title to become patricians, since this risks disinheriting them - No longer possible to ask to join a war against someone you have a non-aggression pact with - The "make my court/vassals speak English" events can now trigger if one's a vassal of Britannia rather than England, and can trigger for the king/emperor as well, not just their vassals - The prestige you get from being a consort now scales with the tier of your spouse. Reduced the prestige to half. Now it ranges from 0.5/month from a baron to 2.5/month from an emperor (皇帝迎娶庶民出身的天才女性所受的威望懲罰更重了,不再只是區區400點) - The capital duchy of a title, if held by the title holder, will under elective/tanistry law now always follow that title's succession, even if your heir is not playable for you. Counties, baronies, and other duchies will still revert to primogeniture in that case - Now possible to give temple holdings to children if that does not risk disinheriting them - No longer possible to appoint someone to your council when they're part of a faction that's sent you an ultimatum; this could be exploited to have them leave the faction, giving you an easy win in the faction war, or invalidating it entirely (不能讓已加入派系的封臣入閣,防止玩家藉此削弱派系.) - When non-primary war participants die, their primary heir will now stay in the war if the inherited title ends up as their primary title, and it'd be possible for them to ask to join the war, or be called in by the war leader - When eating your prisoners, you can now attract a non-serious disease (吃囚犯的肉會染上輕微疾病.) - No longer possible to join or start factions while you have a truce with your liege - Landed characters now pick a plot if they have none considerably more often; on average after 12 months 介面修正 - The levy tooltip now shows all modifiers to levy size rather than just the influence of martial and the location of the holding compared to one's capital - The council job actions now say their name at the top of the tooltip even if the councilor is currently performing the action - "Favorite map mode" buttons will now be highlighted if the associated map mode is selected via the regular button rather than the custom button - The game will no longer occasionally change the selected tab for no apparent reason on the character screen if you have a non-ruler selected - When part of a faction revolt, the faction leader's units will look allied rather than neutral - Updated the "Grant Viceroyalty" interaction to include the "Include Vassal Titles" checkbox - Added support for accented ASCII characters and similar (E.G., é, å, ü) in the Character Finder's search field - The holding view will now show the influence of stewardship on the holding's tax income, and the income summary in the province view will acount for the stewardship bonus - Updated the Focus window to avoid some cases were it wouldn't explain why you are unable to select a given focus - Reaper's Due: The Hospital icon in the province view will now open the hospital buildings screen if the province has a hospital. If it does not, it will toggle the Extended Province View - The main menu music will now start playing if you unmute it using the main menu settings, even if you started the game with music muted - Fixed game rule titles sometimes going across two lines on the game rule screen for some languages - Updated the dynasty view for the Indian religions, as they would use the Christian dynasty ornament - Clicking the Nomad Agitation alert will now select the relevant province, not just pan to it - Made the list of titles in the character view slightly wider - The event where you ask your court physician to save your sickly child will now show the child's portrait - Known/backed plots now show their plot power in the UI entry itself, not just the tooltip - Clicking a council job action again will now cancel the job assignment - Recalling someone from their council action while having a job selected for assignment will now cancel job assignment - The border highlighting of selected CBs now takes precedence over selected provinces or titles - Updated the condition tooltips for the decisions "Mend the Great Schism" and "Restore the Roman Empire" to shorten the tooltip and make them easier to read - Now only possible to hit "Ready" in multiplayer when the save has finished loading - Fixed the character UI not fully updating if the character died while you were looking at them. Before this would result in the plot button still being available, as well as a number of other issues - The realm peace tooltip will now tell you how long it has been since you used realm peace if it is on cooldown - Build Time and Build Cost modifiers now show as percentages (E.G., -10.0% instead of -0.1) - Added a unique skin for the Republic view when playing as Indian (印度教共和國會使用商貿共和國特有的介面) - Added a sound for gaining a new trait (學到新特質會有音效) - Event options will now list both trait icons and affected character portraits - Fixed the "Call to Arms" text sometimes not fitting the letter window - Changed the color of the mosaic at the top of the Muslim Clan/Nomad interface, to make it different from the Council interface (改進伊斯蘭教汗國介面的馬賽克裝飾) - The tooltip for religion in the province window now provides the same info as the religion tooltip in the character religion - The title shields on the law page now no longer change order when you click any of them, instead making the selected one bigger - Interface shortcuts that require the SHIFT key to be used now more clearly indicate that's the case. In the past a capital letter shortcut meant SHIFT was used, but now it'll say for example "SHIFT+A" rather than just "A" - Removed "Show Commanders" choice in the Minor Titles View and changed the "Show Honorary Titles" to "Show Commanders Only" to only display commanders - Added new option to the Minor Titles View "Auto-assign Commanders", which will replace a commander automatically with the best available candidate whenever a commander dies (榮譽頭銜介面可選擇是否自動補充將領) - You no longer have to resign a commander first in order to replace them in the minor titles view - Switched the placement of the title shield and the voter stance for the council in the My/Liege Council tab, to keep consistency with other portraits - Fixed clicking on someone's primary title sometimes not taking you to their capital - Clicking on a character's plot on the character screen will now take you to the target of the plot - Fixed the decision to donate to the Knights of the Sun not having an icon - The religion screen will no longer show the title of the religious head if there is no religious head - The "Mod" and "Version" checkboxes in the multiplayer browser have been clarified to "Same Mods" and "Same Version" - Moved the scrollbar slightly in the different law tabs, to make them somewhat easier to see - Removed the "double" click sound you would get when clicking a province if the Extended Province View was opened already - Added a sound effect when turning the pages in the Chronicle (編年史翻頁會有音效) - Added indicators for good and bad childhood traits in the Education Focus picker (孩子12歲選教育方式時會直接顯示哪些特質有利於能力提升) - Removed the additional important minor title portraits at top of the Council View - Made so the prisoner icon is now clickable and takes you to the imprisoner - Improved the tooltip for the "Revoke Vassal Title" plot - Updated character tooltip so it mentions whether you have educator/guardian (with name and location) and removed redundant tooltip that gave the same information (孩童資訊會顯示其是否有指派監護人) - Educate character interaction tooltip now use Conclave description if Conclave is enabled https://www.youtube.com/watch?v=a0_oIVRa9Aw&t=713s
此外,昨天的官方直播展示了邪教事件與新版本的惡魔之子,重點如下: - 邪教徒有較高的機率生出惡魔之子 - 教主會命令玩家抓"Virgin"獻祭給撒旦 - 最高階幹部的第三特技是被動技能,會提升外交互動的接受傾向 - 邪教玩家可能觸發召喚惡魔事件,成功會加能力,失敗就不知道了... - 讓女信眾生出惡魔之子的能力要最高階才能用,但偶有例外, 有時教主會以任務的名義讓第三階的玩家去用 - 刺殺教主的計畫曝光,似乎不會被踢出教團? 用技能生出的惡魔之子,實際父親應算在玩家頭上,等同Seduce產生的私生子, 就政治應用而言,玩家可鎖定教團內部的皇后與王妃,特別是那些已替丈夫生過繼承人的, 當惡魔之子/女誕生後,玩家可替自己的繼承人找惡魔之子聯姻, 對方因為已有繼承人,故會傾向同意讓這惡魔之子入贅/嫁到玩家的王室, 數年後惡魔之子會除掉其他兄弟姊妹,讓自己成為唯一的繼承人, 由於已入贅到玩家那邊,惡魔之子的孩子用的是玩家那邊的姓, 這時玩家就有機會併吞對方的王國. https://www.youtube.com/watch?v=p_0i1ca3B1Q
修道結社的影片重點如下: - 玩家可到修道院偷聖物,若失風被逮,有三個選項可選: - 懺悔自己的罪過,外交能力-10 - 被逐出師門 - 將目擊者滅口,但滅口不慎可能會引來其他目擊者,這時可選: - 花重金賄賂,讓他封口 - 花較少的錢湮滅證據,偷來的聖物會被銷毀 - 被逐出師門,且謀殺罪行會被公佈 結論:即使參加的是正信修會,玩家仍有作壞事的機會 - 新的寶物"聖十字架之釘"可+2外交,0.5虔誠與0.1威望 -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 140.112.231.243 ※ 文章網址: https://www.ptt.cc/bbs/Paradox/M.1487670829.A.51A.html

02/21 19:01, , 1F
我記得惡魔之子也超愛殺配偶的阿 搞不好自己兒子會先死
02/21 19:01, 1F

02/21 19:04, , 2F
因為惡魔之子的入魔特質會驅使她隨機殺人,只能祈禱兒
02/21 19:04, 2F

02/21 19:04, , 3F
子不要成為她的密謀對象.
02/21 19:04, 3F

02/21 19:07, , 4F
惡魔之子殺手足是靠事件,殺配偶是靠密謀,兩者的致命率
02/21 19:07, 4F

02/21 19:07, , 5F
還是有差.
02/21 19:07, 5F
※ 編輯: Comartin38 (140.112.231.243), 02/22/2017 13:12:33

02/22 18:09, , 6F
幹 惡魔之子真的好恐怖ww
02/22 18:09, 6F

02/22 19:21, , 7F
既然視同私生子那麼...殺配偶(X)殺手足(O)
02/22 19:21, 7F
文章代碼(AID): #1Oh0ujKQ (Paradox)
文章代碼(AID): #1Oh0ujKQ (Paradox)