[HOI2] 閃擊延安事件...

看板Paradox (P社)作者 (筆劍春秋梁父吟)時間15年前 (2010/05/22 19:39), 編輯推噓6(608)
留言14則, 5人參與, 最新討論串1/3 (看更多)
大家幫我看看有沒有問題... ==== ######################################################################### # Yan'an Blitzkrieg - Human Only ######################################################################### (閃擊延安事件-玩家限定) event = { id = 80001 random = no country = CHI trigger = { ai = no alliance = { country = CHI country = CSX } exists = CHC war = { country = CHI country = CHC } } (觸發條件:國府與晉系同盟) name = "Yan'an Blitzkrieg" desc = "German advisor suggests a plan to assault Yan'an; end the conflict with the communist." style = 0 picture = "Sian Incident" date = { day = 1 month = january year = 1936 } (時間:1936/1/1) action_a = { name = "Long Live our Party and Nation!" command = { type = construct which = land_fort where = 1270 value = -3 } # Xianyang command = { type = construct which = land_fort where = 1271 value = -3 } # Yan'an command = { type = construct which = land_fort where = 1275 value = -3 } # Pingliang command = { type = dissent value = -10 } } (效果:消除延安等地的要塞,減少異議值) -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 58.247.229.168 ※ 編輯: ThomasJP 來自: 58.247.229.168 (05/22 19:42)

05/22 20:00, , 1F
鬱悶,連續重灌之後現在在開場之前就會卡住跑不動T___T
05/22 20:00, 1F
※ 編輯: ThomasJP 來自: 58.247.229.168 (05/22 20:01)

05/22 22:04, , 2F
這寫來是希望玩家可以快速滅掉中共?
05/22 22:04, 2F

05/22 22:05, , 3F
其實不看MOD要在西安前滅掉中共還是有辦法啦XD
05/22 22:05, 3F

05/22 22:11, , 4F
可以來個選擇吧XD A閃擊,B歷史,給不想殺中共的人用XD
05/22 22:11, 4F

05/22 22:33, , 5F
不想殺的人自己圍而不打就好啦,放著等西安事變吧...
05/22 22:33, 5F

05/22 22:35, , 6F
有缺點呀XD 就是日本可能會滅掉他們XD
05/22 22:35, 6F

05/22 22:37, , 7F
那就不要跟晉系同盟,就不會觸發啦
05/22 22:37, 7F

05/22 22:57, , 8F
對喔...沒看到這個XD
05/22 22:57, 8F

05/23 02:01, , 9F
歷史上是否真有過閃擊延安的計劃?1943?
05/23 02:01, 9F

05/23 10:12, , 10F
應該是1947胡宗南打進延安那次XD
05/23 10:12, 10F

05/23 13:42, , 11F
1943那次提早被抓包失敗,內戰時的確有打進延安過。
05/23 13:42, 11F

05/23 13:42, , 12F
不過我覺得閃擊延安這個詞應該專指1943那次
05/23 13:42, 12F

05/27 02:04, , 13F
1947胡宗南23萬大軍攻下延安 蔣介石還親自去參觀延安
05/27 02:04, 13F

05/27 02:05, , 14F
不過一年後就被共軍給打回去了
05/27 02:05, 14F
文章代碼(AID): #1Bzy9UTA (Paradox)
文章代碼(AID): #1Bzy9UTA (Paradox)