Re: [分享] OpenRA (開源終極動員令)

看板Old-Games (懷舊遊戲 - 經典遊戲 - 老遊戲)作者 (人生 歡樂易忘卻執著痛苦)時間9年前 (2015/12/25 22:03), 編輯推噓2(200)
留言2則, 2人參與, 最新討論串3/10 (看更多)
Release 20151224 http://www.openra.net/news/release-20151224/ We are proud to announce the Christmas 2015 release of OpenRA! ------------------------------------------------------------------------- Full Changelog http://tinyurl.com/hae26d7 一般修正一大串;泰博倫+兩個單人任務+平衡;紅色警戒 修正+加戰役地圖+平衡 沙丘魔堡2000 修正+新任務+平衡 ------------------------------------------------------------------------ The channel is available from outside the game as well, by connecting to irc.openra.net:6667 channel #lobby using your favourite IRC client. Also new in this release is a game speed selector, a feature that many people have often and repeatedly asked for over the years, and now it’s finally here, for multiplayer, single-player skirmish and missions! In addition, OpenRA now offers an additional way of scrolling the map similar to the way it worked in the original Tiberian Sun and Red Alert 2 (by right-clicking and moving the mouse). To use it, select the “Joystick” scrolling option in the input settings dialog. A change we are sure many will rejoice to hear is that units will now start with the “Defend” stance by default. No more losing units that decided to hunt after enemies without your explicit orders! Another big focus of this release has been overhauling our Dune 2000 mod. We have added Thumpers, spice blows, and rebalanced all unit and building statistics to more closely match the original game. The Red Alert mod has received some much-needed balance changes, with a focus on making the country-specific units more interesting and useful. The changes are too numerous to list them all here, have a look at the changelog for all the details. There are also a total of five new missions for the Soviet single-player campaign, which means that it is the first of our campaigns to be 50% complete! The Tiberian Dawn mod also includes two new single-player missions, as well as some minor balance changes and several new multi-player maps. As usual, we not only have treats for our players, but for modders as well. The map editor has seen further improvements, such as a cash counter and a copy and paste function. There are also new traits for weather and lighting effects, more flexible Missile and DeployToUpgrade logic, as well as new additions to the Lua API. As usual, use the OpenRA.Utility to upgrade your mods or maps to this new release. Be warned, however, that there are couple of changes this time around where it unfortunately wasn’t possible to offer an automated upgrade path. Most of these are mentioned in the changelog, the OpenRA.Utility will alert you to the remaining ones when it runs. There are a lot more minor changes and bugfixes, so take a look at the full changelog if you want to unwrap all of the details. Grab the installer now for your operating system from our download page! We hope you’ll enjoy this newest installment of OpenRA! Have fun! -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 220.135.139.29 ※ 文章網址: https://www.ptt.cc/bbs/Old-Games/M.1451052191.A.4CD.html

12/25 23:20, , 1F
COOL!
12/25 23:20, 1F

12/26 11:28, , 2F
平衡必須修正啊!
12/26 11:28, 2F
文章代碼(AID): #1MVKoVJD (Old-Games)
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文章代碼(AID): #1MVKoVJD (Old-Games)