[情報] 5th Cell :WiiU暫不支持全成就系統

看板NSwitch (任天堂Switch)作者 (阿仁)時間13年前 (2012/11/14 22:12), 編輯推噓6(607)
留言13則, 10人參與, 最新討論串1/2 (看更多)
http://gonintendo.com/?mode=viewstory&id=190192 This comes straight from Jackson over at 5th Cell... There are no Wii U accomplishments that are system wide. They are up to the developers to include or not include. Scribblenauts Unlimited loosely has them in the form of "Global Starite Shards" which is like a giant checklist of global things to spawn and do in the game that aren't area specific. There you go, now we know with 100% accuracy. No system -wide accomplishments on the system. Is that a deal breaker for you? Thanks to Dim for the heads up. 5th Cell公司的Jackson說,WIIU系統中暫不支持成就系統。準確地說是沒有全成就 系統(白金獎杯)。 延伸閱讀:http://wiiudaily.com/2012/11/wii-u-achievements-are-not-system-wide/ Nintendo previously said that the Wii U achievements would be part of the gaming experience on the console, but according to one developer, the achievement system is much less integrated. 5th Cell, developers of Scribblenauts Unlimited say that the Wii U achievement system is not integrated system-wide like it is on competing consoles, and it's up to developers to add achievements to their games. The achievements are technically called “Wii U accomplishments“, and it's up to developers whether they want to include them or not. There doesn't seem to be a overall “leaderboards” or points comparison with other games either. Achievements have been hugely popular on the Xbox 360, which tend to give gamers are bit more incentive to play and replay the game, explore more, and try and beat some of the challenges. Nintendo confirmed Wii U accomplishments back at E3 2012, where Reggie Fils-Aime actually said that the achievement system was “ developer driven”. But we still expected some sort of system-wide integration of accomplishments from all games. 雷吉曾在E3 2012中承認XBOX360首創的遊戲成就系統的價值性,並打算將這一系統引入WIIU。相信WIIU的成就系統是其他的形式或是將所有 的遊戲整合一個全成就。WIIU成就系統是否存在或是具有任天堂的特色,還請拭目以待。 ---------------------------------------------------------------------------- 各位會很在意沒有設成就系統嗎?不知會不會有成就魔人會抗議呢?呵呵 遊戲本質好不好玩還是比成就分數重要啦 我認為 -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 114.32.51.251

11/14 22:19, , 1F
希望引入
11/14 22:19, 1F

11/14 22:21, , 2F
個人不在意,但知道還是有玩家會在意,所以若老任想真多拉些核
11/14 22:21, 2F

11/14 22:22, , 3F
心玩家,覺得還是加進來好~~~
11/14 22:22, 3F

11/14 22:27, , 4F
我倒不希望有成就系統綁帳號記錄,非常無聊
11/14 22:27, 4F

11/15 12:51, , 5F
無感 XD
11/15 12:51, 5F

11/15 13:14, , 6F
成就有什麼用?
11/15 13:14, 6F

11/15 15:04, , 7F
遊戲目標阿...當然遊戲本身比較重要
11/15 15:04, 7F

11/15 15:04, , 8F
但是有個目標延長遊戲壽命也是好事
11/15 15:04, 8F

11/15 18:36, , 9F
任社做的遊戲就能讓核心玩家死忠不已了
11/15 18:36, 9F

11/15 19:46, , 10F
暫不支持
11/15 19:46, 10F

11/15 19:46, , 11F
11/15 19:46, 11F

11/18 05:40, , 12F
不支持 遊戲樂趣來自本身內容而不是強迫推坑
11/18 05:40, 12F

08/18 21:22, , 13F
任社做的遊戲就能讓核心 https://noxiv.com
08/18 21:22, 13F
文章代碼(AID): #1GewRcFc (NSwitch)
文章代碼(AID): #1GewRcFc (NSwitch)