Re: [問題] NPH FAQ的問題
※ 引述《buffalobill (水牛比爾)》之銘言:
: → buffalobill:規則會有古怪之處,用意通常是不讓系統發生漏洞 05/06 22:57
: → buffalobill:竹林美範打從一開始就只看「可複製特徵值」來判斷了 05/06 23:03
: → buffalobill:就算是同謀也無法得到+1/+1指示物 05/06 23:03
: → georgehoug:水牛大 請問啥叫"可複製特徵值"? 05/06 23:05
: 706.2. When copying an object, the copy acquires the copiable values of the
: original object's characteristics and, for an object on the stack, choices
: made when casting or activating it (mode, targets, the value of X, whether it
: was kicked, how it will affect multiple targets, and so on). The "copiable
: values" are the values derived from the text printed on the object (that text
: being name, mana cost, card type, subtype, supertype, expansion symbol, rules
: text, power, toughness, and/or loyalty), as modified by other copy effects,
: by "as . . . enters the battlefield" and "as . . . is turned face up"
: abilities that set characteristics, and by abilities that caused the object
: to be face down. Other effects (including type-changing and text-changing
: effects), status, and counters are not copied.
: 個人不負責任式翻譯:
: 706.2. 在複製物件時,複製品會取得原物件特徵的可複製值,
: 此外,如果原物件是位於堆疊上,
: 則其施放或起動時的選擇(模式,目標,X的值,有沒有增幅,如何分別影響多重目標等等)
: 也會一並被取得。「可複製值」是指該物件上直接印製的字面值
: (字面值有名稱、魔法力費用、類別、副類別、超類別、系列符號、規則文字、
: 力量、防禦力、和/或忠誠值)
: ,加上其它複製效應
: 被「於…進入戰場時」與「於…翻回正面時」等異能所設定的特徵
: 還有讓某物件翻為牌面朝下的異能 所影響的部分
: 其它效應(包括改變類別或改變規則文字的效應),狀態、以及指示物都不會被複製。
: 原來是叫copiable characteristics
: 現在叫copiable values
: 每次查規則都不一樣:)
舉例1.
異種接殖+竹林美範=不能+1/+1
那
舉例2.
灰宗熊+輝煌讚美詩+賈路獸群長=抽牌否?
規則一樣有說到進入戰場時
--
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