[英雄] Orianna Guide by LesserMouseDeer

看板LoL (英雄聯盟)作者 (冽影)時間13年前 (2011/09/01 13:14), 編輯推噓43(43032)
留言75則, 40人參與, 最新討論串1/2 (看更多)
原文:http://www.solomid.net/guides.php?g=4503 原作者:LesserMouseDeer(elo 2286) Introduction Orianna is currently the strongest AP Champion in the game, having a ridiculous combination of AoE Damage and Utlity. She is banned just about every game unless the servers crash or the captains are afk fapping to http://www.solomid.net/forums/index.php?/topic/10792-tsms-godlike-teamwork-story/ and allow Orianna to be picked. Because of this, I haven't been able to play Orianna as much as I would like. 球娘現在是遊戲中最強的AP英雄,她有著鬼扯般的AOE傷害以及效果。她幾乎每場比賽都 被BAN,除非伺服器崩潰或者First Pick AFK跑去看文章尻槍。因為如此,我並不能在 我想玩球娘的時候總是如願。 Orianna is very strong throughout the entire game, being strongest late game where she has the ability to do massive amounts of AoE Damage, take advantage of poor positioning, and support her entire team. Her early game laning is one of the strongest, rivaling champions such as Cassiopeia, Brand, and Zilean because of her long range harrass with the use of the Ball. 球娘在整個遊戲時期都非常強,在遊戲晚期時達到頂峰,她能製造很大的AOE傷害, 搶到好的團戰位置,和輔助她整個團隊。她在撐線時期時是最強的英雄之一,能跟 她的競爭者像是Cassiopeia,Brand和Zilean一爭高下的優勢在於她遠距離的控球騷 擾。 天賦: 9-0-21:Standard AP Caster Masteries. Get the point in exhaust if you will use exhaust 9/0/21,如果你有帶衰弱的話把爆率那點點到衰弱強化。 符文: 紅魔穿*9 黃固定mp5*9 藍成長ap*9 紫固定ap*3 招換者技能: Flash is OP, always get it. 點燃給你爆發力。 衰弱給你面對重AD團隊的手段。 傳送給你更好的地圖控制力跟GANK力。 技能介紹複製自台服官網 熱鍵:Q 指令:貫穿 奧莉安娜向指定區域發射球體,造成路徑中敵人60/100/140/180/220 (+0.6魔攻)魔法傷 害。傷害隨著擊中敵人遞減。使用招數後,球體會停留在目標地點。 消耗:45/50/55/60/65 魔力 冷卻:6.5/6/5.5/5/4.5/4秒 射程:925 球娘最重要且賴以維生的技能。可以用來騷擾、檢查草叢、切割對手,以及使用她其它 所有的技能。如果你這招用不上手,那你最好還是換隻玩。 熱鍵:W 指令:失衡 奧莉安娜指揮球體釋放能量脈衝,對周遭敵人造成 70/115/160/205/250 (+0.5魔攻)魔法 傷害。能量脈衝隨後殘留能量,緩速敵方單位 25/30/35/40/45% 並且強化友軍跑速 20/25/30/35/40%,此效果隨著時間而消失。 消耗:70/80/90/100/110 魔力 冷卻:9 秒 射程:925 球娘的加速技能。在早期跟中期這個技能可以用來自保以及擾敵,晚期時可以保護你家 Carry讓他有能力放風箏。這個技能對有加速技能或減速的對手也很有效。 想用這招清兵或製造傷害:Q+W 想用這招救人:E+W 熱鍵:E 指令:守護 被動:球體讓被附著的英雄獲得 10/15/20/25/30 物理防禦與魔法防禦。主動:奧莉安娜 指揮球體飛行並且附著於友軍英雄身上,展開防護罩吸收 80/120/160/200/240(+0.4 魔 攻)傷害。球體飛行途中所碰到之敵方英雄,會受到60/90/120/150/180(+0.45魔攻)的魔 法傷害。 消耗:60 魔力 冷卻:9 秒 射程:925 球娘的盾可以讓她的球在自己和友軍英雄之間移動,對線階段時這招主要是讓球回到你身 上。在晚期時用來E+W連技保護自己跟隊友以及放風箏對手。 想要清兵的話Q過去E回來(如果你AP夠高。)這個也是遊戲中少數疊AP可以檔非常多傷害的 盾。 熱鍵:R 終極指令:脈衝 奧莉安娜指揮球體,在短暫延遲後發出衝擊波,對球體周遭敵人造成 150/225/300(+0.7 魔攻)魔法傷害,並且根據球體位置位移敵人一段距離。 消耗:100/125/150 魔力 冷卻:120/105/90 秒 射程:925 Game-Breaking Ultimate,製造大量的AOE傷害並且解決那些站位不好的英雄。 基本連段是Q+R+W。 要注意的是如果敵人在R的邊邊被抓到的話很有可能不會吃到W的傷害。 如果敵人在球的正前方,他們會被往後拉而且可能會救他們一命。 如果在球的正後方則反之。(簡單來說就是會把人往球吸) 通常不會用這個技能來逃跑,基本上是很難有甚麼幫助。 這是一個消耗對手閃現很有效的手段。 被動 魔法發條 奧莉安娜使用球體作為技能與攻擊的瞄準目標。如果距離太遠,則奧莉安娜的球體會自動 回到主人身邊。奧莉安娜的自動攻擊造成額外 5/10/15/20/25/30 (+0.2 魔攻)的魔法傷 害。4 秒內,對於相同目標的累積攻擊,可以增加額外 15% 的魔法傷害。加成效果最多 疊加 3 次。 這個被動讓你早期撿兵簡單很多,晚期給你150+的普攻額外傷害。 技能點法: R>Q>W>E,六等前QWQEQR。 裝備: 起手: Start with Boots and 3x Pots. This is optimal for max harrassment, while avoiding the most damamge. I personally do not like starting with Sapphire Crystal + 2x Pots because I prefer higher movespeed. (And most champions you will lane against also start with Boots + 3x pots). If you want an early catalyst, go for it. 起手鞋+3水,給你最好的走位騷擾跟閃避傷害能力。我個人不喜歡起手藍寶石,因為 我比較喜歡走速(而且大多數的英雄你也會鞋+3水起手)。如果你想要直衝催化神石再 買吧。 早期: Next are the Doran's Rings. These benefit your early game dominance with extra HP, AP, and mana regeneration. Then start working on Deathcap. The other option is getting Rod of Ages, which I dislike getting on Orianna because I prefer to have more burst damage early rather than survivability. It comes down to User Preference. 接著補上一些多蘭戒,他給你所有早期遊戲的需要,然後就衝帽子。 另一個選項是衝ROA(時光之杖),一個我玩球娘時不太喜歡出的裝,因為比起生存能力 來說,我比較喜歡早一點得到一些爆發力。這就端看使用者個人表現來選擇。 核心裝備: 法穿鞋 或 水銀鞋 + 帽子 + 魔穿杖(虛空之杖) 晚期裝備: Lich bane(巫妖之禍) 吸血書 (遠古意志) banshee (女妖面紗) 鬼書 Get these items depending on how your game is going. If you are doing well, getting spell vamp or more burst from Lich Bane is always great. Lich Bane should be gotten as your last item, when you have 700+ AP. Scared of burst casters on the other team? (pussy), get a Banshee's Veil to avoid them. If you're losing your blue buff constantly, I recommend getting a Morello's Evil Tome for the CDR and AP it provides. I don't like DFG because the cast range on it is too close to the enemy. 依照你遊戲走向決定買哪些裝,如果你玩的很棒,買法吸書或者是買巫妖之禍以求更高 的爆發力。當你有700+AP時,巫妖之禍應該會是你的最後一件裝。害怕對手的爆發型法師 ?那就買個女妖來閃他們。如果你喪失了藍buff的控制權,我建議買鬼書,它給了你 CDR跟AP。我不喜歡冥火,因為它的施法範圍太小了。 可供選擇: 聖杯 或 賢者之石 These are alternative early game item choices, that work great on Orianna. They both provide early game mana regeneration and some survivability. I often get Doran's Rings, rather than these items, though. I see other players using these items and still doing well, so these are viable. 這些是遊戲初期可供選擇且對球娘很有幫助的裝備。都給了回魔跟一些生存力。 我通常會買多蘭戒,但是我看到其他玩家買了這些裝備還是玩的很棒,因此可以考慮。 別買這些裝: 大天使之杖:浪費太多時間在疊魔力,而且你有藍BUFF。 槍刀:Hybrid Orianna sucks sh**,去買遠古意志,也千萬不要買羊刀、 Nashor's Tooth跟Malady。 冰杖:你已經有一個很棒的緩速技能。 Early Game As Orianna, you will always want to solo. Going either solo top or mid is fine, but preferably, you want to be solo'ing the middle lane. For every champion, always focus on farming and harass when the opportunity comes. Last hitting as Orianna is easy because of her quick attack animation and Clockwerk Windup, giving her attacks extra damage. To harass your lane opponent, Q then W as soon as the ball lands on the enemy champion. While they are slowed, throw your auto attacks onto them. While harassing, be aware of creep damage. Use your shield (Self-Cast E) before your sequence to reduce the damage. Avoid landing your spells onto minions, as that will push your lane and make you more prone to ganks. If your jungler is ganking, you can choose to slow the enemy, or E-W to speed your jungler. 當你在玩球娘時你總是希望能夠solo,不管單上或單中都可以,但最好的位置還是 單中。對每一個英雄而言,永遠專注在農跟騷擾等待機會來臨。撿兵對球娘來說不 難,因為她有很快的攻擊動畫跟天生技支援。要騷擾你的敵人的話,Q+W然後普攻 他們。當在進行騷擾時,用E替自己上盾來減少小兵對你的傷害。當你在騷擾對手時 小心不要推線,這樣會讓你容易被GANK。如果你家將狗仔來肛人,你可以選擇緩速 對手或E+W加速你家將狗仔。 Champions I do not recommend trading hits with are Brand and Cassopiea because they will punish you heavily for damaging them. Champions like Annie and Zilean have lower damage outputs early on, so you will come out on top if you choose to fight with them. 對線時我不建議跟Brand還有Cassopiea換血,因為他們打你更痛。 如果面對的是Annie跟Zilean,他們早期沒那麼痛,跟他們打架通常會佔上風。 If you solo top against melee champions such as udyr,warwick, and singed , take advantage of your harassment. Damage them whenever possible between last hitting, because they cannot fight back when they are slowed by W . Overall, Orianna is a very strong laning champion. 如果你單上面對一些進戰英雄是像是udyr、warwick跟singed,保持你的騷擾優勢, 當他們想撿小兵時給他們一些傷害,因為他們也因為你的W緩速而拿你沒辦法。 總而言之球娘是隻很強的撐線英雄。 Mid Game To me, mid game comes once you have componenents of your deathcap and begin to move around the map securing dragon and champion kills. Currently, you should always have the Blue Golem buff. To move around the map easier, use W whenever you aren't near a fight, similar to Zilean with blue. 對我來說遊戲中期是我買到帽子之後,然後我開始跑線護龍跟殺人。現在起你應該總 是保有藍buff。在你靠近戰場前,一直用W可以讓你跑線順暢些,就跟有藍的Zilean一 樣。 When attempting to take dragon, your ball can serve as a ward and zoner. Place it in the brush to the left of the dragon lair, or to the right in the middle of the river. Enemies will either walk around the ball, allowing themselves to be caught by your Q-R-W ignite combo, or avoid your ball and allow dragon to be taken easily. If they appear from both sides however, you must prioritize which champions are more of a threat and take them out first. Examples of higher threat champions are: akali,annie,vayne, and vlad . 當在吃龍時,你的球可以提供視野跟控場,把它放在龍穴左邊的草叢或者是右邊的 河道中央。當敵人經過你的球時他們不是被你QRW點燃連技、就是避開你的球讓你們 得到Free dragon。如果他們同時從兩邊過來,你必須評估哪個英雄威脅性最高、然 後第一個幹掉他們。一些威脅性高的敵人像是:akali、annie、vayne、vlad。 Continue to farm if both teams are playing passively, or there is nothing else to do. Orianna can be both a very aggresive champion and a very effective farmer in the mid game stage. 當你沒事幹或者是兩邊都很龜時繼續農,球娘可以同時是高侵略性者跟有效率的農夫。 Late Game Orianna becomes strongest late game, being able to do her damage and support from a distance. Her team fighting capabilites are very strong and is a great Baron controller. 球娘在後期遊戲達到頂點,可以在很長的距離下造成傷害以及輔助團隊。她的團戰能力 極度強大而且能夠很好的控制巴龍。 When pushing into the enemy base, send the ball into it to zone the enemy into a position more favorable for your team. This strategy is similar to using Caitlyn's traps to zone out one side of a turret. If an enemy is in range of your ultimate, activate it to easily take them out (Use better judgment if the out of position champion cannot be easily killed). If the enemy engages onto you, Orianna can easily throw her ball into the middle of the approaching enemy and counter-initiate on them, using her Q-R-W combo. If your team is initiating onto the enemy team (Which I highly don't recommend because that usually leads to tower diving), shield your initiator, speed them up, and when he is in the enemy team, activate your ultimate and use your W again (It should be off cooldown if you have blue buff). In summary, constantly harass with your ball and catch poor positioned enemies with your ultimate. 當推進去敵人基地時,把球丟進去以切割對手讓你的團隊佔得上風。這個策略就跟cait 的陷阱限制敵方走位一樣。如果對手走進你ult的範圍之內,啟動ult然後快速擊倒他( 在這邊要評估一下對手英雄是不是那麼容易被擊倒)。如果對手想正面上你,球娘可以很 簡單的把球丟到想上你的敵人之間,用QRW反開戰,如果你的團隊主動開戰(一個我很不 建議的手段,因為通常會形成塔下戰鬥。),替你的開戰者上盾、加速,然後當他到 敵隊中央時開啟ULT,然後再開一次W(如果你有藍BUFF的話應該已經CD好了。) 簡單來說,持續的用你的球騷擾對手然後用你的ULT抓走位失誤的對手。 Orianna is also a great turtle champion. Orianna can easily use her ball to harass the incoming champions if they are in range. If you need to clear the line of incoming minions, Q then E. Attempting to initiate on a team with Orianna is very difficult because the risk of being counter-initiated is very high. Her ultimate immediately un-positions the enemy team and does massive AoE damage. Similar to pushing, harass with your ball and take advantage of the un-positioned. 球娘也是一個很好的防守英雄,球娘可以輕鬆的用她的球去騷擾跳恰恰的敵人。 如果你需要清兵,Q+E自己。想要主動對有球娘在的隊伍開戰很困難,因為被反開戰 的風險非常高,她的ULT能立刻破壞陣型而且造成巨大的AOE傷害。推線時亦同,靠 你的球取得優勢。 When contesting Baron, harass the enemy with your ball if they are in range. If they are attempting to kill Baron, throw your ball into the lair and use your Q-R-W combo. If your team is attempting to Baron, use your ball to zone the enemy team, similar to Dragon'ing. Engage on the enemy team when the opportunity arises. 爭奪巴龍時,用你的球去騷擾有段距離的敵人。如果對手正在吃巴龍,把你的球丟進 巴龍巢然後使用QRW連技。如果你的隊伍正在吃巴龍,就作在跟吃小龍時一樣的事。 當時機成熟時正面上你的敵人。 Orianna's long range spells begin to shine in the late game, where they are used as harassing tools and un-positioning the enemy team 球娘的長手是晚期遊戲的一道曙光,被用在騷擾敵人以及破壞陣型。 Team Fights Team fighting with Orianna can be very difficult. You must keep track of where your ball is. A trick to know if you cannot find your ball is to Self-Cast E to bring it back to you. 用球娘打團戰是一件困難的事情,你必須隨時注意你的球跑到哪去。如果你找不到 你的球就用E把球叫回你身上。 Commonly, Orianna is the initiator of the team fight, using your Q-R-W combo to catch the enemy team and deal your high AoE damage. After using your combination, begin to use your ball (And Lich Bane Procs) to take out low health enemy champions or protect your carry. 通常來說,球娘會是團戰的開啟者,用你的QRW連技抓到敵隊並重創他們。用完你的 連技之後,開始用球去清掃沒血的敵人或者是保護你家CARRY To protect your carry, either use E-W to speed them up and allow them to run away from the bruisers or use Q-W to slow the bruisers attempting to dive the carry. If the carry is safe, shield low health allies and speed them up to allow them to run away. If your entire team is safe, start assisting the damage output of your team by Q-W'ing the lower health enemies. Do not bring yourself into a range where enemies can kill you. 保護你家carry方有兩種,用EW讓他們加速並遠離大男或者是QW緩速正想塔殺的大男。 如果carry安全無虞,替沒血的同伴上盾並加速讓他們逃離。如果你整隊都沒事, 就開始Q+W掃地。千萬不要讓你自己跑進敵人能幹掉你的範圍。 Orianna is played more as a support in the beginning of a team fight, and when enemies have died, Orianna speed boosts her allies to catch the rest. Orianna can use all of her spells effectively from a long range, making her a great team fighting champion. (If you haven't noticed, Orianna does everything very well.) 球娘在團戰開始後通常會比較像是support,當敵人陣亡時,球娘加速整個團隊以掃蕩 殘黨,球娘可以很有效率的在遠距離使用她的所有技能,讓她在團戰中很棒。 (如果你還沒有注意到的話,球娘可以做好每一件事情。) Final Comments Overall, Orianna is a fantastic all-around champion, causing her to be an auto-ban in just about every game. I hope this guide helps in learning how to play her. I don't think I will be posting a gameplay video because I don't know how to record videos. If you have any questions, feel free to ask in the comments. Thanks for reading my guide! 總結來說,球娘是一個夢幻般的全能英雄,而讓她在banlist上永遠存在。我希望這個 教學可以幫助一些正在學習她的玩家。我不覺得我會貼遊戲影片因為我並不知道怎麼錄。 如果你有任何問題,可以在評論處自由發問。感謝閱讀! ____________________________________ 有一些地方可能沒翻的很順,版友閱讀後有意見請在推文提出,我會去修改。 --

你有加成吧 XP加成

XP加成?? 系統嗎?? 我用Win7耶?

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-- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 210.240.195.228

09/01 13:16, , 1F
簽名檔 XDDDD
09/01 13:16, 1F

09/01 13:18, , 2F
球女剛nerf-.-不過辛苦翻譯推!
09/01 13:18, 2F

09/01 13:18, , 3F
骨頭是Bone 不是Bane
09/01 13:18, 3F

09/01 13:19, , 4F
1
09/01 13:19, 4F

09/01 13:20, , 5F
先推~ 簽名檔讓我想到「我的電腦沒有我的電腦」
09/01 13:20, 5F
※ 編輯: robo3456 來自: 210.240.195.228 (09/01 13:21)

09/01 13:25, , 6F
我愛球娘!不過他的W爆開速度跟ping有關..Orz
09/01 13:25, 6F

09/01 13:27, , 7F
幹,Introduction的那個連結快把我笑到炸肛。
09/01 13:27, 7F

09/01 13:29, , 8F
當球女剛出的時候大家還在嫌他弱 過沒多久就變T1頂角
09/01 13:29, 8F

09/01 13:31, , 9F
op角!
09/01 13:31, 9F

09/01 13:31, , 10F
推翻譯!
09/01 13:31, 10F

09/01 13:33, , 11F
我覺得台灣人那PING 玩球女 認為他弱很正常..
09/01 13:33, 11F

09/01 13:33, , 12F
Ori是我在台服的main說 到目前只看過一次有人用 :S
09/01 13:33, 12F

09/01 13:34, , 13F
ping好就神 ping不好就只能哭哭
09/01 13:34, 13F

09/01 13:34, , 14F
在台版玩球女 我勝率有9成 昨天又回美版玩一下球女
09/01 13:34, 14F

09/01 13:34, , 15F
感覺這類英雄在台服很冷門 XD (不單指Ori)
09/01 13:34, 15F

09/01 13:34, , 16F
招式 有夠卡的
09/01 13:34, 16F

09/01 13:35, , 17F
那種引爆式的跟ping真的非常有關係…
09/01 13:35, 17F

09/01 13:36, , 18F
內文連結的那篇文有人翻譯過嗎?
09/01 13:36, 18F

09/01 13:36, , 19F
我還挺想翻翻看的XDDD
09/01 13:36, 19F

09/01 13:36, , 20F
Lux的E跟球娘的W,PING高真的很哭哭
09/01 13:36, 20F

09/01 13:36, , 21F
球女太高調了
09/01 13:36, 21F

09/01 13:36, , 22F
有人覺得球娘後期如果隊友裝備不好 打起來有無力嗎
09/01 13:36, 22F

09/01 13:37, , 23F
完全沒有 球女傷害有夠高..
09/01 13:37, 23F

09/01 13:37, , 24F
不像某些角色 球女自己的裝備再好 也沒辦法拯救世界
09/01 13:37, 24F

09/01 13:37, , 25F
內文連結那篇文WWWWW是carry和support合體練習的方法
09/01 13:37, 25F

09/01 13:38, , 26F
我等等吃完飯就來翻好了XDDD
09/01 13:38, 26F

09/01 13:38, , 27F
4招都是傷害技 盾也有傷害 而且都是範圍
09/01 13:38, 27F

09/01 13:38, , 28F
我之前有場 球娘魔攻接近400 QRW三招全開 然後QW連發
09/01 13:38, 28F

09/01 13:39, , 29F
也打不太死人說
09/01 13:39, 29F

09/01 13:39, , 30F
先感謝翻譯
09/01 13:39, 30F

09/01 13:40, , 31F
求翻譯+1 看release note還可以,這種故事的就懶XD
09/01 13:40, 31F

09/01 13:41, , 32F
會戰對持中 削血也超猛
09/01 13:41, 32F

09/01 13:41, , 33F
三招全開還打不太死人 應該是你順序有問題吧..
09/01 13:41, 33F

09/01 13:42, , 34F
qr後e再上自己盾 再丟球出去 再e一次 這連續技
09/01 13:42, 34F

09/01 13:42, , 35F
ap400算一下能撐住的也沒幾個了..
09/01 13:42, 35F

09/01 13:42, , 36F
你會不會打到魔防200以上的...?
09/01 13:42, 36F

09/01 13:44, , 37F
鬼書是黑魔禁書?
09/01 13:44, 37F

09/01 13:45, , 38F
通常時光杖+穿魔鞋出了 我剛q+w對方 carry 就噴2/5吧
09/01 13:45, 38F

09/01 13:46, , 39F
這支真的是op 打到後期一定都先抓球女 太痛了
09/01 13:46, 39F

09/01 13:49, , 40F
這隻真的誇張 傷害高+1
09/01 13:49, 40F

09/01 13:49, , 41F
就算球女不知道自己技能怎麼做傷害..亂丟亂放
09/01 13:49, 41F

09/01 13:49, , 42F
尤其是他的球 +30防跟魔防耶 換血也不會輸
09/01 13:49, 42F

09/01 13:49, , 43F
也是很可觀..
09/01 13:49, 43F

09/01 13:50, , 44F
重點是要抓 也不好抓 有加速有緩的= =
09/01 13:50, 44F

09/01 13:50, , 45F
好,我要開始翻了XDy
09/01 13:50, 45F

09/01 13:51, , 46F
加速 緩 還有盾擋傷害
09/01 13:51, 46F

09/01 13:54, , 47F
我美版ping高還是能壓暴對面 真的超op
09/01 13:54, 47F

09/01 13:55, , 48F
然後跟其他ap carry比 有加速跟盾存活力超高
09/01 13:55, 48F

09/01 14:00, , 49F
手超長跟盾救人還有爆發力附帶加速緩速,所以非常全面
09/01 14:00, 49F

09/01 14:00, , 50F
正好在練球女 感謝翻譯 非常受用
09/01 14:00, 50F

09/01 14:02, , 51F
這篇深得我心Q_Q,雖然1400之後就不常玩到了...
09/01 14:02, 51F

09/01 14:04, , 52F
話說回來 大肥雞雞是先出ROA後補帽子 起手藍寶+2水
09/01 14:04, 52F

09/01 14:04, , 53F
QE吃兵~被動又超強..
09/01 14:04, 53F

09/01 14:04, , 54F
TSM好久沒更新紅十字推薦攻略了
09/01 14:04, 54F

09/01 14:05, , 55F
ROA是保守出法,一般來說有自信還是直衝帽子實在
09/01 14:05, 55F

09/01 14:08, , 56F
不過我覺得出冰杖不錯阿...緩速不是有疊加?
09/01 14:08, 56F

09/01 14:11, , 57F
太拖吧 我看JIJI也都先ROA
09/01 14:11, 57F

09/01 14:14, , 58F
請問ROA的意思是?
09/01 14:14, 58F

09/01 14:15, , 59F
冰杖以價錢來說攻擊面太少,而且AE技能只緩15%
09/01 14:15, 59F

09/01 14:15, , 60F
這隻非常OP 重點是還只賣4800ip
09/01 14:15, 60F

09/01 14:16, , 61F
ROA = 時光之杖
09/01 14:16, 61F

09/01 14:29, , 62F
大肥也是 Q先點嘛?
09/01 14:29, 62F

09/01 14:31, , 63F
大肥jiji 先點q 然後w先滿 e點1 在補Q 有R點R
09/01 14:31, 63F

09/01 14:34, , 64F
jiji符文不太一樣 紅法穿 紫固定ap 黃藍ap成長
09/01 14:34, 64F

09/01 14:36, , 65F
可是AT會有人固定幫他打藍BUFF
09/01 14:36, 65F

09/01 14:42, , 66F
jiji: me blue. GG: my blue
09/01 14:42, 66F

09/01 14:44, , 67F
JIJI是W先滿~
09/01 14:44, 67F

09/01 14:46, , 68F
Jiji的球娘一定要推這場 http://ppt.cc/HvPp
09/01 14:46, 68F

09/01 16:09, , 69F
上面 replay 開了跳這個 http://0rz.tw/pBAfH 何解@@
09/01 16:09, 69F

09/01 16:17, , 70F
買法吸書或者是買巫妖之骨以求更高 ...骨->禍
09/01 16:17, 70F
※ 編輯: robo3456 來自: 210.240.195.228 (09/01 16:59)

09/01 18:13, , 71F
推球女一個 技能全都範圍傷害 真痛@@
09/01 18:13, 71F

09/01 20:23, , 72F
問一下QWR是不是會抓不到 =.= ( 有QW到的話 )
09/01 20:23, 72F

09/01 20:23, , 73F
然後QRW是必中 ? 可是QRW很難耶 XDXD
09/01 20:23, 73F

09/10 15:25, , 74F
這篇怎麼沒有被M!!!!
09/10 15:25, 74F

09/21 11:03, , 75F
球女超讚
09/21 11:03, 75F
文章代碼(AID): #1ENnIn1f (LoL)
文章代碼(AID): #1ENnIn1f (LoL)