Re: [新聞] (WIP) David Haywood's Homepage

看板Emulator (模擬器)作者 (獅子たちの旗)時間7年前 (2017/11/16 20:19), 編輯推噓0(000)
留言0則, 0人參與, 最新討論串67/78 (看更多)
2017.11.15 繼西遊釋厄傳2之後,三國戰記2蓋世英雄也OK了。 Internal Rom was dumped for Knights of Valour 2 New Legend https://mamedev.emulab.it/haze/pics2017/kov2nl_1.png
https://mamedev.emulab.it/haze/pics2017/kov2nl_2.png
https://mamedev.emulab.it/haze/pics2017/kov2nl_3.png
https://mamedev.emulab.it/haze/pics2017/kov2nl_4.png
https://mamedev.emulab.it/haze/pics2017/kov2nl_5.png
https://mamedev.emulab.it/haze/pics2017/kov2nl_6.png
https://mamedev.emulab.it/haze/pics2017/kov2nl_7.png
https://mamedev.emulab.it/haze/pics2017/kov2nl_8.png
https://mamedev.emulab.it/haze/pics2017/kov2nl_9.png
https://mamedev.emulab.it/haze/pics2017/kov2nl_10.png
https://mamedev.emulab.it/haze/pics2017/kov2nl_11.png
looks like it might need sprite zoom adding for characters in grass. : 2017.11.07 : "Progress Post" : fixed up some bugs in the ARM core, identified IRQ controller, located palette : … : https://mamedev.emulab.it/haze/pics2017/warning2.png
: other layers aren’t yet emulated, but you can already see the palette : uploads for what is running eg. the IGS logo : https://mamedev.emulab.it/haze/pics2017/logopal.png
: If you wait a while you get the ingame HUD for attract mode : https://mamedev.emulab.it/haze/pics2017/orleg2.png
: located the background tilemap data, not added to video mixing yet, but can : see tilemap RAM content in tilemap viewer : https://mamedev.emulab.it/haze/pics2017/o2bgtile.png
: found sprite list. sprites use 1 rom for ‘mask’ (1bpp shape) and another : for colour (5? bpp palette) Similar to PGM1, but not the same as the offsets : to both are in the sprite list this time. hooked up the 1bpp mask data for : now. : https://mamedev.emulab.it/haze/pics2017/pg2_sprites1.png
: https://mamedev.emulab.it/haze/pics2017/pg2_sprites2.png
: https://mamedev.emulab.it/haze/pics2017/pg2_sprites3.png
: https://mamedev.emulab.it/haze/pics2017/pg2_sprites4.png
: https://mamedev.emulab.it/haze/pics2017/pg2_sprites5.png
: https://mamedev.emulab.it/haze/pics2017/pg2_sprites6.png
: started hooking up colour data to the sprites, giving them detail, not quite : right yet : https://mamedev.emulab.it/haze/pics2017/pg2_more_sprites_1.png
: https://mamedev.emulab.it/haze/pics2017/pg2_more_sprites_2.png
: https://mamedev.emulab.it/haze/pics2017/pg2_more_sprites_3.png
: https://mamedev.emulab.it/haze/pics2017/pg2_more_sprites_4.png
: https://mamedev.emulab.it/haze/pics2017/pg2_more_sprites_5.png
: worked out the slight scramble on the colour data : https://mamedev.emulab.it/haze/pics2017/pg2_spcol_1.png
: https://mamedev.emulab.it/haze/pics2017/pg2_spcol_2.png
: https://mamedev.emulab.it/haze/pics2017/pg2_spcol_3.png
: https://mamedev.emulab.it/haze/pics2017/pg2_spcol_4.png
: https://mamedev.emulab.it/haze/pics2017/pg2_spcol_5.png
: https://mamedev.emulab.it/haze/pics2017/pg2_spcol_6.png
: https://mamedev.emulab.it/haze/pics2017/pg2_spcol_7.png
https://mamedev.emulab.it/haze/ -- ポーラステーション http://perry0517a.blogspot.tw/ -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 115.82.115.104 ※ 文章網址: https://www.ptt.cc/bbs/Emulator/M.1510834763.A.4F6.html
文章代碼(AID): #1Q3O9BJs (Emulator)
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文章代碼(AID): #1Q3O9BJs (Emulator)