[新聞] (WIP) Kale's Mame Wip - Nichibutsu

看板Emulator (模擬器)作者 (びんぼうがみ)時間15年前 (2011/04/25 20:27), 編輯推噓0(000)
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2011.04.24 Cyclic Redundancy Check Discovered and implemented sprite color cycling effects in Armed F driver. That’s a RAM-based clut table that look-ups via a byte in the sprite defs. As you can see from the YT vids, it’s used for doing neat effects such as explosions / bonus colors etc. in Terra Force … http://www.youtube.com/watch?v=UxUEg71bZ7A&feature=player_embedded
… it’s even more useful in Kozure Ookami, since it’s used to differentiate the explosive red ninjas from the normal ones … http://www.youtube.com/watch?v=5DG21mHomHA&feature=player_embedded
… and in Armed F, that is used to make the sprites to be a lot less static. http://www.youtube.com/watch?v=k3on5Ur3e7c&feature=player_embedded
______________________________________________________________________________ 來源:http://mamedev.emulab.it/kale/?p=1493 -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 59.115.176.233
文章代碼(AID): #1DjMZCun (Emulator)
文章代碼(AID): #1DjMZCun (Emulator)