[新聞] OpenBOR v3.0 Build 3273

看板Emulator (模擬器)作者 (八房龍之助)時間15年前 (2011/03/21 12:33), 編輯推噓0(000)
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http://lavalit.com:8080/index.php?action=svn OpenBOR v3.0 Build 3273 is released. OpenBOR is an official port of the OpenBOR (aka Beats of Rage) beat em up game engine to the Wii. The initial port was done by SX and the current maintainer is Plombo. History ---------------------- In 2004, Senile Team released Beats of Rage, a free beat-'em-up for DOS inspired by SEGA's Streets of Rage series and using sprites from SNK Playmore's King of Fighters series. The game spread only by word of mouth, but it nonetheless amassed popularity very quickly. Senile Team soon released an edit pack allowing anyone interested to create a mod for the BOR engine. In 2005, Kirby2000 asked Senile Team to open the source code to BOR. They agreed, and OpenBOR was born. Development on the engine was continued by the community, and still is to this day. Heres whats new: ------------------------------------------------------------------------ r3273 | sumolx | 2011-03-20 01:49:38 -0400 (Sun, 20 Mar 2011) | 1 line Changed paths: M /engine/openbor.c M /engine/resources/Info.plist M /engine/resources/meta.xml M /engine/version.h level_order() uses the first argument to set the loadingbg type. However, in load_level() the first argument is the image location for the background. This implies that if defined we are to use background + bar. This keeps us backward compatible with all existing mods. Strange that I never had the modder specify this before, Hence, this was a bug. All mods ie Contra, Final Fight, GoldenAxeRemake and more now display a background when loading a level. -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 59.126.232.106
文章代碼(AID): #1DXjK7D2 (Emulator)
文章代碼(AID): #1DXjK7D2 (Emulator)