Re: [情報] [Imperion] Game Update to 0.9.4.2
看板CGI-Game (CGI Game)作者Georgeliu (受訓ing)時間16年前 (2010/02/23 21:25)推噓16(16推 0噓 37→)留言53則, 13人參與討論串2/2 (看更多)
先轉譯一下現有的資訊...
Planet's view: Reports about previous attacks were not displayed - Fixed
修正在某些星球上,先前戰鬥報告沒有顯示出來的bug。
Energy efficiency of planets: All planets of the same kind had the
same energy efficiency
行星的能量效率,所有同依種類的行星現在擁有相同的能量效率。
(那當初為了找個完美的星球殖民找半天不是白搞了。)
IGM for accepting the same PC usage only contained a variable instead of
the username - Fixed
修正共用電腦下,遊戲內訊息的使用者名稱出現亂碼的Bug。
When building a second Rocket Silo, the first Rocket Silo has been
overwritten and all missiles have been deleted - Fixed
修正了蓋第二座火箭基地的時候,第一座基地的資料被覆寫,導致存放的火箭全消失的bug
Uninhabited planets has been settled during an attack on this planet ->
Troops returned without a report and resources. You will find a report now.
殖民空星時,剛好遇到有人攻擊這顆星球,艦隊會回家而且不會有任何戰報。
現在修正為會有戰報產生。
After unlocking an account with a punishment, the vacation mode has not been
determined correctly -> Resources did not increase - Fixed
修正了當帳號被解除封鎖後,假期模式上的bug會導致資源停止增加。
Espionage: The attacker's planet name was visible despite of a casualty of
0 % to 10 % - Fixed
修正了偵查別人時,如果偵查隊伍損失在0~10%內,攻擊者的行星名字會被得知的bug。
(也就是可以用大量的偵察機來避免自己曝光)
Added combat simulation for comet fights in the combat simulator
增加了慧星戰到戰鬥模擬器上面。 (不是已經有了?)
Xen espionage: After 24 hours on a planet, the fleet movements were not
displayed in this system. - Fixed
Xen族的偵查bug --> 當偵查兵在某個星球待了24小時以上後,在該星系內的艦隊
移動資訊不會顯示的bug
Espionage: Spying Titan is being displayed in the league reports - Fixed
修正了偵查Titan族會在聯盟戰報裡顯示出來。
(我不太清楚這麼bug是哪有問題。 Orz)
Espionage: Levels do not unlock the correct espionage - Fixed
修正了增加研究等級卻沒有得到相關偵查資訊的bug。
Espionage probes were able to raid Qi units - Fixed
修正了人類的偵察單位Probe可以搶奪QI的bug。
(歐不!!!!!!)
Titan Fusion Power Plant: Regulated independently - Fixed
修正了Titan的核融合電廠獨自成一個系統的bug。
(沒用過所以不知道這個bug的問題點在哪)
Titans: Wrong calculation for Transportals; Energy supply was calculated
by the wrong Transportal - Fixed
修正了Titan族Transportal的計算方式,修正了能量供應由錯誤的Transportal計算
的bug。
(同樣也不知道這個是修正了啥。 Orz)
其他改變:
After buying coins, it is only possible to transfer them to another player,
when the purchase dates back at least 30 days.
當你買了遊戲幣後,要轉移給其他人要從購買日起算30天才能轉移。
平衡度改變:
Zekkon:
Increased speed to 25
Zekkon的速度提升到25。
Bionic Missle: Increased building time to: 175.000 seconds.
Increased required space to: 22
Bionic missle的建造時間增加為175秒,需求空間改為22格。
Bionic Blast: Increased building time to: 250.000 seconds
Bionic blast的建造時間增加為250秒。
Building times of ships, guns and rockets have been halved
船艦,防衛砲台以及火箭的建造時間縮短一半。
Research Fuel Consumption is more effective now: 5 % -> 7 %
Fuel consumption這個科技的影響比率從5%提升為7%。
--
請輸入BIOS密碼:****** <enter>
密碼錯誤,你還有兩次機會!!
請輸入BIOS密碼:***** <enter>
密碼錯誤,你還有一次機會!!
請輸入BIOS密碼:******* <enter>
密碼正確,任務了解,本電腦將於30秒後自爆!!
--
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