Fw: [情報] 在韓國 LoL正逐漸取代星海爭霸的地位...

看板eSports (電競)作者 (帽子)時間12年前 (2012/03/15 03:10), 編輯推噓5(509)
留言14則, 7人參與, 最新討論串1/2 (看更多)
※ [本文轉錄自 LoL 看板 #1FOElGOx ] 作者: a2364983 (可憐的小孩) 看板: LoL 標題: [情報] 在韓國 LoL正逐漸取代星海爭霸的地位... 時間: Thu Mar 15 03:04:40 2012 http://kotaku.com/5893136/league-of-legends-is-the-new-starcraft-in-korea League of Legends is the New StarCraft in Korea I guess Koreans are finally starting to get sick of StarCraft II and Fifa Online 2, because League of Legends (LoL) has made its way to the top spot in e-sports tournaments, replacing StarCraft II. Professional broadcasters as well as sponsors are now supporting LoL, which may be an effort to improve stagnating expansion of e-sports. Korean cable television company, Ongamenet (OGN), showed its support by becoming an official sponsor at the Yongsan e-sports stadium. Starting March 21, OGN will show live, twice weekly broadcasts of League of Legends tournaments with 16 participating teams from Korea, USA, and Europe. The winning prize money of these tournaments will be 2 billion won (about US$ 1.8 million). Honestly, I have to say this is great news, if only to dispel the stereotype that if you're Korean and you like video games, you must play Starcraft. Starcraft isn't some kind of digital kimchi on which Korean gamers subsist. I've never beaten the original Starcraft, which seems to amuse some people. Then, I say I'm Korean-American, and they realize I was being serious. 簡單的說就是電競界的霸主韓國終於開始重視這遊戲 政府與企業的投資開始要灌下去 接著3/21開始還有比賽 OGN這個電子競技頻道將每週兩次播出節目 由16個韓國+美國+歐洲所組成的戰隊組成 獎金是180萬鎂 以韓國人電競界的強度與地位(望向星海) ... 個人覺得很可能幾個月後 又是一個美國製作韓國制霸的遊戲= =+ --

02/08 06:08,
/focus 此討論串語氣注意
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02/08 06:08,
/focus 此討論串語氣注意
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memy :/focus 此討論串語氣注意 #1FCJGVTX 02/08 06:08

02/08 06:08,
/focus 此討論串語氣注意
02/08 06:08

02/08 06:08,
/focus 此討論串語氣注意
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02/08 06:08,
/focus 此討論串語氣注意
02/08 06:08
-- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 140.138.225.47

03/15 03:05, , 1F
很難...
03/15 03:05, 1F

03/15 03:05, , 2F
KR流要出現了嗎
03/15 03:05, 2F

03/15 03:06, , 3F
以遊戲長度來講 星海還是比較適合電競播報吧
03/15 03:06, 3F

03/15 03:07, , 4F
不過也不一定啦 如果紅的起來 一場一小時也是有人看
03/15 03:07, 4F

03/15 03:07, , 5F
KR那邊都很多人認為SC2沒辦法像SC1那樣弄 LOL有搞頭
03/15 03:07, 5F

03/15 03:07, , 6F
國際比賽韓國輸時 韓國隊就會說剛有bug 這場算我們贏
03/15 03:07, 6F

03/15 03:08, , 7F
倒是覺得真的有可能被韓國稱霸 練習量差很多
03/15 03:08, 7F

03/15 03:08, , 8F
當初放棄玩sc2就是太吃手速,lol比較不吃手速。
03/15 03:08, 8F

03/15 03:08, , 9F
練習量嗎...歐美職業LoL選手也沒很少吧
03/15 03:08, 9F

03/15 03:09, , 10F
拿星海的韓國戰隊跟外國戰隊比比看
03/15 03:09, 10F

03/15 03:09, , 11F
不覺得這種要打配合的遊戲韓國可以稱霸
03/15 03:09, 11F

03/15 03:09, , 12F
不知道會不會看到Fruitdealer之類的(?)
03/15 03:09, 12F

03/15 03:10, , 13F
我是拿歐美的SC2跟韓國SC2選手比較的
03/15 03:10, 13F

03/15 03:10, , 14F
個人覺得,以後會是韓國制霸...(軍事化訓練還是有差)
03/15 03:10, 14F
※ 發信站: 批踢踢實業坊(ptt.cc) ※ 轉錄者: ntcpe27 (61.227.171.223), 時間: 03/15/2012 03:10:32

03/15 03:12, , 15F
覺得原文標題下的太聳動
03/15 03:12, 15F

03/15 03:32, , 16F
翻譯非常糟糕,而且我也不太相信有20億韓圜的獎金.要查資料
03/15 03:32, 16F

03/15 03:39, , 17F
剛剛去查一下,總獎金是兩億,不是二十億(billion).這作者是
03/15 03:39, 17F

03/15 03:41, , 18F
美籍韓人?另外OGN以前也不是沒有嚐試過Dota類轉播.LOL現在
03/15 03:41, 18F

03/15 03:43, , 19F
有錢了,吸走原有Dota人口,有當作項目的本錢.要觀察這個項目
03/15 03:43, 19F

03/15 03:44, , 20F
在OGN成不成功,看他配的廣告,主持人,場地以及花絮能解一二
03/15 03:44, 20F

03/15 04:11, , 21F
謝肯呆大查證,看原文說1.8 million就覺得有點太大了
03/15 04:11, 21F

03/15 04:50, , 22F
我相信有比賽,但是現階段而言LOL直播播報可看性還是比
03/15 04:50, 22F

03/15 04:51, , 23F
星海差
03/15 04:51, 23F

03/16 12:52, , 24F
並不認為lol觀賞性比sc2差 如果你有看iem決賽的話
03/16 12:52, 24F

03/16 14:01, , 25F
樓上 根本看不懂 謝謝
03/16 14:01, 25F

03/16 14:38, , 26F
觀賞性差多了 LOL兩邊聳翻天 SC2至少會戰不會沒完沒了
03/16 14:38, 26F

03/16 22:04, , 27F
我是覺得lol的節奏太慢導致觀賞性下降
03/16 22:04, 27F

03/16 23:12, , 28F
又沒再跟你說話 被SC2版水桶的小學生99
03/16 23:12, 28F
文章代碼(AID): #1FOEqfYL (eSports)
文章代碼(AID): #1FOEqfYL (eSports)