Re: [SkyL] 有更新?

看板Simcity (模擬城市)作者 (Ryhpezlis)時間10年前 (2015/03/28 00:50), 編輯推噓9(903)
留言12則, 9人參與, 最新討論串2/2 (看更多)
※ 引述《htp (天蠍の傳說)》之銘言: : 剛剛啟動遊戲的時候 : 居然在更新了 : 目前版本是1.07b 翻好了,但似乎要降回去1.06b了XD 1.0.7b - Patch Notes Warning added when enabling a mod 啟用模組時將提示警告訊息 Save to cloud box now remain checked if the loading was performed from a cloud save 雲端存檔現在將會檢查存檔是否來自於雲端存檔 Japanese garden for everyone 大家都有和式花園 Added command line parameter "-limitfps x" to set a target fps 新增命令列指令限制每秒畫格上限為X Mac/Linux: Fixed custom assets not loading due to an invalid PNG format. 修正自訂資源停止讀取錯誤PNG格式 Mac: Removed menu bar & docks in fullscreen mode MAC: 全螢幕模式不再顯示選單列以及dock Asset Editor: the default size of assets created from templates now matches the template size if loading props 資源編輯器:從資源範本建立的預設尺寸,當載入道具時現在將會符合範本尺寸 Asset Editor: fixed a case where the default textures may get corrupted and require to restart the game 資源編輯器:修正載入預設材質有可能產生重開遊戲情況 Asset Editor: already placed props can now be moved around and rotated in place (respectively using the left and right mouse click) when no tools are selected 資源編輯器:當沒有選取任何工具時,已置入道具現在將可以藉由滑鼠左鍵或右鍵移動或旋轉 Asset Editor: fixed cases where LODs may not rotate with the building in the import panel 資源編輯器:修正載入LODs不隨著建築物旋轉問題 Steam workshop: Steam fixed the workshop not being showing when in offline mode in the latest Steam client release (24 Mar) 蒸汽工作坊:STEAM在最新客戶端更新中,修復離線模式無法顯示工作坊問題 Locale: added LOADING text 本地化:新增LOADING字串 Misc: fixed a case where command line arguments may conflict 雜項:修正部分命令列指令間可能引發衝突情形 Misc: removed an invalid key binding option 雜項:移除一個無效快捷建選項 Misc: Added screenshot shortcuts to rebindable input (default is F12 for normal screenshot and shift+F12 for hi-res screenshot, also local screenshots now go to gameUserFolder/Screenshots) Steam screenshot feature is untouched and still the preferred method to take screenshots 雜項:截圖快捷鍵現在可以重新指定按鍵,預設值為F12以及SHIFT+F12為高解析度捷圖,將放置在遊戲資料夾底下的Screenshots資料夾。且並沒有更動STEAM內建截圖方式 Misc: Info views panel added to the Escape chain so the last Escape press will close the info views now 雜項:介面上資訊檢視視窗將可以透過ESC按鍵關閉 Misc: Save map does not show builtin and workshop maps any longer 雜項:儲存地圖不再顯示內建以及工作坊地圖 UI: Fixed arrows sprites not showing feedback when interacted with 介面:修正上方那隻鳥在互動時,指針沒有反應問題 UI: Fixed color picker color not displaying in the right color space 介面:修正取色器無法顯示於右方視窗問題 No more duplicate name error for identical names coming from different packages 將不再有不同packages間檔名衝突 Paths can not be built inside elevated roads anymore 道路現在將不能建造在高架道路(?)間了 *elevated roads 應該是高架道路吧? Elevated roads can now be upgraded or changed direction if one-ways 高架道路現在可以藉由升級改變車向 .ccs files displayed in red can now be selected in the load panel when trying to recover a failed save (when a save fails and attempt to preserve itself generating a .ccs file) 在讀取介面將可以選取紅色的CCS檔案來嘗試修復該存檔 (當存檔失敗時,將會自動試圖產生一個CCS檔案) french localization improved 法文現在翻的更好了 general audio improvements (should help address the sound stuttering issue with some sound cards) 全域音效強化,應有助於部分音效卡失聲情形 -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 111.81.122.209 ※ 文章網址: https://www.ptt.cc/bbs/Simcity/M.1427475050.A.4F3.html

03/28 01:31, , 1F
因為國外論壇很多人反應存檔開不了 就變回1.06b
03/28 01:31, 1F

03/28 01:33, , 2F
倒數第五個翻譯有誤,Paths是指人行道,不是一般道路
03/28 01:33, 2F

03/28 01:34, , 3F
elevated roads 是高架道路沒錯
03/28 01:34, 3F

03/28 01:38, , 4F
是高架道路不能牽人行道出來 還是人行道不能蓋高架了?
03/28 01:38, 4F

03/28 07:34, , 5F
同樓上疑問,有點不懂inside的意思
03/28 07:34, 5F

03/28 08:11, , 6F
火車聯外塞車問題沒有要解決嗎...?
03/28 08:11, 6F

03/28 10:56, , 7F
106不就能升級右鍵改方向了?
03/28 10:56, 7F

03/28 12:26, , 8F
更新完我就GG了,畫面一片粉紅
03/28 12:26, 8F

03/28 20:31, , 9F
花園沒了……
03/28 20:31, 9F

03/30 17:02, , 10F
本來想說,台北那張地圖故宮附近放一個花園取名叫平菁街
03/30 17:02, 10F

03/30 17:03, , 11F
然後淡水也可以蓋一個天元宮,結果...
03/30 17:03, 11F

03/31 22:54, , 12F
1.0.7c出來了,beta patch,他們學乖了XD
03/31 22:54, 12F
文章代碼(AID): #1L5OfgJp (Simcity)
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