[Sim5] 5.0 Update
看板Simcity (模擬城市)作者doomdream (Just Be"lie"ve)時間12年前 (2013/06/18 16:15)推噓0(0推 0噓 0→)留言0則, 0人參與討論串1/3 (看更多)
其實前幾天就已經公告出來,看板上沒有人貼就補了一下
晚點有空看能不能再發一篇中文
今天就要更新實裝了
垃圾車跟交通的鬼問題希望真的有被解決掉
Currently In Development
Hi Mayors – below you'll find the notes that are in development for Update 5.0.
Update 5 is focused on improvements to Multiplayer and Multi-city Play
‧ New: Historic Price charts for Global Market resources are available from
the SimCity World button on the main menu.
‧ New: The Region Wall chat has been completely updated with a new look and
new functionality! Chat functions more efficiently and it’s much easier to
communicate with other players. Time stamps show on chat messages on
rollover. Regional events are easier to read and can be toggled on and off.
‧ New: Added a filter for friends’ regions in the join region section.
‧ New: Trading control. Added feature to give players more control over their
utilities. Players can now choose whether or not to keep their power, water,
or sewage local. This setting can be found on the information panel
accessible by clicking on the power plant, water tower, or sewage pipe or
plant. Sharing with the region is on by default.
‧ New: Regional Missions: Added seven new regional missions: Drink It Up!,
Plug In, So Stoked, The Wheels on the Bus, Ferry Dust, Station to Station,
and Riding Coach.
‧ New: Regional Achievement: Added a new regional achievement, Field Trip!
‧ Gifting Improvements: Cash gifts are now delivered electronically, not by
truck. This should improve the efficiency of gifting.
‧ Resource gifts: Resource gifts will happen more reliably. Multiple trucks
can make deliveries at once if they are available in the sending city and
the truck capacities have been increased.
‧ Great Works Improvements: Delivery trucks will mark their resources as
dropped off as soon as they reach the Great Works, instead of when they
arrive back in the city. This will make tracking time more reliable.
‧ Great Works Improvements: Update to have all resources at Great Works
handled at the regional level. This will address players in different cities
seeing different resources once the server has processed the region and
cities.
‧ Great Works Improvements: Fixed an issue where an Arcology would maintain
power from the region and fixed an issue where shoppers would not increase
at the Arcology as it was leveled up. This will update in both existing
and new Arcologies.
‧ Great Works Improvements: Tuned the Solar Farm.
‧ Regional Unlocks: The advanced coal mine unlocks regionally. Fixed issue
where the Trade HQ sometimes did not unlock.
‧ Fire Advisor Trading clarity: Tuned the Fire advisor so they do not tell you
that neighbors are sending fire trucks when your neighbor has no fire
stations.
‧ Trading: School buses that travel from a neighbor’s city will show that
city’s avatar.
‧ Regional Commuting: Fixed an issue where Sims would not be able to take
transit out of cities with lots of streetcars or shuttle buses. This could
cause some cases where commuting Sims could not return home and their homes
would go abandoned.
‧ Garbage Trucks and Recycling Trucks: Fixed an issue that some cities
experienced where garbage and recycling trucks do not leave their buildings
or disappeared when trading service with neighbors. Existing cities who
have trucks that have disappeared will have to demolish their missing
trucks’ garages and plop new garages.
‧ Text Clarification: The “Out of Money” message now says “Can’t find
work” when appropriate in rollover feedback and the approval rating UI.
This is to clarify your Sims’ actual need.
This message was edited 2 times. Last update was at 06/06/2013 11:13:05
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