Re: [情報] Greyhawk *Unofficial* Patch!
Circle of Eight 又推出新的 patch 了!
有些小幅度的修改!
連結如下:
http://www.co8.org/forum/showthread.php?s=&threadid=470
更新內容如下:
Portrait Wizard v0.20
Toshi's Katana Mod v1.0 - Summary of Changes
*Damage Adjusted to 1d10 /19-20x2
*Damage used is v3.5 standard as per the DMG
*Katana now uses Exotic Weapon Proficiency to mirror rules listed in 3.5 DMG
*One handed or Two-handed wielding style available
*Mod test up to 6th level - Enchantment and Customization of the Katana with
Craft Skills appears to remain unchanged and is working as intended
Katana Rules Description
*The Katana damage has been adjusted to the damage and critical range values
listed in the 3.5 DMG.
*Exotic Weapon Proficiency: Bastard Sword is now required for the Katana to
be wielded normally.
*Bastard Sword proficiency was used as it was the closest approximation to
the Katana sword in the available list of proficiencies.
Mona's Orb Quest Fix
Brothel Dialogue/Mona Quest Fixes - Stops Mickey from running off, more points
in mona's dlg to go into brothel, and no teleport after using services.
Burning Hands is now an Evocation spell
(as opposed to Transmutation previously)
Item Crafting - Spells which require Fox's Cunning now function as they should
The Blacksmith has a 75% chance of selling a Full Helm and a Katana
New graphics for Chris Woods' Ioun Stones
Sorcerers now start with red clothes as opposed to green. There's nowhere in
the game where you can purchase it and it look better than the other two.
This will be changed when someone figured out how to implement it into the
Tailor's store inventory.
Items Renamed Pirate Hat is now called a Bicorne
Asian Hat is now called a Coolie Hat
Metamagic Fix
Fogless Towns
This modification makes it so that all the exterior and interior areas in the
towns of Hommlet and Nulb are removed of the incredibly annoying 'fog of war'
effect. You will notice an improvement in your framerate and performance in the
aforementioned areas. Combat areas are still the same for a variety of reasons
- a couple of them being to retain the elements of surprise and adventure -
it's just no fun knowing exactly where to expect combat situations.
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