
Re: [情報] 貴族Ascendancy
看板PathofExile (流亡黯道 - Path of Exile)作者rock810時間10年前 (2016/02/26 14:00)推噓12(12推 0噓 15→)留言27則, 15人參與討論串3/3 (看更多)

: 但不是所有的都能用,每種職業只有三種能力可以選
: 另一個能力是可以從另一個職業的起點點天賦
: http://imgur.com/bHWCw7y

: 以後血魔法就直接貴族起手拉
: 更多請參考ZiggyD的
: https://www.youtube.com/watch?v=BI3Gn5OQBkY

上午我花了一個小時打完英文,接著要翻譯的時候已經有人翻譯出來了Orz
只好附上中英對照,有疑問大家比較好搜尋(順便騙P幣)
最近比較少上線,跟各位公會成員說聲不好意思,改版前後我會上線並收人
===感想===
看起來一些超坑的減能量球珠寶有點用了
另外為啥這文字裡面不定時會有大寫?
Recently = 4秒
6個角色的進階天賦只能選一種(3選1)
===女巫系===
Occultist(秘術師、靈能)
20% increased maximum Energy Shield
1% of Energy Shield Regenerated per second
Enemies you Curse have -15% to Chaos Resistance
20% increased Damage if you've Killed a Cursed Enemy Recently
增加 20% 最大能量護盾
每秒回復 1% 最大能量護盾
被你詛咒的敵人降低 15% 混沌抗性
擊殺被詛咒的敵人後的 4 秒內增加 20% 傷害
Necromancer(死靈師)
You and your Minions have 4% Physical Damage Reduction
15% increased effect of Offering spells
You and Allies Deal 15% increased Damage while affected by Auras you Cast
You and your Minions have 8% increased Attack and Cast Speed if
you've Consumed or Destroyed a Corpse Recently
你和你的召喚物獲得 4% 物理傷害減免
增加 15% 奉獻類法術的效果
你的光環增加你和隊友 15% 的傷害
消耗或摧毀一個屍體後 4 秒內,你和你的召喚物增加 8% 攻擊和施法速度
Elementalist(元素使)
4% reduced Elemental Damage taken
Damage Penetrates 5% of Enemy Elemental Resistances
Gain Elemental Conflux for 0 seconds when you kill a Rare or Unique Enemy
30% increased Damage of each Damage Type for which you
have a matching Golem
減免 4% 元素傷害
增加 5% 元素傷害穿透
擊殺稀有或傳奇的敵人時獲得 Elemental Conflux(0秒?4秒?)
增加 30% 與你的石魔相同屬性的傷害
===野蠻人系===
Juggernaut(勇士、統領天賦)
30% increased Armour
Cannot be Chilled
10% chance to gain an Endurance Charge when you are Hit
you can't be Stunned while you're at maximum Endurance Charges
增加 30% 護甲
無法被冰緩
擊中時 10% 機率獲得耐力球
達到最大耐力球時,不會被暈眩
Berserker(暴徒、狂戰天賦)
1.5% of Damage Leeched as life
5% increased Damage taken
25% increased Attack and Cast Speed if you've taken a Savage Hit Recently
10% more Damage
增加 1.5% 生命偷取
增加 5% 受到的傷害
當你受到猛擊(單次20%傷害)時,獲得 25% 攻擊與施法速度
10% 更多傷害
Chieftain(酋長)
15% chance to lgnite
30% increased Damage while you have a Totem
Gain 15% of Physical Damage as Extra Fire Damage if you've Killed Recently
Regenerate 2% of your maximum life per second while you have a Totem
15% 機率點燃
當你有圖騰時,增加 30% 傷害
擊殺後4秒獲得等同 15% 物理傷害的額外火焰傷害
當你有圖騰時,每秒回復 2% 生命
===老頭系(聖堂武僧)===
Hierophant(聖宗、教宗)
25% increased maximum Mana
Gain 8% of Maximum Mana as Extra Maximum Energy Shield
Skills in your Helm can have up to 1 additional Totem summoned at time
20% chance to gain a Power Charge when you Place a Totem
增加 25% 最大魔力
額外獲得等同 8% 最大魔力的最大能量護盾
頭盔上的圖騰技能可以多放 1 個
放置圖騰時 20% 機率獲得暴擊球
Inquisitor(判官、審判)
20% increased Elemental Damage
Take 8% reduced Elemental Damage While Standing on Consecrate Ground
120% increased Critical Strike Chance against Enemies affected
by Elemental Status Ailments
20% chance to create Consecrated Ground on Kill, lasting 3 seconds
增加 20% 元素傷害
當你站在奉獻地面時,減免 8% 元素傷害
對中了元素異常狀態的敵人增加 120% 爆擊率
擊殺時 20% 機率創造奉獻地面 3 秒
Guardian(守護者)
3% additional Block Chance
every 10 seconds,remove Curses and Elemental Status Ailments from you
you and Allies Have 12% increased Attack and Cast Speed While affected
by Auras you Cast
Nearby Party Members have Conduit
增加 3% 格擋率
每10秒移除身上詛咒與元素異常狀態
你的光環增加你和你的對友 12% 攻擊與施放速度
附近的對友有能量連結
===刺客系===
Assassin(刺客、暗殺)
+1% to Critical Strike Chance
+40 % to Critical Strike Multiplier against Enemies that are on Full Life
10% chance to gain a Power Charge on Hit against Enemies that are on Full
Life
your Critical Strikes with Attacks Maim Enemies
增加 1% 爆擊機率
對滿血的敵人增加 40% 爆擊傷害
擊中滿血的敵人 10% 機率獲得爆擊球
你的爆擊使敵人 Maim (查WIKI 是說減少30%移動速度)
Trickster(詐欺師、間諜)
30% increased Recovery of Life, Mana and Energy Shield if your've Killed an
Enemy affected by your Damage Over Time Recently
20% more chance to Evade while on full Energy Shield
20% incereased Damage while not on full Energy Shield
100% increased mana regeneration if your've used a Movement Skill Recently
當你以持續傷害擊殺敵人,4 秒內增加 30% 生命回復、魔力回復、能量護盾回復
能量護盾全滿時 20% 更多機率 閃避(不是躲避?)
能量護盾未滿時增加 20% 傷害
使用移動技能時,4秒內增加100%魔力回復
Saboteur(破壞者)
20% increased Cooldown Recovery Speed for throwing Traps
20% chance to create a smoke Cloud when you place a mine or throw a Trap
5% increased Damage for each Trap and mine you have
Damage Penetrates 6% Elemental Resistances if you Detonated Mines
Recently
減少 20% 投擲陷阱的冷卻時間
放置地雷或投擲陷阱時 20% 機率製造一團迷霧
每個陷阱和地雷增加 5% 傷害
引爆地雷後 4 秒增加 6 %元素穿透
===獵人系===
Deadeye(銳眼、神射)
50% chance of Projectiles Piercing
20% increased Projectile Speed
Projectiles gain Damage as they travel further, deling up to 30% increased
Damage to targets
Skill fire an additional Projectile
50% 機率增加投射物穿透
增加 20% 投射物速度
投射物根據飛行距離獲得最多 30% 傷害
技能射出額外一個投射物
Pathfinder(追獵者、狩獵)
50% increased Flask Charges gained
25% increased Damage during Flask effect
50% chance to avoid Freeze, Shock, Lgnite and Bleed during Flask effect
4% reduced Elemental Damage taken during Flask effact
增加 50% 藥水充能
藥劑效果持續時增加 25% 傷害
藥劑效果持續時 50% 機率避免冰凍、感電、點燃、流血
藥劑效果持續時減免4%元素傷害
Raider(俠客、突襲)
25% chance to Avoid Elemental Status Ailments
2% chance to Dodge Attacks
10% chance to gain a Frenzy Charge on Kill
you have Phasing and Onslaught while on full Frenzy Charges
25% 機率避免元素狀態
2% 機率躲避攻擊
擊殺時 10% 機率獲得狂怒球
達到最大狂怒球時,你獲得 相位狀態(石英藥劑) 和猛攻
===決鬥者系===
Gladiator(衛士、鬥士)
30% of Block Chance applied to Spells
3% additional Block Chance
15% chance to cause Bleeding on Hit with Attacks
30% incerased Damage if you've killed a Bleeding Enemy Recently
30% 物理格擋套用到法術格擋
增加 3% 格擋
物理攻擊擊中時 15% 造成流血狀態
擊殺流血的敵人後 4 秒內增加 30% 傷害
Slayer(處刑者、殺手)
30% increased Damage against Rare and Unique Enemies
10% of OverKill Damage is Leeched as Life
Always Stun Enemies that are on Full Life
15% increased Attack and Cast Speed while Leeching
攻擊稀有、傳奇的敵人時增加 30% 傷害
10% 溢出傷害轉換成生命偷取
對滿血的敵人造成暈眩
偷取時增加 15% 攻擊與施法速度
Champion(冠軍)
10% chance to Fortify on Melee hit
20% chance to Taunt on Hit
You and nearby Allies have 15% increased damage while you have Fortify
4% reduced Damage taken from Taunted Enemies
近戰攻擊擊中時 10% 機率獲得護體
擊中時 20% 機率嘲諷敵人
當你有護體時增加你和隊友 15% 傷害
減免 4% 來自被嘲諷敵人的傷害
--
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感謝英文高手協助
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