[Mods] 物流管LogisticsPipes(1.4.7)的供應管

看板Minecraft (當個創世神)作者 (supertroller)時間12年前 (2013/07/24 12:31), 編輯推噓9(9014)
留言23則, 6人參與, 最新討論串1/1
前幾天看到這個模組又心血來潮想要玩玩看 剛剛把供應管做出來了 可是一接箱子就crash了 以下是crash內容 ---- Minecraft Crash Report ----// There are four lights!Time: 2013/7/24 下 午 12:26Description: Ticking tile entityjava.lang.NoSuchMethodError: buildcraft.transport.Pipe.isPipeConnected(Lany;)Z at logisticspipes.utils.WorldUtil.getAdjacentTileEntities(WorldUtil.java:47) at logisticspipes.pipes.PipeItemsProviderLogistics.getAllItems(PipeItemsProviderLogistics.java:230) at logisticspipes.pipes.PipeItemsProviderLogistics.updateInv(PipeItemsProviderLogistics.java:302) at logisticspipes.pipes.PipeItemsProviderLogistics.updateEntity(PipeItemsProviderLogistics.java:175) at buildcraft.transport.TileGenericPipe.g(TileGenericPipe.java:189) at yc.h(World.java:2153) at in.h(WorldServer.java:516) at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:680) at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599) at bdz.q(IntegratedServer.java:170) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497) at fy.run(SourceFile:849) A detailed walkthrough of the error, its code path and all known details is as follows:----------------------------------------------------------------------------------------- Head --Stacktrace: at logisticspipes.utils.WorldUtil.getAdjacentTileEntities(WorldUtil.java:47) at logisticspipes.pipes.PipeItemsProviderLogistics.getAllItems(PipeItemsProviderLogistics.java:230) at logisticspipes.pipes.PipeItemsProviderLogistics.updateInv(PipeItemsProviderLogistics.java:302) at logisticspipes.pipes.PipeItemsProviderLogistics.updateEntity(PipeItemsProviderLogistics.java:175) at buildcraft.transport.TileGenericPipe.g(TileGenericPipe.java:189)-- Tile entity being ticked --Details: Name: logisticspipes.pipes.basic.LogisticsTileGenericPipe // logisticspipes.pipes.basic.LogisticsTileGenericPipe Block type: ID #0 Block data value: Unknown? (Got -1) Block location: World: (-719,4,561), Chunk: (at 1,0,1 in -45,35; contains blocks -720,0,560 to -705,255,575), Region: (-2,1; contains chunks -64,32 to -33,63, blocks -1024,0,512 to -513,255,1023)Stacktrace: at yc.h(World.java:2153) at in.h(WorldServer.java:516)-- Affected level --Details: Level name: 新的世 界 All players: 1 total; [iq['yesa1791'/61, l='新的世界', x=-719.06, y=4.00, z=563.18]] Chunk stats: ServerChunkCache: 604 Drop: 0 Level seed: -2144741081383194310 Level generator: ID 01 - flat, ver 0. Features enabled: true Level generator options: Level spawn location: World: (-739,4,541), Chunk: (at 13,0,13 in -47,33; contains blocks -752,0,528 to -737,255,543), Region: (-2,1; contains chunks -64,32 to -33,63, blocks -1024,0,512 to -513,255,1023) Level time: 25677 game time, 37152 day time Level dimension: 0 Level storage version: 0x04ABD - Anvil Level weather: Rain time: 171127 (now: false), thunder time: 8940 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: trueStacktrace: at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:680) at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599) at bdz.q(IntegratedServer.java:170) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497) at fy.run(SourceFile:849)-- System Details --Details: Minecraft Version: 1.4.7 Operating System: Windows 7 (x86) version 6.1 Java Version: 1.7.0_25, Oracle Corporation Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation Memory: 197126296 bytes (187 MB) / 541298688 bytes (516 MB) up to 1037959168 bytes (989 MB) JVM Flags: 2 total; -Xms512m -Xmx1024m AABB Pool Size: 1076 (60256 bytes; 0 MB) allocated, 913 (51128 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v7.26a FML v4.7.35.556 Minecraft Forge 6.6.2.534 Optifine OptiFine_1.4.6_HD_D5 33 mods loaded, 33 mods active mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available mod_TooManyItems [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available BuildCraft|Core [BuildCraft] (buildcraft-A-3.4.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available BuildCraft|Energy [BC Energy] (buildcraft-A-3.4.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available BuildCraft|Factory [BC Factory] (buildcraft-A-3.4.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available IC2 [IndustrialCraft 2] (Industrial-Craft-2-Mod-1.4.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available BCIC2Crossover [BC-IC2 Crossover Mod] (BC-IC2-Crossover-Mod-1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available BuildCraft|Builders [BC Builders] (buildcraft-A-3.4.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available BuildCraft|Transport [BC Transport] (buildcraft-A-3.4.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available BuildCraft|Silicon [BC Silicon] (buildcraft-A-3.4.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Additional-Buildcraft-Objects [Additional Buildcraft Objects] (buildcraft-Z-additional-buildcraft-objects-1.0.2.108.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available craftguide [CraftGuide] (CraftGuide-1.6.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Forestry [Forestry for Minecraft] (forestry-A-2.0.0.11.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available mod_InvTweaks [Inventory Tweaks] (InvTweaks-1.50-1.4.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available IronChest [Iron Chest] (ironchest-universal-1.4.7-5.1.0.275.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available mod_MMM_MMMLib [MMMLib] (MMMLib-1_4_6-2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available mod_LMM_littleMaidMob [littleMaidMob] (littleMaidMob-1_4_6-1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available LogisticsPipes|Main [Logistics Pipes] (LogisticsPipes-1.4.6_1.4.7-0.7.0.75.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available AdvancedSolarPanel [Advanced Solar Panels] (mod_AdvancedSolarPanels_3_3_4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Railcraft [Railcraft] (Railcraft_1.4.7-6.17.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available RedPowerCore [RedPower] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available RedPowerBase [RP Base] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available RedPowerMachine [RP Machine] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available RedPowerCompat [RP Compat] (RedPowerCompat-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available RedPowerWiring [RP Wiring] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available RedPowerLogic [RP Logic] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available RedPowerLighting [RP Lighting] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available RedPowerWorld [RP World] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available RedPowerControl [RP Control] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available mod_Timber [Timber!] (Timber! (1.4.6).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available mod_ZanMinimap [mod_ZanMinimap] (ZansMinimap1.4.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Profiler Position: N/A (disabled) Vec3 Pool Size: 203 (11368 bytes; 0 MB) allocated, 136 (7616 bytes; 0 MB) used Player Count: 1 / 8; [iq['yesa1791'/61, l='新的世 界', x=-719.06, y=4.00, z=563.18]] Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'forge,fml' -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 123.110.84.26

07/24 12:46, , 1F
我猜再開一次就沒事了
07/24 12:46, 1F
我現在一開地圖就crash了... 是物流管跟BC的版本不合嗎 可是都是1.4.7的 合成都沒問題 供應管單獨放也沒問題 就是兩個供應管接在一起或跟箱子接到就crash 剛剛測試一下 是這個模組所有管子都有這問題 ※ 編輯: idiont 來自: 123.110.84.26 (07/24 13:30) ※ 編輯: idiont 來自: 123.110.84.26 (07/24 14:18)

07/24 15:48, , 2F
你可以去看他有沒有相關論壇 看有沒有穩定的版本
07/24 15:48, 2F

07/24 15:49, , 3F
不過自從我用AESYSTEM之後我就用不到物流管了
07/24 15:49, 3F

07/24 15:49, , 4F
物流管你想的到的功能 AE系統應該都能做的到
07/24 15:49, 4F

07/24 16:31, , 5F
全名是aesystem嗎 minecraft wiki找不太到相關資料
07/24 16:31, 5F


07/24 17:43, , 7F
Applied Energistics ?
07/24 17:43, 7F

07/24 18:34, , 8F
AE + LP的remote叫貨到ender bag 是很強的遠端供應系統XD
07/24 18:34, 8F

07/24 19:12, , 9F
AE無腦好用但是物流概念沒LP優秀 另外一個缺點物品進出網
07/24 19:12, 9F

07/24 19:12, , 10F
路會吃能源 目前最先進的方法是AE+LP的系統
07/24 19:12, 10F
我只好放棄LP了 可是AE的石英礦要去未開發地區找 好麻煩阿QQ ※ 編輯: idiont 來自: 123.110.84.26 (07/24 19:53)

07/24 20:19, , 11F
可惜是1.4.7的 如果是1.5以上可以用地獄石英代替
07/24 20:19, 11F

07/24 20:27, , 12F
現在沒辦法代替了 fluix crystal 兩種石英都要
07/24 20:27, 12F

07/24 21:12, , 13F
石英的比率到底多少阿…剛剛在3X層挖64x64x4只有1顆
07/24 21:12, 13F

07/24 21:23, , 14F
建議用幸運3挖
07/24 21:23, 14F
我還蠻確定已經跑到未開發區域了 然後用BC挖礦機挖了64x64x12還是只有1顆 我看原文是寫海平面以下 鑽石層以上 ※ 編輯: idiont 來自: 123.110.84.26 (07/25 13:05)

07/25 13:15, , 15F
如果是我挖新礦我就會用mystcraft開新地圖挖XD
07/25 13:15, 15F
舊版聽說時代之書是書+羽毛 新版是怎樣? 我剛剛合不出來 ※ 編輯: idiont 來自: 123.110.84.26 (07/25 16:47)

07/25 23:54, , 16F
我有點忘了..我都是看direwolf的教學影片 最近比較少玩
07/25 23:54, 16F

07/26 18:58, , 17F
我知道是用book binder了 進新世界負面狀態要怎麼辦
07/26 18:58, 17F

07/26 19:54, , 18F
如果都沒放書頁的話是靠運氣了 自己拼的話 有些是會加
07/26 19:54, 18F

07/26 19:55, , 19F
有些會減 減太多就會有很多負面效果 像礦物類的就很明顯
07/26 19:55, 19F

07/27 23:19, , 20F
要穩定age需要七種書頁 weather, lighting, terrain
07/27 23:19, 20F

07/27 23:20, , 21F
generator, biomes/controller, sun, moon, star
07/27 23:20, 21F

07/27 23:21, , 22F
另外論壇有人說現在做只放link-panel的完全隨機age
07/27 23:21, 22F

07/27 23:22, , 23F
有時候也會有穩定的age
07/27 23:22, 23F
文章代碼(AID): #1HxrY70f (Minecraft)
文章代碼(AID): #1HxrY70f (Minecraft)