[討論] 攻防為*到底是多少?
(這是一篇規則討論的文章,精神狀況不佳者或是初學者請慎入)
根據舊的規則(預知將來上市之前),不在場上的生物攻防為*的一律視為0
但是預知將來上市後完整規則有了這樣的更動:
(舊)
208.2.
Some creature cards have power and/or toughness of *, where * is a value
determined by the abilities of that object. As long as the object is in play,
the ability sets the value of *. The * is 0 while the object is not in play.
(新)
208.2.
Some creature cards have power and/or toughness represented by a * instead of
a number. The object has a characteristic-defining ability that sets its
power and/or toughness according to some stated condition. This ability
functions in all zones. If the ability needs to use a number that can't be
determined, use 0 instead of that number.
Example: Lost Order of Jarkeld has power and toughness each equal to 1+*. It
says "As Lost Order of Jarkeld comes into play, choose an opponent" and "Lost
Order of Jarkeld's power and toughness are each equal to 1 plus the number of
creatures that opponent controls." While Lost Order of Jarkeld isn't in play,
there won't be a chosen opponent. Its power and toughness will each be equal
to 1 plus 0, so it's a 1/1.
簡單來說即便不在場上,*該是多少就是多少,除非你無法辨識出*
所以去年在Legacy Championship中才會出現鱆人早餐這副放了四張塔莫耶夫但是一輩子
叫不出來的生物。
以前是放克洛薩入雲獸,不過抽到手上=GG @@
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