[問題] 有關啟動式異能

看板Magic (魔法風雲會)作者 (嗯)時間19年前 (2006/05/05 19:41), 編輯推噓2(205)
留言7則, 2人參與, 最新討論串1/3 (看更多)
Umezawa's Jitte http://140.138.150.48/~statue/mtg/viewacard.php?CardID=53155 2 , Legendary Artifact ─Equipment Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Chooseone -Equipped creature gets +2/+2 until end of turn;or target creature gets -1/-1 until end of turn;or you gain 2 life. Equip 2 (1)請問,當十手的啟動式異能碰到抑制力場,需要多付 2 啟動嗎? (2)又,Equip 也是啟動式異能,所以要多付 2 才能裝備? Suppression Field http://140.138.150.48/~statue/mtg/viewacard.php?CardID=56243 1W, Enchantment Activated abilities cost 2 more to play unless they'remana abilities. 如果答案都是否定的我就要把抑制力場踢掉了~ 感謝回答 -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 61.229.86.85

05/05 20:04, , 1F
(2)我剛剛查到了,equip 的原本格式是
05/05 20:04, 1F

05/05 20:05, , 2F
{二}:裝備在目標由你操控的生物上;佩帶的時機視同巫術
05/05 20:05, 2F

05/05 20:06, , 3F
所以應該是要多付 2 沒錯吧?
05/05 20:06, 3F

05/05 21:55, , 4F
是 要多付二
05/05 21:55, 4F

05/05 22:06, , 5F
喔喔~我會這樣問,是因為有些啟動式異能寫要付 0 mana
05/05 22:06, 5F

05/05 22:08, , 6F
跟十手這種完全沒寫 mana 的不一樣
05/05 22:08, 6F

05/05 22:09, , 7F
所以結論是(1)和(2)都要付2,對嗎? thx
05/05 22:09, 7F
文章代碼(AID): #14MpdPZ- (Magic)
文章代碼(AID): #14MpdPZ- (Magic)