Re: [2K11] PATCH終於要出了!
看板MLBGAME (MLB 遊戲)作者joice76x (Poker Face)時間14年前 (2011/05/19 19:37)推噓15(15推 0噓 7→)留言22則, 9人參與討論串5/5 (看更多)
大概翻一下比較感興趣的
完整翻譯交給英文更強的板友了
※ 引述《aton602 (南方堂果)》之銘言:
: 這是載點
: PC Patch available for download here- http://bit.ly/MLB2K11PCPatch
: 更新:
: Batting
: - Batters will no longer hit unrealistic, soft liners
: More grounders instead of soft liners
: Improved hit distribution
: 改善打擊的不真實情形,可以打出軟弱滾地球
以滾地球取代不真實的軟弱平飛球,改善安打分佈
: - How hard CPU AI batters hit the ball is more closely matched to their power
: ratings than it was before
: More home runs by power hitting CPU AI players
: Not as many HRs by weak hitting CPU AI players
加強擊球強弱與打者power數值的關係
: - Improved CPU AI batter logic for taking pitches
: Will not chase as many poorly thrown balls
: Will take advantage of more poorly thrown strikes
: 改善AI的打擊能力(強者恆強,弱者恆弱是嗎?),和他們的判斷力
加強選球,減少追打壞球
: - The 2K10 base running camera has been added as an option
: 可選2K10時期的跑壘視角選項
: - The pitch type “Splitter” is now considered a breaking ball rather than a
: “Fastball” when displayed in the pitch tells/batter’s eye while batting
: 打者出現選球提示時,指叉球不會顯示成快速球
: - In-game sub screen off the directional pad will now show the batter’s
: pitch count when a pitcher is up to bat
: Pitching
: - All-star caliber and elite starting pitchers will not get subbed out of the
: game after giving up some early runs early in the game
: Sub logic has been re-tuned to allow team’s aces to stay on the mound
: longer during rough, early innings
: - Middle relievers do not stay in the game as long unless their performance
: warrants more innings
中繼投手投球局數減少
: Poorly rated relief pitchers also have a much quicker “hook” to be
: taken out of the game
: - In-game sub screen off the directional pad will show all reliever’s
: available pitch count range when pitcher is on the mound (including pitcher
: who is on the mound)
: - In-game sub screen off the directional pad will now show the batter’s
: pitch count when a pitcher is up to bat
: - The pitch type “Splitter” is now considered a breaking ball rather than a
: “Fastball” when displayed in the pitch tells/batter’s eye while batting
Splitter在選球眼中從Fastball變成Breaking ball
: Fielding
: - Fixed bug where robbing a HR counted as both an out and a HR
: 傳說中的"沒收HR後還是HR"修正
: - Fixed bug where fielder clipped/penetrated through wall to catch HR
修正野手爬牆或穿球接住HR的bug
: - Catches and gathers by both AI and User teams will not take as long to
: break out of
: Throwing to a base or to the cut-off man is much more responsive now
野手傳球時間減短
: - Fielders and catchers will not rotate or spin in place when setting up for
: a pop fly
野手不再會因為飛上觀眾席接不住的界外球而撞牆、繞圈
: - Fixed bug where CPU AI outfielders would hold the ball instead of throwing
: when users tag up
: CPU AI outfielders attempt to gun out user base runners whenever there is
: a chance at a close play
當跑者試圖藉著被接殺的飛球推進壘包時,AI外野手會嘗試回傳阻止進壘
: - CPU AI fielders now make relay throws whenever possible
: - Smoother looking catches
: Fielders no longer stutter or pop when waiting underneath a fly ball
皆飛球時較自然
: - Running throws will not trigger from standing catches
: Smoother looking, more appropriate throw selection when a standing catch
: triggers
野手站著接球時不會觸發墊步傳球的動作
: - Fielders will no longer play “give-up” animations in slow motion
: - Bugs involving the correct number of errors have been addressed
: Previously, multiple errors were recorded when runners advanced an extra
: base on a throwing error
: Previously, a play would be incorrectly ruled a base hit instead of a
: throwing error when the 1st baseman was pulled off the bag by a poor throw on
: a play that should have resulted in an out
傳球失誤(傳不準讓壘手離開壘包這種)的進壘會被記錄
: - Fixed bug where 3rd baseman would not attempt to tag a baserunner who was
: sliding in on a steal attempt after a strikeout
: - Fixed ball warping on catches by the catcher
: - Catcher behaves appropriately when home runs are hit and when line drives
: are hit
: No longer stands and sits, nor does he face the wrong way
修正捕手的小動作
: - CPU AI fielders will no longer chase down foul balls that are going to land
: several rows into the crowd
AI野手不再追離場上太遠的界外球
: - There are no longer issues or bugs preventing you from assigning and
: playing with a left-handed 2B, SS, or Catcher
: Base Running
: - CPU AI base runners will behave more realistically
: They will attempt to score from 2nd more often
: They will go from first to 3rd more often
: They will attempt doubles more often with 2 outs
: CPU AI and user base runners will always run home from 3rd with 2 outs
: CPU AI will send base runner home from 3rd on grounders with 0-1 outs
: Base runners no longer leave the base path when returning to a base
: Base runners can no longer overlap each other if the man on first
: retreats after the batter has already decided to go to 2nd
: Baserunners retreat to their base quicker on line drive outs
: Fast, aggressive base runners will behave accordingly
: Creates more gun outs and more plays at the plate as well
: Baserunners decelerate slightly when rounding bases
: Rather than maintaining sprint speed
: 電腦跑壘AI的修正
嘗試從2壘回來得分、從1壘到3壘、2出局後的2壘打、2出局後3壘跑者一定衝回來
0或1出局三壘有人的滾地球AI會設定衝回本壘、繞壘時輕微減速
: - The 2K10 base running camera has been added as an option
: - Base runners no longer run in place nor in slow motion when retreating to
: a base after a pitch lands in the dirt
: - Fixed bug where the player replacing an injured base runner would not
: appear in-game
: - Fixed bug where pinch runner for injured player appears at the plate
: rather than on base
: - Fixed pinch runner bug where inserting a pinch runner would put him on 1st
: instead of 2nd or 3rd
: My Player/Franchise
: - Fixed My Player crashes
: - Fixed crashes involving departed players screen in Franchise
: - Fixed franchise mode crashes that occur on the schedule screen when
: simulating games
: - Addressed issue with pitcher fatigue in franchise mode
: After a user game was played in-game, the pitchers who played would have
: their stamina reset to 99 the following day
: 修正手動玩王朝時體力在出賽隔天會自動變99的BUG
: - Both simulated injuries and in-game injuries occur with less frequency in
: all modes
: 受傷機率變少了,不然預設太扯了
: Also, there won’t be as many players on the DL at the same time
: 也不會出現DL隊的情形
: - Assigning all free agents in franchise mode will no longer crash the game
: during the transition to the regular season
: 和FA簽約不會造成當機
: - Fixed crash when user trades 6 pitchers for 6 injured pitchers in franchise
: mode
: 修正6名投手受傷或交易6名以上投手不會當了
: - Fixed crashes involving edited players in a draft in franchise mode
: - Improved logic for Comeback Player of the Year award
: No longer will rookies who were called up in the middle of the season win
: comeback player of the year the following season
修正東山再起獎的bug
: - Fixed PC bug in which headlines in franchise mode would not display the
: names of created players
: Used to say “#######” instead of player name (now fixed)
: - All team and individual records have been updated and/or corrected
: - Addressed My Player mentor audio and text bugs
: - My Player pitchers receive full amount of points awarded even when they do
: not pitch a complete game
: - My Player pitchers no longer receive points twice for getting a win in a
: game
: - ALCS, NLCS, and World series are now in the correct 2-3-2 format rather
: than 2-2-1-1-1
: Online
: - In the 2nd patch of MLB2K11, we wanted to do more than just address bugs.
: We've added new technology to create a batting experience online that is lag
: free. The responsiveness and twitch feels just like that of an offline game,
: regardless of varying connection speeds. Waiting patiently on an incoming
: pitch and determining whether it is a ball or a strike before swinging is now
: a part of the online battle at the plate. We are excited to roll this out as
: a part of the patch.
: - Fixed online divergences
: - Living Roster: The division and league standing show the current 2011
: standings now rather than last yr’s 2010 standings
: - Living Roster: Stats pages (player stats and league leaders) are now up to
: date for the 2011 season
: - Living Roster: Fixed bug where incorrect players from multiple teams would
: appear in many different games when viewing the box score menu after the user
: resets rosters
: General
: - Fixed framerate issues during gameplay
: Foul balls, balls hit into play, fielding fly balls
: - Fixed in-game freezes and crashes
: Presentation related crashes (team logos, graphics, etc)
: Gameplay crash has been fixed on foul balls
: Gameplay crash has been fixed when 2 players converge on same foul
: ball/popfly
: Fixed injury related crashes in-game
: Fixed in-game crashes associated with viewing defensive alignment
: - Fixed crash involving changing all pitches in edit player to a fastball and
: then changing pitch 1 again
: - Fixed all bugs which caused either 2 pitchers or 2 batters to appear
: simultaneously in-game
: Injury-related
: - Player of the game logic has been improved
: Will no longer give the award to a member of the losing team
最佳球員不再給輸隊
: - Added an option to turn on “auto-fielding” for the user team
: When this is turned on, all the user will have to do is handle the
: pitching when their team is in the field.
: - Re-tuned sliders on the tougher difficulties so that realistic stats are
: achieved both in the field and at the plate
: - Base runner speed slider now defaults to 40 instead of 50
: Frequency of extra base hits are now more realistic
預設的跑壘速度由50變成40,使長打頻率更真實
: - Added an option to turn on “auto baserunning” for the user team
: When this is turned on, all the user will have to do is perform the at
: bats when their team is up to the plate.
: - In-game pause summary now shows the pitch count (PC) as yellow and then red
: when the pitcher is suffering from fatigue.
: - Fixed bugs that were preventing custom sounds, music, and playlists from
: working properly
: - Addressed PC button functionality bugs
: - Fixed audio bug for umpire on walks
: Sometimes the ump would say, “3-1” after ball 4 was thrown
修正裁判語音bug
: - Correct hats are now worn by the Red Sox when they are wearing their
: alternate home and road uniforms
--
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◆ From: 140.116.71.87
※ 編輯: joice76x 來自: 140.116.71.87 (05/19 19:39)
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