Re: [2K11] PATCH終於要出了!
這是載點
PC Patch available for download here- http://bit.ly/MLB2K11PCPatch
更新:
Batting
- Batters will no longer hit unrealistic, soft liners
More grounders instead of soft liners
Improved hit distribution
改善打擊的不真實情形,可以打出軟弱滾地球
- How hard CPU AI batters hit the ball is more closely matched to their power
ratings than it was before
More home runs by power hitting CPU AI players
Not as many HRs by weak hitting CPU AI players
- Improved CPU AI batter logic for taking pitches
Will not chase as many poorly thrown balls
Will take advantage of more poorly thrown strikes
改善AI的打擊能力(強者恆強,弱者恆弱是嗎?),和他們的判斷力
- The 2K10 base running camera has been added as an option
可選2K10時期的跑壘視角選項
- The pitch type “Splitter” is now considered a breaking ball rather than a
“Fastball” when displayed in the pitch tells/batter’s eye while batting
打者出現選球提示時,指叉球不會顯示成快速球
- In-game sub screen off the directional pad will now show the batter’s
pitch count when a pitcher is up to bat
Pitching
- All-star caliber and elite starting pitchers will not get subbed out of the
game after giving up some early runs early in the game
Sub logic has been re-tuned to allow team’s aces to stay on the mound
longer during rough, early innings
- Middle relievers do not stay in the game as long unless their performance
warrants more innings
Poorly rated relief pitchers also have a much quicker “hook” to be
taken out of the game
- In-game sub screen off the directional pad will show all reliever’s
available pitch count range when pitcher is on the mound (including pitcher
who is on the mound)
- In-game sub screen off the directional pad will now show the batter’s
pitch count when a pitcher is up to bat
- The pitch type “Splitter” is now considered a breaking ball rather than a
“Fastball” when displayed in the pitch tells/batter’s eye while batting
Fielding
- Fixed bug where robbing a HR counted as both an out and a HR
傳說中的"沒收HR後還是HR"修正
- Fixed bug where fielder clipped/penetrated through wall to catch HR
- Catches and gathers by both AI and User teams will not take as long to
break out of
Throwing to a base or to the cut-off man is much more responsive now
- Fielders and catchers will not rotate or spin in place when setting up for
a pop fly
- Fixed bug where CPU AI outfielders would hold the ball instead of throwing
when users tag up
CPU AI outfielders attempt to gun out user base runners whenever there is
a chance at a close play
- CPU AI fielders now make relay throws whenever possible
- Smoother looking catches
Fielders no longer stutter or pop when waiting underneath a fly ball
- Running throws will not trigger from standing catches
Smoother looking, more appropriate throw selection when a standing catch
triggers
- Fielders will no longer play “give-up” animations in slow motion
- Bugs involving the correct number of errors have been addressed
Previously, multiple errors were recorded when runners advanced an extra
base on a throwing error
Previously, a play would be incorrectly ruled a base hit instead of a
throwing error when the 1st baseman was pulled off the bag by a poor throw on
a play that should have resulted in an out
- Fixed bug where 3rd baseman would not attempt to tag a baserunner who was
sliding in on a steal attempt after a strikeout
- Fixed ball warping on catches by the catcher
- Catcher behaves appropriately when home runs are hit and when line drives
are hit
No longer stands and sits, nor does he face the wrong way
- CPU AI fielders will no longer chase down foul balls that are going to land
several rows into the crowd
- There are no longer issues or bugs preventing you from assigning and
playing with a left-handed 2B, SS, or Catcher
Base Running
- CPU AI base runners will behave more realistically
They will attempt to score from 2nd more often
They will go from first to 3rd more often
They will attempt doubles more often with 2 outs
CPU AI and user base runners will always run home from 3rd with 2 outs
CPU AI will send base runner home from 3rd on grounders with 0-1 outs
Base runners no longer leave the base path when returning to a base
Base runners can no longer overlap each other if the man on first
retreats after the batter has already decided to go to 2nd
Baserunners retreat to their base quicker on line drive outs
Fast, aggressive base runners will behave accordingly
Creates more gun outs and more plays at the plate as well
Baserunners decelerate slightly when rounding bases
Rather than maintaining sprint speed
電腦跑壘AI的修正
- The 2K10 base running camera has been added as an option
- Base runners no longer run in place nor in slow motion when retreating to
a base after a pitch lands in the dirt
- Fixed bug where the player replacing an injured base runner would not
appear in-game
- Fixed bug where pinch runner for injured player appears at the plate
rather than on base
- Fixed pinch runner bug where inserting a pinch runner would put him on 1st
instead of 2nd or 3rd
My Player/Franchise
- Fixed My Player crashes
- Fixed crashes involving departed players screen in Franchise
- Fixed franchise mode crashes that occur on the schedule screen when
simulating games
- Addressed issue with pitcher fatigue in franchise mode
After a user game was played in-game, the pitchers who played would have
their stamina reset to 99 the following day
修正手動玩王朝時體力在出賽隔天會自動變99的BUG
- Both simulated injuries and in-game injuries occur with less frequency in
all modes
受傷機率變少了,不然預設太扯了
Also, there won’t be as many players on the DL at the same time
也不會出現DL隊的情形
- Assigning all free agents in franchise mode will no longer crash the game
during the transition to the regular season
和FA簽約不會造成當機
- Fixed crash when user trades 6 pitchers for 6 injured pitchers in franchise
mode
修正6名投手受傷或交易6名以上投手不會當了
- Fixed crashes involving edited players in a draft in franchise mode
- Improved logic for Comeback Player of the Year award
No longer will rookies who were called up in the middle of the season win
comeback player of the year the following season
- Fixed PC bug in which headlines in franchise mode would not display the
names of created players
Used to say “#######” instead of player name (now fixed)
- All team and individual records have been updated and/or corrected
- Addressed My Player mentor audio and text bugs
- My Player pitchers receive full amount of points awarded even when they do
not pitch a complete game
- My Player pitchers no longer receive points twice for getting a win in a
game
- ALCS, NLCS, and World series are now in the correct 2-3-2 format rather
than 2-2-1-1-1
Online
- In the 2nd patch of MLB2K11, we wanted to do more than just address bugs.
We've added new technology to create a batting experience online that is lag
free. The responsiveness and twitch feels just like that of an offline game,
regardless of varying connection speeds. Waiting patiently on an incoming
pitch and determining whether it is a ball or a strike before swinging is now
a part of the online battle at the plate. We are excited to roll this out as
a part of the patch.
- Fixed online divergences
- Living Roster: The division and league standing show the current 2011
standings now rather than last yr’s 2010 standings
- Living Roster: Stats pages (player stats and league leaders) are now up to
date for the 2011 season
- Living Roster: Fixed bug where incorrect players from multiple teams would
appear in many different games when viewing the box score menu after the user
resets rosters
General
- Fixed framerate issues during gameplay
Foul balls, balls hit into play, fielding fly balls
- Fixed in-game freezes and crashes
Presentation related crashes (team logos, graphics, etc)
Gameplay crash has been fixed on foul balls
Gameplay crash has been fixed when 2 players converge on same foul
ball/popfly
Fixed injury related crashes in-game
Fixed in-game crashes associated with viewing defensive alignment
- Fixed crash involving changing all pitches in edit player to a fastball and
then changing pitch 1 again
- Fixed all bugs which caused either 2 pitchers or 2 batters to appear
simultaneously in-game
Injury-related
- Player of the game logic has been improved
Will no longer give the award to a member of the losing team
- Added an option to turn on “auto-fielding” for the user team
When this is turned on, all the user will have to do is handle the
pitching when their team is in the field.
- Re-tuned sliders on the tougher difficulties so that realistic stats are
achieved both in the field and at the plate
- Base runner speed slider now defaults to 40 instead of 50
Frequency of extra base hits are now more realistic
- Added an option to turn on “auto baserunning” for the user team
When this is turned on, all the user will have to do is perform the at
bats when their team is up to the plate.
- In-game pause summary now shows the pitch count (PC) as yellow and then red
when the pitcher is suffering from fatigue.
- Fixed bugs that were preventing custom sounds, music, and playlists from
working properly
- Addressed PC button functionality bugs
- Fixed audio bug for umpire on walks
Sometimes the ump would say, “3-1” after ball 4 was thrown
- Correct hats are now worn by the Red Sox when they are wearing their
alternate home and road uniforms
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