[2K ] 目前官方收集到的BUG....
1-Shadow edges show "jaggies" and do not appear as smooth as the edges of
player models.
2-There is a occasional but noticeable "stutter" or frame-rate drop when a
pop-up happens, and sometimes on foul-balls. The stutter occurs immediately
after contact and then the frame-rate corrects itself, and while this does
not affect gameplay, it is easily aparent. UPDATE: Players are reporting this
only occurs when using "total control" pitching and hitting. Apparently it
goes away when using classic pitching/hitting.
3-When a player does a wall climb catch of a HR, the stat is recorded as both
an out and a HR. (Many were hoping this would be fixed in the day1 patch, but
this is still bugged post patch.)
4-Players/pitchers are not properly fatigued after playing a game. For
example; if you play a full game the next day all players/pitchers still show
full 100% fatigue as if they hadnt even played the previous day. This only
happens when you PLAY a game, not when you SIM a game. Fatigue properly goes
down after simming a game. So theoretically; as long as you never sim a game,
your #1 pitcher could pitch all 162 games of the year starting with 100%
fatigue each day.
5-Sometimes 2 CPU batters are in the batters box morphed into each other at
the same time. For example; Clay Buchholz was injured after throwing strike 3
to the Yankees Robinson Cano. Cano walked away and A-Rod stepped in. But upon
subbing Wakefield into the game it still showed both Cano AND A-Rod in the
batters box at the same time. Users have reported seeing this bug as far back
as 2K8. Look: http://img121.imageshack.us/i/phototuk.jpg/
6-In my player, there have been a couple of instances that my player
(pitcher) becomes immobile after throwing a pitch. This happens when the ball
is in play and my fielders are moving around, while my pitcher is stuck on
the mound and cannot move.
7-Many posters have reported errors not being tracked to the player who
commited it.
In a common example; after making a bad throw to first which pulls a
1stbaseman off the bag resulting in the runner being safe, the batter will be
credited with a hit even though it should have been an error. This bug almost
always involves a grounder hit to the SS or 2nd baseman.
8-Gamers are reporting that sometimes the visiting team runs towards the home
dugout at the end of an inning. And Vice-a-Versa. In all game modes.
9-When your pitcher comes up to bat, the CPU pitcher almost always throws him
strikes. Making bunting easier than it should be. In reality the CPU pitcher
should behave the same as when facing other batters.. or if anything.. should
be LESS likely to throw a strike to a pitcher up to bat.
10-There are no ejections for hitting batters. You can still intentionally
hit batter after batter and not get warned/ejected. This could be abused
on-line by cheesers. No ejections now since 2K9.
11-Pinch runners are not always put on the correct base they are pinched to.
2 Examples from posters: (a) a runner was injured sliding into 2nd base. A
pinch runner was chosen to replace the injured man at 2nd, but instead the
replacement was placed at home plate batting with NO ONE at 2nd base. Example
(b) The CPU replaced a runner on 1st for a faster pinch runner, but the
poster reported that the runner was at the plate batting and no one was on
1st. So this bug affects both CPU and USER pinch runners.
12-In franchise mode when you call someone up from the minor leauges to the
MLB level their faces morph into a generic random bald face, causing them to
loose their real life appearance. In edit mode they still have their correct
appearance, but on field they look different. This bug occurs whenever you
call a A, AA, or AAA player to the MLB level during spring training or
September call-ups. THIS BUG HAS BEEN IN THE GAME SINCE 2K9!!!! This bug has
been reported extensively yet has never been fixed.
13-Injury stint time carries over from one season to the next when it should
not. for example; if a player gets a 2 month injury with 1 month left in the
season, he still has 1 month on his injury stint at the start of next season.
It will say he is at 100% health, but if you try to put him on your MLB
lineup you get a message "This player is on an injury stint for 1 more
month." Players SHOULD fully heal from one season to the next.
14-Often when a pitcher throws a wild pitch, it quickly bounces off the back
wall right back to the catcher... This means your runners never get to
advance due to wild pitches.
15-When a game is finished in My Player mode and it is going over how well
you performed, on the 360 it says to "Press B" to exit the game, a couple of
posters are reporting the game freezes here forcing you to reboot your 360.
16-Lineups are being adjusted in franchise mode even if you turn CPU lineup
management to OFF when you play/sim games. The CPU should never adjust your
lineup unless you turn auto management ON.
16b-The same is happening when a player gets injured mid game. When a player
is injured in my Franchise I am not given the option to leave him in that
game even if it is a minor injury. I am forced to bring in a sub for him. And
when I get back into the menus after the game, the computer automatically
puts the player on a DL stint without my authorization. With bugs 16 & 16b
its almost as if turning AUTO MANAGEMENT OFF does not work.
17-If you look at the Inside Edge scouting report for a CPU pitcher in game,
the CPU pitcher will not throw a pitch after exiting the menu and returning
to the game... the CPU pitcher will just stand there and do nothing.
18-When the CPU pinch runs for a pitcher who got on base, that runner is then
standing on the mound pitching the next half innning. This bug has been in
the game since 2K10
19-Gamers are reporting that sometimes when going for an easy pop-up catch in
on-line games that their outfielder's animation stutters/slows down and they
miss an easy catch. Gamers are also reporting this happening in off-line
games to CPU controlled outfielders.
20-Gamers are reporting seeing CPU managers use bullpen pitchers in
back-to-back-to-back games... this might be due to the fatigue bug. (see #4)
21-Gamers are reporting seeing CPU managers use pitchers in defensive
positions. For example one person reported seeing a pitcher being used at 1st
base for a half innning. Under no circumstances should pitchers be on the
feild defensively.
22-In NL games, the pitcher always bats in the 9 spot. You should be able to
put the pitcher slot anywhere in the batting rotation you want right before a
game. This has been a problem since 2K9.
23-When a batter (either on CPU or USER team) pops up/grounds out for an easy
out, he slowly trots to first base... But if an error happens while gathering
the ball, he doesnt speed up to get to 1st like he should. He just keeps
slowly trotting and then gets thrown out.
24-The game doesn't recognize the names of user created players in Franchise
and Play Ball modes. Example, in the franchise MLB.com Headlines, wherever my
player's name should appear the game shows all of these stars it looks like;
"************" as in "Braves ************ makes rookie year debut." Also, the
PA announcer does not say the players name like last year. I'm assuming for
the same reason, because the game doesn't recognize the name as being a name.
25-After playing consecutive games in the PRE-SEASON my system would freeze
if I went straight from game to schedule right back into another game without
exiting to MLB today or anything else. Without fail it freezes every time. It
does not occur during regular season, only pre-season. It's shaping up that
paying preseason just makes things buggy in general.
26-The game often freezes when graphics are being displayed like the
standings, or team slugging percentages. The graphics possibly are trying to
retreive invalid data to display and causing freezing.
27-Not a glitch really; but since I'm scared of games freezing I often save
mid-game. However each time you must SAVE and QUIT. There should be an option
to just SAVE!
28-CPU base running aggressiveness is too low, even with the slider at 100.
There are times when CPU controlled runners could easily advance/score but
don't on singles and popfly's. This is true in all modes, and even affects AI
runners on your team in MyPlayer mode. Furthermore runners should never
retreat to their bag with 2 outs.
29-The CPU does not always pinch hit for pitchers in later innings, instead
letting relievers bat when they should not.
30-Umpires are disappearing in replays and not returning during game play.
Mostly the home plate umpire will disappear in a replay and then not be there
when you're pitching.
31-Sometimes when a pitcher is injured involving an animation that has him
kneeling on the ground, he will stay there kneeling next to the replacement
pitcher you chose. Even into the next half inning as you bat, he will still
be there kneeling next to the CPU's pitcher.
32-The CPU will pull ANY pitcher once they give up 3+ runs, even if they
shouldn't... for example, a CPU controlled team is up 7-0, and the CPU
pitcher gives up 3 runs.. he would get auto-pulled when in this case he
should not.
33-Generated pitcher rookies in draft are sometimes generated having a
Change-up that is FASTER than their fastball.
34-Pitchers are getting injured at too severe of a rate, even with injury
sliders in the low 10's and 20's. This seems to affect ONLY PITCHERS, as
gamers are often reporting loosing several SP's in just a few games. Affects
all modes. Affects mostly PLAYED games not SIMMED games. Meaning if you PLAY
most of your franchise games, you quickly loose your SP's.
35-Gamers are reporting that in year 5 of Myplayer the game always freezes
during the off season, making it impossible to advacne to season 6.
36-In franchise mode players who come off DL via (manage organization by
self) disappear, and are gone from the game until the CPU simulates. Only
then do they re-appears. IF you let the CPU auto manage the organization by
themselves after a player comes of DL, then the player is still there, so
this bug is specific to manually managing injuries.
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上述BUG,英文強者可以幫忙翻一下嗎,雖然2K11有進步,但是仍有部分BUG
多多建議官方改進吧
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