Re: [情報] Release Notes v1.0.0.111
※ 引述《Yadsmood (反轉衝動)》之銘言:
: http://www.leagueoflegends.com/board/showthread.php?t=516526
: New Skins in the Store
: Totemic Maokai
: Charred Maokai
: Longhorn Alistar
: PVP.net v1.29.23
: Created a new UI flow for joining games of all types
排Game有新介面
: Updated the Friend List UI
升級好友名單的UI
: Runes are now stacked in the Summoner profile
符文現在可以折疊(我猜是同種的會疊在一起)
: A new game mode approaches: Co-op vs. AI!
多了一種新模式,打AI
: This mode pits a team of all human players against a team of all AI bots on
: Summoner's Rift.
五個人打五台電腦
: This mode is supported by matchmaking, and allows summoners to join the queue
: solo or with friends.
這個模式支援mm系統,你也可以選擇solo或跟好朋友組隊
: Summoners may choose between two AI bot difficulty settings: Beginner or
: Intermediate.
你可以選擇電腦有多強
: IP and XP rewards are earned, and adjusted based on summoner level and
: difficulty setting.
得到的ip跟xp是跟你的等級以及電腦強度有關
: The following bots are enabled for Co-op vs. AI:
: Annie
: Ashe
: Cho'Gath
: Miss Fortune
: Nunu
: Renekton
: Ryze
: Shen
: Soraka
: Taric
: Trundle
: Warwick
: Coop versus AI will be available to play in the coming days after the patch
: goes live, but not on release day.
以上是目前可以用的AI名單,這是目前規劃,今天還不會上
: XP & IP Rate Changes
: We have completely overhauled the IP and XP system in order to make it more
: fair. Our intention was to leave the overall XP and IP gained by players
: unchanged.
: Previously, IP and XP were awarded for winning or losing a game. Now, they
: are granted based on how long the game was, and whether you won or lost.
: In a long game, you will make significantly more XP and IP than before.
: However, in a very short game, you will make less IP and XP. We found it
: frustrating to be stuck in an hour long games, and then get what was
: effectively 30 minutes of IP reward.
: When calculating the number of minutes the game took, we only award for
: actual game time. However, we give all games a small fixed bonus reward,
: which is to give you credit for time in queue and champion selection.
: Other details:
: We have also tweaked the formulas so that new players get larger quantities
: of IP in their first 10 or so levels so that they can unlock their first
: Champions more quickly.
: First Win of the Day remains unchanged – it is still a flat bonus you will
: receive when you are eligible.
: We removed the no-leave-streak bonus and increased the IP rewards in general
: to compensate. The reason we did this is because we felt that with the new
: LeaverBuster system, this was no longer necessary.
以上是一些IP跟XP的取得更動,以前基礎ip/xp是跟你輸或贏有關,現在跟你打的時間也
有關了,新手也會取得比較多的ip來幫助他們更早取得英雄,另外我們移除了不中離獎勵
因為我們有新的中離系統,所以不需要這東西了
: League of Legends v1.0.0.111
: Maokai, the Twisted Treant
: Sap Magic (passive): Each time a champion near Maokai casts a spell, he gains
: a charge of Magical Sap. When he has 5 charges, Maokai's next melee attack
: drains energy from his target, healing him for a percentage of his maximum HP.
被動:附近的英雄每放五次,貓凱的下一個普攻會吸取目標的能量來回覆他的HP
: Arcane Smash: Maokai slams the ground, the force of which knocks nearby
: enemies back and sends an arcane shockwave forward, damaging and slowing his
: enemies.
Q:打擊地面,擊退附近的敵人並送出一道震波造成傷害並緩速
: Twisted Advance: Maokai dissolves into a cloud of arcane energies. He regrows
: near a target enemy, dealing damage and rooting it in place.
W:瞬移到敵人面前造成傷害並且把敵人綁在原地
: Sapling Toss: Maokai hurls a sapling, dealing damage on impact. The sapling
: becomes implanted in the ground, warding a nearby area. When enemies
: approach, the sapling attacks, exploding in an arcane blast that damages
: enemies.
E:種植一顆樹苗,擁有視野,當有敵人靠近時會攻擊然後自爆
: Vengeful Maelstrom (ultimate): Maokai shields his allies by drawing power
: from hostile spells and attacks, reducing non-tower damage done to allied
: champions in the area. Maokai can prolong the effect as long as he has mana
: to spend on it. When the effect ends, Maokai unleashes the absorbed energy to
: deal damage to enemies within the vortex.
R:貓凱在一個區域內展開護盾,可以減輕範圍內友方受到的敵對法術以及塔以外的傷害
,貓凱只要有Mana就可以一直維持這個效果。當護盾結束時貓凱會釋放吸收的能量造成
AE傷害。
: Akali
: Fixed a bug where the sound of Mark of the Assassin could persist after her
: target died
Q:修正技能在目標死後丟出去還是會有音效的Bug
: Amumu
: Base damage increased to 47 from 45
基礎攻擊上升2
: Base armor increased to 18 from 15
基礎護甲上升3
: Tantrum passive physical damage reduction increased to 2/4/6/8/10 from
: 1/2/3/4/5
E;技能被動減傷提高兩倍
: Despair mana cost reduced to 8 from 10 at all levels
: Despair now has a new particle to match the area of effect
W:魔力消耗降低,而且新的特效會跟他的範圍符合
: Anivia
: Fixed a bug where Flashfrost stunned for 0.75 seconds instead of 1 second as
: the tooltip stated
Q:修正Tooltip錯誤
: Fixed a bug where unlike other skillshots, Flashfrost could not be cast from
: out of range
Q:修正這招跟其他Skillshot不一樣的地方(這招不能在範圍距離以外放)
: Glacial Storm
: Initial mana cost increased to 100/150/200 from 25/35/45
: Cost per second reduced to 40/50/60 from 50/70/90
: Slow duration reduced to 1 second from 2.5
R:啟動魔力提高
每秒消耗降低
緩速持續時間減少
: Rebirth
: Armor/magic resist modifier changed to -40/-25/-10/5/20 from -40/-20/10/40
蛋變薄了
: Rebirth now always shows the passive in the passive slot, and an additional
: buff in the buff bar with the current status (ready, active, or on cooldown)
現在會正確顯示被動目前的狀況(Ready、Active、On Cooldown)
: Dr. Mundo
: Fixed a bug where Infected Cleaver's PvP.net description was incorrect
修正Q在大廳的英雄頁面那邊的描述錯誤
: Fiddlesticks
: Base magic resistance reduced to 30 from 35
基礎魔抗調降
: Irelia
: Fixed a bug where the Transcendent Blades cooldown tooltip was incorrect
修正大招Tooltip Cooldown時間不對的問題
: Karma
: Spirit Bond now properly assigns assist markers to allies that receive the
: haste bonus
: Fixed a bug where Spirit Bond would break friendly spell shields and not
: apply the haste bonus
: Fixed a display bug where Spirit Bond's beam would appear at Karma's feet for
: enemy players
W:現在會正確的標記友軍來獲得跑速加成(這啥)
現在不會打破友軍的法術護盾以造成沒拿到跑速加成
修個顯示的Bug
: Kog'Maw
: Fixed a display bug with Bio-Arcane Barrage attacks on several skins
W:修正某些Skin的顯示錯誤
: LeBlanc
: Fixed a bug where the sound of Sigil of Silence could persist after her
: target died
Q:修正技能在目標死後丟出去還是會有音效的Bug
: Nasus
: Fixed a bug where attack damage granted by Fury of the Sands was not showing
: in your stats/character sheet
: Fury of the Sands now updates the buff tooltip to explicitly state how much
: attack damage granted
R:修正開大之後取得的AD不會顯示在人物資料那邊的Bug
大招的Buff可以看到取得多少AD
: Olaf
: Fixed a bug where Undertow could hit the same target twice
Q:修正Q會擊中同個目標的Bug
: Pantheon
: Heartseeker Strike now deals damage slower - it takes 0.5 seconds longer to
: deal full damage
E:造成傷害的速度變慢,現在要多0.5秒才能造成完整傷害
: Grand Skyfall now has a small area near the center that deals full damage
: (previously it was impossible to deal full damage to any target)
R:現在有一小個區域可以造成完整的傷害(以前是不可能的)
: Rammus
: Powerball speed reduced by about 15%
Q:跑速加成降大約15%
: Renekton
: Fixed a bug where Slice and Dice would remember your order after casting,
: causing him to move toward previous locations
E:修正一個會使你跑回去的Bug
: Ryze
: Overload
: Cooldown reduced to 3.5 from 11/10/9/8/7
: Base Damage reduced to 30/55/80/105/130 from 50/90/130/170/210
: Mana cost changed to 70/70/70/70/70 from 30/65/80/95/110
: Missile speed increased to 1400 from 1200
: Ability power ratio decreased to .2 from .45
: Range increased to 675 from 600
Q:CD時間改成全等級3.5秒
基礎傷害調低成30/55/80/105/130
Mana消耗改成固定70
飛行速度提高
AP Ratio調低為0.2
施放距離改成675
: Rune Prison
: No longer deals damage per tick and deals 60/95/130/165/200 damage up front
: (down from 80/120/160/200/240 over the duration)
: Ability power ratio changed to a flat .6 from .4/.6/.8/1/1.2 (depending on
: snare duration)
: Now deals 5% of Ryze's maximum mana in bonus damage
: Cast range increased to 625 from 600
: Duration reduced to 1/1.25/1.5/1.75/2 from 1.2/1.5/1.8/2.1/2.4
W:現在改成造成立即傷害
AP Ratio現在改成全等級0.6
現在額外加上5%Max Mana的傷害
施放距離改成625
持續時間縮短為1/1.25/1.5/1.75/2
: Spell flux
: Ability power ratio per hit reduced to .35 from .38
: Cooldown increased to 14 from 9
: Mana cost reduced to 60/75/90/105/120 from 60/80/100/120/140
: Cast range increased to 675 from 625
: Base damage reduced to 50/70/90/110/130
E:AP Ratio調低為0.35
CD時間改成14秒
Mana消耗調低
基礎傷害調低
: Desperate Power
: No longer grants ability power but now grants 15% spell vamp
: Area of effect damage percentage reduced to 50% from 65%
: Cooldown changed to 70/60/50 from 50/50/50
: Duration changed to 5/6/7 from 8
: Now grants a passive 75/150/225 mana
R:現在不會給AP,但是會給15%法術吸血
擴散傷害改為50%
CD時間隨等級更動
持續時間隨等級更動
新增被動效果:+75/150/225Mana
: General
: Reduced base magic resistance to 30 from 35
基礎魔抗調低
: Fixed a bug where Ryze's base mana regen did not get updated properly during
: the previous patch's revamp
修正還沒上就有問題的Bug
: Sivir
: Boomerang Blade
: Damage reduction to each subsequent target increased to 20% from 10%
: Now scales from bonus attack damage instead of total attack damage
: Base damage increased to 75/120/165/210/255 from 20/70/120/170/220
: Attack damage ratio increased to .95 from .75
Q:遞減%數提高
現在看額外AD而不是全額AD
基礎傷害調高
AD Ratio調高為0.95
: Tryndamere
: Fixed a bug where Undying Rage could not be used while suppressed
R:修正suppressed(ww、malz)的時候開不出來的問題
: Vladimir
: Crimson Pact Bonus ability power gained reduced to 1 ability power per 40
: bonus health from 25 health
被動:現在40HP才能換到1AP
: Sanguine Pool no longer grants a speed bonus on use
W:現在沒有額外的跑速加成
: Fixed a bug where Turrets would sometimes idle while Vladimir was pooled
修正塔有時候因為血池失去目標之後會發呆的問題
: Fixed a bug where Sanguine Pool would occasionally not properly draw aggro
: upon exiting his pool
修正血池結束之後不會被打的問題
: Zilean
: Base magic resistance reduced to 30 from 35
基礎魔抗調低
: Items
: Fixed a bug where Vampiric Scepter improperly showed it could build into
: Malady
修正Vampiric Scepter升級列表顯示Malady的錯誤
: Sight Wards and Wriggle's Lantern wards now have a green top
: Vision Wards now have a pink top
現在眼睛的頭會有自己的顏色,普通跟燈籠插的是綠色的,能看隱形的是粉紅色的
: Doran's Shield
: Fixed a bug where it said it provided 9 armor but actually provided 8
: Armor increased to 10 from 8
: Health regen per 5 seconds reduced to 8 from 10
修正說明錯誤
護甲提高
HP5調低
: Frozen Heart
: Combine cost reduced to 650 from 800
: Cooldown reduction decreased to 20% from 25%
合成費用降低
CDR降低
: Glacial Shroud
: Combine Cost reduced to 425 from 575
: Cooldown reduction decreased to 15% from 20%
合成費用降低
CDR降低
: Ionian Boots of Lucidity cost increased to 700 from 550
合成費用調高
: Quicksilver Sash magic resistance increased to 56 from 48
魔抗調高
: Randuin's Omen cooldown reduction decreased to 5% from 8%
CDR降低
: Spirit Visage cooldown reduction decreased to 10% from 12%
CDR降低
: Soul Shroud cooldown aura reduced to 10% from 15%
CDR降低
: New Item: Morello's Evil Tome
: Builds out of Fiendish Codex and Blasting Wand (Total Cost of 2350)
: +75 ability power
: +12 mana regeneration per 5
: UNIQUE passive: 15% cooldown reduction
新道具:由Fiendish Codex + Blasting Wand合成(總價2350)
+75 AP
+12 MP5
Unique Passive:15% CDR
: General
: Added a new UI to better convey Shields on the health bar.
加了新UI讓血條能顯示護盾
: Surrender time on Summoner's Rift reduced to 20 minutes from 25
SR投降時間降低為20分鐘
: Surrender time on Twisted Treeline reduced to 15 minutes from 17
TT投降時間降低為15分鐘
: Smite now deals true damage instead of magic damage
Smite現在造成True damage
: Updated tooltips for Akali, Annie, Ashe, Caitlyn, Cassiopeia, Jax, Malphite,
: Rammus, Singed, and Zilean
修正一些人的Tooltip
--
http://0rz.tw/HHeH5
…我喜歡神奇寶貝不可以嗎!
http://0rz.tw/lcuzO
…我喜歡神奇寶貝不可以嗎!
--
※ 發信站: 批踢踢實業坊(ptt.cc)
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