[討論] loglog games rust
近日 loglog 的 rust 文章有相對熱門的討論。
原文略看了一次,似乎待解決的問題很多。
之前關心的主題是 server hot swapping 及 client live code reload,
好用的 ECS client/server, 以及 P2P game server。
目前這些目標大概沒有很好的解決方案。
loglog 遊戲組合包的其他遊戲可惜沒打折,不然這次看到這個宣傳就買了。
下面列出這次看到的內容及之前庫存的筆記文章位置:
(Sol trader 穩定性尚可,可惜不好玩。)
Source:
https://loglog.games/blog/leaving-rust-gamedev/
Reddit:
https://www.reddit.com/r/rust_gamedev/comments/1cdsjbg
luau
https://www.ithome.com.tw/news/147671
知名遊戲《機器磚塊》使用的腳本語言Luau現在開源
Tracer in C#
https://github.com/aras-p/ToyPathTracer
AI comments: (zh-cn)
https://news.miracleplus.com/share_link/24449
google: "sol trader" "dlopen"
How to add live code reload to your game
(a blog by Chris Parsons)
Thanks to Casey Muratori (again) and his excellent Handmade Hero
series for teaching me the basics, and to this github project
for demonstrating how to do it in OSX,
my development platform of choice.
https://github.com/itfrombit/osx_handmade_minimal
Summary: everyone should have live code reload
goworld
https://github.com/xiaonanln/goworld
Scalable Distributed Game Server Engine with Hot Swapping
in Golang.
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