[討論] loglog games rust

看板GameDesign (遊戲設計)作者 (影斯作業系統)時間6月前 (2024/04/29 19:31), 編輯推噓0(000)
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近日 loglog 的 rust 文章有相對熱門的討論。 原文略看了一次,似乎待解決的問題很多。 之前關心的主題是 server hot swapping 及 client live code reload, 好用的 ECS client/server, 以及 P2P game server。 目前這些目標大概沒有很好的解決方案。 loglog 遊戲組合包的其他遊戲可惜沒打折,不然這次看到這個宣傳就買了。 下面列出這次看到的內容及之前庫存的筆記文章位置: (Sol trader 穩定性尚可,可惜不好玩。) Source: https://loglog.games/blog/leaving-rust-gamedev/ Reddit: https://www.reddit.com/r/rust_gamedev/comments/1cdsjbg luau https://www.ithome.com.tw/news/147671 知名遊戲《機器磚塊》使用的腳本語言Luau現在開源 Tracer in C# https://github.com/aras-p/ToyPathTracer AI comments: (zh-cn) https://news.miracleplus.com/share_link/24449 google: "sol trader" "dlopen" How to add live code reload to your game (a blog by Chris Parsons) Thanks to Casey Muratori (again) and his excellent Handmade Hero series for teaching me the basics, and to this github project for demonstrating how to do it in OSX, my development platform of choice. https://github.com/itfrombit/osx_handmade_minimal Summary: everyone should have live code reload goworld https://github.com/xiaonanln/goworld Scalable Distributed Game Server Engine with Hot Swapping in Golang. -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 220.134.104.16 (臺灣) ※ 文章網址: https://www.ptt.cc/bbs/GameDesign/M.1714390307.A.CC4.html
文章代碼(AID): #1cBuKZp4 (GameDesign)
文章代碼(AID): #1cBuKZp4 (GameDesign)