Re: [新聞] (Wii/NGC) DolphinFX v2.0

看板Emulator (模擬器)作者 (獅子たちの旗)時間11年前 (2014/11/24 22:42), 編輯推噓0(001)
留言1則, 1人參與, 最新討論串1/2 (看更多)
2014.11.24 DolphinFX is a WIP shader suite for Dolphin's OpenGL backend. -- Current effects include: - HQ FXAA (Fast Approximate Anti Aliasing) - NFAA (Normal Filter Anti Aliasing) - High Pass Bloom - Per-Channel Gamma Correction - Scene Tone Mapping - RGB Colour Correction - S-Curve Contrast Enhancement - Texture Sharpening - Toon Shader - Bicubic & Bilinear Filtering - You can enable, or disable each effect from inside the shader file. - Everything is customizable. Settings are clearly sectioned, and labeled. Use the documentation comments for instructions on each option. To Install: Extract DolphinFX to your Dolphin-> \Sys\Shaders folder. Then enable the shader in the OpenGL graphics options->enhancements->post-processing effect->DolphinFX. To Edit Settings: Open DolphinFX.glsl in a text editor. I recommend Notepad++. It will look crazy messy if you use regular notepad to edit. You could also use an IDE to edit it, if you like. You can enable, disable, and customize various options for each effect. The default setup is neutral. Which tries to enhance the game's visuals without changing the overall tone & feel of it. If you're not happy with the default setup, there are plenty of settings to customize everything to your liking. DolphinFX v2.0 changelog: - Too many changes to effectively list :p - Rewrote most effect logic. - Various additions, improvements, and optimizations. - Added support for the latest Dolphin builds, PP FW updates, and GUI functionality. 來源:https://forums.dolphin-emu.org/Thread-dolphinfx-shader-suite-for-the-    ogl-backend          http://ppt.cc/6CUy -- ポーラステーション http://perry0517a.blogspot.tw/ -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 118.160.76.252 ※ 文章網址: http://www.ptt.cc/bbs/Emulator/M.1416840164.A.662.html

11/24 23:00, , 1F
A卡不會跳出錯誤訊息了
11/24 23:00, 1F
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