[新聞] (N64) NICE64 v2.0.0 Final

看板Emulator (模擬器)作者 (楽園にお連れ給う)時間14年前 (2012/03/01 15:20), 編輯推噓0(000)
留言0則, 0人參與, 最新討論串1/1
2012.03.01 NICE64 is a Nintendo N64 emulator based of the code from 1964mod. -- Core: - Reduce random game hang after several switching between fullscreen and windowed mode for certain game scenario (try not to do too many switching) - Re-write and refactor portion of framebuffer codes - Optimize memory allocation - fix random ini gamename corruption caused by memory corruption (finally!) - issue originates from 1964 v1.1 official source - reduce memory usage by ~11.5MB compared to 1964 v1.1 official emu - minor refactor and codes cleanup - should result in minor speedup as well - Fix position shift after closing "About NICE64" popup box - Fix romlist column resize not remembered immediately - write to ini immediately - Fix weird crashing bug for loadspecificplugin from 1964mod v1.5.2 - Re-write portion of Play, ChangeWindow, Closerom, DockStatusBar, Showcursor and romlist functions codes - fix random visual of romlist display when emu window is resized for gameplay - fix random incorrect windowed display when gameplay starts in fullscreen - fix romlist item position shift after closing rom etc - reduce flickering when switching between windowed & fullscreen or closing rom in fullscreen mode - implement item visibility to determine correct romlist and boxart item shifting and positioning - simplify romlist and boxart handling codes - Fix cheat codes bug that may randomly cause cheat codes not to work correctly (not fully verified!) Audio: - Plugin Changes & Fixes MyGlide64: - Re-write DC & RC handling codes - Fix Conker old regression - in-game game pause no longer cause black bg image - Fix Doubutsu no Mori missing/corrupt bg image and menu - implement special swapmode=0 handling - implement missing framebuffer codes etc - all known issues should be fixed - Fix Dinosaur Hunter bootup freeze cause by cheatcodes - Fix Nushi Tsuri 64 - Shiokaze ni Notte crash (still very buggy!) - General framebuffer codes cleanup and refactor a small portion of the codes - General Bugfixes - fix Mystical Ninja(U) intro random slowdown when it starts after certain games - fix Mario Golf64 random black border corruption - fix Mario Golf64 zooming image display gap inside the black border - fix HyperBike flickering on the mini map of race track path & intro cutscene (lower left corner) - fix Conker random incomplete white text bubble in "Scaredy Birdy" scene(conflict with motionblur) - improve blurry text against motionblur needs e.g. Super Robot Taisen intro - fix Pokemon Stadium regression caused by earlier "broken stadium roof fix" - remove black layer over pokemon display slot after a win - fix Pokemon Stadium 2 regression caused by earlier "pokemon eyeball fix" - fix transparent black texture on pokemon body - partial fix to over-sized pokemon portrait in stadium battle - fix Pilot Wings(U) thin gap along the top black border - fix Pokemon Puzzle League fb transition effect - set "read every frame" as default (speed is still good) - fix Mimic Mansion black bg image during transition effect for "read every frame" - fix Rainbow Six in-game speed slowdown again (speed is now consistent max VI/s) 1964mod Audio: - Other Changes & Fixes - Update Nice64_Readme and Nice64_Instruction_Manual ______________________________________________________________________________ 下載:https://sites.google.com/site/pkmnsn64/home/download 官方:https://sites.google.com/site/pkmnsn64/home/ -- ポーラステーション http://perryt0517.wordpress.com/ -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 59.115.178.21
文章代碼(AID): #1FJoCqc6 (Emulator)
文章代碼(AID): #1FJoCqc6 (Emulator)