[新聞] 1964mod v1.4.9(Final)

看板Emulator (模擬器)作者 (八房龍之助)時間14年前 (2011/12/13 17:49), 編輯推噓0(000)
留言0則, 0人參與, 最新討論串1/1
https://sites.google.com/site/1964mod/home Core Changes & Fixes Core: Correct cheatcode internal rom name length to match the game name length Initial implementation of gamename, comments and alternate title checks flag out non-compliance ini entries initial ini cleanup fix critical bug on ini gamename corruption Audio: Plugin Changes & Fixes MyGlide64: Experimental Change improve speedup by quite a bit for almost all games use "AutoSync" in "Max VI Limit" for games using Zilmar Audio or 1964mod Audio(nosync) Refactor the hStatusBar and Mouse codes for fullscreen mode Re-design the resolution layout remove unmatch aspect resolution add new 16:9 aspect resolutions group resolutions by aspect ratio in combo box your pc need to support the selected resolution to use it OR you need to custom add the selected resolution to your pc resolution (test to ensure timing is supported) Enhance _ChangeSize function remove hack for DK64 and Rayman 2 for 1st screen corruption fix minor speedup (help games running with "Read Every Frame" as default) handle special vi_height cases for dwWidthReg=0x140 fix minor height truncation in TWINE, XG2(E), PGA(E) and PD(E - Elevator text) rewrite dwWidthReg=0x280 fix Spider-man intro "jumping frames" fix StarCraft and Resident Evil 2 video cutscene 1964mod Audio: -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 59.126.232.106
文章代碼(AID): #1Evn-yKe (Emulator)
文章代碼(AID): #1Evn-yKe (Emulator)