[新聞] DaedalusX64 rev 722
http://forums.daedalusx64.com/viewtopic.php?f=12&t=2640&start=0
What's changed in this revision:
Revision 722
[=>] Merged from Dev branch:
Rev 325 - Salvy
[!] Simplified Audio_Ucode
[~] Make sure to reset isMKABI and isZeldaABI
Rev 326 - Salvy
[+] Added blendmode for Zora's Domain water
Rev 327 - Salvy
[+] Added mem*0 + mem*1 blender (Fixes menu in Wave Racer. In fact we
shouldn't need to render it, but is cheaper to handle it.)
[-] Removed wave racer blendmode and hack for menu (no longer needed)
[!] Force disable simulate doubles for Gex64 (fixes Gex64)
Rev 328 - Corn
[!] Clean up SetNewVertexInfo() for Conker
[!] Change order for PIF processing in DMA
Rev 329 - Corn
[!] Optimized order for ENV mapping in Conkers SetNewVertexInfo()
Rev 330 - Salvy
[!] Full extend DADDU (Fixes cut scene in final stage in Conker) (Note : This
is the proper way, not sure why ExciteBike needs the operand to be 32bit..
I'll investigate eventually)
[!] Fixed DSUBU (Fixes crash in final stage in Conker, also random lock ups
in Animal Crossing, and random lock up when entering pause menu in Majora's
Mask)
--
※ 發信站: 批踢踢實業坊(ptt.cc)
◆ From: 59.126.232.106
Emulator 近期熱門文章
PTT遊戲區 即時熱門文章
-1
11
10
12