[新聞] PSX: P.E.Op.S. DSound PSX SPU v1.9a r21 unofficial

看板Emulator (模擬器)作者 (八房龍之助)時間14年前 (2011/07/27 23:05), 編輯推噓1(100)
留言1則, 1人參與, 最新討論串1/1
http://www.ngemu.com/forums/showthread.php?t=140191 The PCSX-Reloaded Team has updated the Playstation 1 SPU plug-in P.E.Op.S. DSound PSX SPU: emuforums PEOPS DSound 1.09 - repair Thanks to Emu-France for the news. Release 21 changes: - fix ADSR fractions (Resident Evil 3) - fix reverb volume $3fff -> $7fff (Resident Evil 2) - new output spu blocker (all games, buffer quality + improved latency) - fix XA / CDDA distortion (all games) - fix XA / CDDA interpolation (all games) - fix XA / CDDA timing - fix 1.00 Gaussian strengths - fix SPU timing (Actua Soccer 2 + FIFA dropouts) - fix A/V sync (Novastorm) - fix mono + frequency response to work correctly - $1000 jumps for dead channels creates halt (Metal Gear Solid) - SPUsetframelimit to bypass spu blocker (shark only) Presets are now stored in archive -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 59.126.232.106

07/28 18:30, , 1F
這要推一下
07/28 18:30, 1F
文章代碼(AID): #1EC2apdV (Emulator)
文章代碼(AID): #1EC2apdV (Emulator)