[新聞] 1964mod v1.4.2(beta) Quickfix v2

看板Emulator (模擬器)作者 (八房龍之助)時間15年前 (2011/03/05 12:14), 編輯推噓0(000)
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https://sites.google.com/site/1964mod/ 1964mod v1.4.2 Beta Quickfix v1 is released. 1964mod is a N64 emulator using the codes from original 1964 by Schibo & Rice. It is not created as a replacement to the original 1964 emulator. Hopefully, its enhancement will benefit people who loves the original 1964. 1964mod is currently at an early stage of experimentation & development. It is used as a learning platform to improve my programming knowledge and skills. 1964mod v1.4.2 Beta Quickfix v1 Changlog: Core Changes & Fixes 1. experimental AI Interrupt codes (bugfix) - fix In-Fisherman Bass Hunter 64 in-game audio exception - fix “SP DMA READ, SP_DRAM_ADDR_REG not in RDRam space” for Zilmar Audio 2. "maximized" window placement size tied to "normal" window placement size (enh/bugfix) - add new 1964Core.ini entries for "maximized" window - remove "maximized" window dependency on "normal" window placement size 3. obsolete & duplicate codes cleanup & refactor codes (enh/bugfix) - improve BitMaps codes - remove duplicate codes from hToolBar & hStatusBar - improve move window codes - remove duplicate & redundant codes from aWinMain - improve aWinMain codes 4. random crash from codes instability (bugfix) - revert fix on "failure to cache texture after 1st game run" from emu Plugin Changes & Fixes 1. apply new fix for "failure to cache texture after 1st game run" on MyGlide64 -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 59.126.232.106
文章代碼(AID): #1DSRYz9e (Emulator)
文章代碼(AID): #1DSRYz9e (Emulator)