Mednafen 0.8.4-rc3
21 Oct 2007
Changes:
      PCE: Added preliminary(it works, but the code needs to be cleaned)
           ADPCM support for HES rips.
      PCE: Interrupts will be enabled with a CLI after a HES' init routine
           is called, to fix rips that neglect to do it themselves.
      PCE: Added support for HES rips that try to write data where it really
           shouldn't be written(some CD-ROM game rips do this), though a
           warning will be printed the first time this occurs after loading.
      PCE: Added sanity checks to the HES loader to prevent crashes if
           invalid data is present.
      PCE: Reads from the I/O port will now return D7 as clear when emulating
           a PCE CD game.
      PCE: ADPCM RAM is now reset(to 0) on emulated PCE reset.
      PCE: Sprites trying to pull tile data from $8000-FFFF of VRAM will now
           be invisible(probably not correct, but trying to emulate
           indeterminate effects is too difficult :b).  Fixes a minor sprite
           garbage issue in Camp California.
PCE/PC-FX: Fixed VRAM DMA source/dest increment/decrement bits(the source
           and dest were flipped).  Fixes a problem with Fushigi no Yume
           no Alice.
     Moved some code in the source root directory to appropriate
     subdirectories.
     Added setting <system>.debugger.disfontsize, valid settings being
     "xsmall", "small"(default), "medium", and "large", to control the
     font size used to draw the disassembly text.  Note that there may
     be overlap with other parts of the debugger at font sizes larger
     than the default.
     Refactored a few address space and register group debugger support
     functions out of individual system code.
     Fixed various low-impact memory leaks.
     The version of Mednafen last run is now stored in the configuration
     file as a comment(this will be necessary for changes in 0.8.5 or
     later that will involve proper escaping/unescaping and quoting of
     strings, to prevent problems with extra whitespace added by manually
     editing the configuration file).
     Fixed state rewinding on big-endian machines, and removed some
     unnecessary operations from the state rewinding code path.
     Mednafen will now refuse to try to load ROM images larger than 64MiB,
     as a sanity check.
     mmap() and madvise() will now be used to load ROM images, assuming
     they're available(UN*X only, generally).
     Errors during automatic IPS patching are now fatal.
     Sped up loading gzip'ed ROM images.
     Removed a global variable from the NES emulation code that had invaded
     state.cpp.  Though, this makes the error message when trying to use
     save states with authentic Game Genie emulation very unhelpful...
      GBA: Added support for loading a real GBA BIOS ROM image, using the
           setting "gba.bios".
      GBA: Added the ability to specify the backup memory type for games by
           creating a file with the same name as the ROM image, with the
           extension replaced with "type", in the "sav" directory under the
           Mednafen base directory.
  Example: SexyPlumbers.gba -> SexyPlumbers.type
     One or more of the following strings(on separate lines) may appear
     in the file:
                  sram
                  flash
                  eeprom
                  sensor
     Additionally, the flash size can be specified by specifying the
     size(real size, or divided by 1024) after the type, like "flash
     128" or"flash 131072".
      PCE: Improved noise LFSR and volume emulation, thanks to cgfm2 for the
           detailed information.
______________________________________________________________________________
下載:http://0rz.tw/533bl
官方:http://mednafen.sourceforge.net/
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少數能支援PC-FX模擬的Multi System emulator,PC-E/CD的模擬效果也很不錯。
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