[轉錄][討論] 惡靈古堡5預告片被批種族歧視
※ [本文轉錄自 Gossiping 看板]
作者: bowwe1017 (活到老宅到老) 看板: Gossiping
標題: [討論] 惡靈古堡5預告片被批種族歧視
時間: Wed Aug 8 15:00:31 2007
http://0rz.tw/e92RN 遊戲預告片
http://0rz.tw/662X7 原文連結
近日在國外著名新聞媒體The Village Voice上,刊載了一篇關於《惡靈古堡5》E3影像有
煽動種族歧視情緒之嫌的社論。文章作者Bonnie Ruberg指出,儘管Capcom強調遊戲中出
現的敵人並非真正意義上的人,而是類似殭屍的恐怖生物,但讓玩家操縱一個士兵打扮的
白人衝進一個遍佈憤怒黑人居民的非洲小鎮展開屠殺,無異於一種狡猾的種族歧視。
「這不僅僅是幾個殭屍長相的黑人而已,甚至整個小鎮也被設計的如殭屍巢穴一般詭異。
」Ruberg在文章中憤怒的說道:「你可以看看遊戲中描繪的那些居民,他們在被感染前就
行蹤詭秘令人不安。這就彷彿是在暗示大家,黑人種族本身就如同一種瘟疫一樣可怕,而
遊戲中的白人主角必須奮起反擊,否則就有被感染同化的危險。」
此外Ruberg還指出,遊戲中關於殭屍形象的設定本身就是在對非洲黑人危險論的一種暗示
。遊戲設計的背景是,健康人一旦被殭屍咬到,哪怕是傷口接觸到殭屍的一滴血液都會被
感染。玩家要避免被感染,就只有在遊戲中打開殺戒。這無疑就是在對非洲愛滋病病毒的
流行和傳播指桑罵槐,製作人試圖用這種理論來告訴玩家,只要是具有黑人血統的人,就
可以毫無顧忌地剝奪起生存的權力。
無獨有偶,在一家專著於保護非洲婦女權益以及社會公益事業的大型部落格上,《惡靈古
堡5》中的黑人殭屍屠殺場面同樣引起了爭議。一位名叫Kym Platt的網友指出,遊戲本身
就是在煽動一種種族仇視情緒。影像中克裡斯的一句獨白「我還有必須要完成的使命」,
是在暗示白人主人公的工作就是摧毀黑人種族並以此來挽救人類的命運。
「即便是拋開種族屠殺這樣的問題不談,遊戲中也有許多令人難以容忍的畫面。」Platt
在文中指出:「遊戲中把黑人描寫成一個野蠻未開化的種族,而且屠殺黑人的主人公也是
以軍人的形象出現的。實際上這款遊戲的主要銷售對象是年輕人甚至孩子,這無異於從小
就對他們灌輸恐懼、仇視進而摧毀黑人種族的思想。」
在一片批評和指責聲中,也有人對這一問題提出了不同的觀點。The Village Voice援引
一名評論家的話說,儘管《惡靈古堡5》中提起了許多種族層面上的問題,但遊戲的開發
者幾乎都來自日本,他們不會也不可能以美國人的方式來理解黑人與白人之間的種族問題
,因此也就不會意識到這樣的畫面可能會引起怎樣的可怕結果。
目前Capcom官方尚未出面針對《惡靈古堡5》影像所引起的爭議發表評論。
來源:levelup.cn
Resident Evil 5 stirs concerns of racism
For all their focus on gore galore, zombie movies have traditionally been
rife with social commentary and allegory. George Romero's Living Dead series
of films have touched on terrorism, class warfare, rampant commercialism, and
in the original Night of the Living Dead, race relations.
The two subjects are intersecting again, as the recently released trailer for
Resident Evil 5 has a number of commentators concerned about how the trailer
portrays a white hero--the returning Chris Redfield--against hordes of black
zombie foes in what could be an African village. In an editorial for The
Village Voice's Runnin' Scared news blog, Bonnie Ruberg notes one
forum-goer's concern that gunning down mobs of angry Africans could be
"subtly racist." Ruberg herself says she finds the trailer "strangely
disturbing."
"It's not just that these zombies are black, but that the uninfected black
villagers are zombie-like too," Ruberg wrote. "See all those spooky shots of
the villagers before they get infected? It's as if race itself were a
disease. The white protagonist has to fight back or be infected."
She also notes that according to the zombie mythos, the barest contamination,
a bite or a single drop of blood in an open wound, spells doom for a person.
That could be a parallel to Africa's ongoing HIV and AIDS crisis, Ruberg
wrote, or a reminder of the segregationists who used a "one drop rule"
stating that black ancestry of any sort was justification enough to deny a
person access to basic rights.
Ruberg is not the only commentator to blog on the issue. In a post titled
"Blackface Goes HD?," Jason from Microscopiq takes issue not only with the
race of the parties involved in the trailer, but also in the setting.
"With all the positive steps being taken of late to raise awareness of the
good things happening in Africa as well as the urgent need in some parts of
the continent, we really can't afford this kind of step back. We need to find
ways to humanize Africans, not dehumanize them."
On Black Looks, a group blog focusing on African women and social concerns,
Kym Platt briefly recaps the trailer, noting that it's apparently the white
character's job to destroy the black people and save humanity.
"This is problematic on so many levels," Platt wrote, "including the
depiction of Black people as inhuman savages, the killing of Black people by
a white man in military clothing, and the fact that this video game is
marketed to children and young adults. Start them young...fearing, hating,
and destroying Black people."
Platt's blog--like the others--has spurred a number of responses, most
overwhelmingly in defense of the game or against the original author. One
response to the "Black Looks" post points out that the Resident Evil series
has seen its share of zombies of European origin.
"According to the statistics of racial make-up in the world, I'd actually say
that whites have been unfairly discriminated against in the series, if
anything, since so many of them have been enemies in RE," said one commenter.
"It only seems fair that Africans get treated equally, and with only one game
full of primarily black enemies to six games full of primarily white, from a
racial viewpoint I'd say that the Africans are getting off easy."
"There is plenty of real racism alive and well in the world today and words
cannot describe how disgusting it can be," wrote another, "but it is garbage
rants like this that take attention from real problems. It is absurd and
insulting to everyone to suggest this game is in anyway being designed to
teach anyone to hate black people."
A third poster merely commented, "That game looks so awesome."
Over on the Village Voice blog post, one commenter approached the issue from
another direction, writing, "Many of these games, including [Resident Evil
5], are being made in ethnically homogenous Japan, where concepts of race are
hugely different from those in America. On some level, I think Japanese
developers simply don't understand how potentially flammable these kinds of
scenarios could become, let alone some of the even more blatant stereotyping
often found in Japanese games (think Barrett's penchant for Ebonics in [Final
Fantasy 7], just for starters.)"
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