[情報] 公平遊戲政策 FAQ

看板Wargaming (戰艦世界 - WOT)作者 (測試)時間9年前 (2016/12/02 22:32), 9年前編輯推噓12(12016)
留言28則, 14人參與, 最新討論串1/2 (看更多)
二手來源:https://goo.gl/nuCdwf 原出自咱大海服論壇 Source: SEA Forums Why not just get rid of all mods? 為什麼不禁了所有模組哩? We love mods, we just find some of the mods functions create an unfair advantage, which is why you’ll see us talking about functionality instead of specific mods. 我們愛模組, 只是有些模組的功能創造了不公平的優勢 這也是為何你會看到我們是以功能論之而非針對特定的模組 Why not publish a list of mods that are illegal? 為什麼不發布違規模組清單? Naming these will just draw unwanted attention to them, plus such list might not cover all existing mods that have the same functionality, so it’s better to post what functions are considered illegal rather than naming the mods themselves. Players can ask us “is X mod legal” and we’ll give an answer. 一一點名這些違規模組只不必要的把目光拉到他們身上, 加之如此的清單有可能沒辦法涵蓋所有具備相同能的模組 因此指明何種功能為違規較表列所有違規模組來得好 玩家可以向我們詢問 "某某模組是否合法?" 我們便會解答 If i used prohibited mods but at the time of publication I removed, Do I get banned? 要是我以前有用過違禁模組, 但是公平政策發布時我把它砍掉了 這樣我會被鎖嗎? No. 不會 Can Wargaming ban me without giving reason and/or evidence? WG可以在不提供任何原因或證據之下鎖我帳號嗎? When we ban someone for using cheats, we state in the message that a forbidden game function was used. We don’t provide any details on when a player was detected or what kind of cheat was detected because we don’t want to compromise our detection methods. It’s actually a widespread thing in the gaming industry. 當我們封鎖作弊用戶時會發出訊息指出有使用違禁功能之情事 但是我們不會提供諸如:何時或是何種功能被察知 等等細節 因為我們不想因此而洩漏了偵測的方法 這在遊戲業中是件很常見的事 Why not just ban people outright for using cheats? 那幹嘛不直接斬了那些用作弊的傢伙? Striking down the hammer is permanent. We want to give people an opportunity to course correct and continue to enjoy World of Tanks. 拍板定案的後果是永鎖 我們想要給大家機會悔改並繼續享受WOT When will the cheat detection system start working? 作弊偵測系統什麼時候開始運作? It is up and running. 已經在運行中囉 When can players expect first bans? 我們時候可以見到第一波鎖帳? In the nearest future. :) 很快 :) Do Warnings/Bans/Points on your account ever get removed or reset? 帳號吃到的警告或封鎖會有機會移除或重置嗎? It’s 2 strikes and you’re out. For the first offense, the player gets a 7-day ban, for the 2nd – permaban. There are no plans to reset flags over a time period for now. 兩好球你就掰囉 首次觸法時玩家會被鎖七天, 再犯即永鎖 目前尚無長時間可洗白這樣的計畫 Can official modpaсks downloaded from the portal, contain prohibited mods? 官方提供下載的模組包有可能會含有違禁模組嗎? No. We’re totally fine with all mods that we recommend on the portal. 否, 我們在官網上推薦的模組不會有問題 Will clans that have a lot offenders be disbanded? 有很多犯法成員的工會會被解散嗎? No such plans at the moment. 暫無相關計畫 Will clan-mates be punished if only one person in the division uses cheats in CW? One person can provide tactical advantage to entire team. CW時有一個成員使用作弊的話其他同場的成員連坐嗎? 畢竟一個人就能為整個隊伍提供戰術優勢 No such plans for now. 暫無相關計畫 Will numbers (or any other details) about players banned because of cheat mods be published? 在規則發布後會有被鎖玩家數或其他詳細資料嗎? Yes, the number of players banned in each ban wave. But we don’t specify who is exactly banned; public shaming is bad. 是的, 每一波鎖帳都會提供被鎖玩家數量 但是我們不會點明誰被鎖了, 公開處刑不是好事 How exactly will cheat users be detected? How can players be sure there will be no false positives? 作弊者到底是怎麼偵測到的? 玩家如何確定不會有誤報(沒用卻被認為有用)? We can’t provide any technical details here, sorry. It’s to be sure that cheat makers won’t be able to bypass the detection system. 很抱歉於此我們不能提供任何技術細節 這是為了避免作弊模組作者得以躲避偵測系統 OK to use mod functionality: Not forbidden for now, but may change in the future: 現在還沒禁但是未來可能會改的: Mods that reveal players’ additional equipment. 顯示玩家的裝備的模組 Indicators pointing in the direction of currently spotted enemy tanks outside of actual field of view (ie. not shown on the player screen), with names and distance. [edit] This is only legal if there’s only one arrow pointing to the nearest enemy tank. In-battle camouflage rating calculators 戰鬥中的隱蔽值計算器 Legal: 合法的: HP Pools (adds information about HP of the tanks (ally and enemy) as last seen by the player) 血量條 *沒有實際看過該mod不知道後面的補述到底是在描述什麼 Battle Assistant: provides alternative view for SPGs 砲車開鏡模組 Extended 6th sense sound duration, eg prolonged to 10 seconds. 延長第六感音效持續時間, 例如延長到10秒 White dead tanks: makes destroyed tanks more visible by making them totally white 白色屍體: 把爆掉的車子弄成全白使之較為顯眼 Modifications to objects to make them more visible, like bright yellow trains etc 把其他物件變的顯眼的模組, 像是亮黃色的火車等等 Zoom out mods 視野拉遠模組 Enemy gun indicators on the minimap: shows direction where enemies within the draw distance are pointing their guns (on the minimap) 小地圖上的敵人炮管指向標示器 Fog removal 移除霧 *感謝kyle9020及WindSpread釋疑, 詳細請見 #1OGOr-xm Sound mods 音效模組 Effect mods: changing how explosions look like, removing smoke etc 特效模組: 改變爆炸特效, 移除煙塵等等 Server-side reticle: secondary aiming point that corresponds to where your tank is aiming on server side 伺服器端準心 Damage indicator mods: OK as long as these don’t show the enemy reload time. 傷害指示器: 只要沒有顯示敵人裝填時間就沒事 Reload time indicator (approximate with no countdown). 裝填時間指示器 (只有概略值且無倒數功能) 官方提供範例: http://i.imgur.com/S9rISRJ.jpg
Clown skins and skins that show locations of crew and modules. 自製塗裝(感謝DHXD釋疑)以及有顯示組員及模組的位置的 "塗裝" In-game penetration indicator mods 遊戲中穿透力指示器 Extending both the sound and icon visibility duration of 6th sense. 延長第六感的圖示及音效 Received hit indicators 被彈指示器 (直觀的說法應該是漆彈模組?) 圖例: http://i.imgur.com/G7TUQqe.jpg
Time of day mods (as long as these are merely aesthetic) 時間模組 (只要它僅僅只有美觀作用) Headlight mods 頭燈模組 Mods that prevent you from shooting allies 阻止你射隊友的模組 ==================== 有誤譯跟難解之處還請多多指教嘿 -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 220.134.182.181 ※ 文章網址: https://www.ptt.cc/bbs/Wargaming/M.1480689159.A.CE1.html ※ 編輯: scoMico (220.134.182.181), 12/02/2016 22:35:15

12/02 22:39, , 1F
那模組是會幫你紀錄被你看到過的車子殘餘血量
12/02 22:39, 1F

12/02 22:40, , 2F
可是那是紀錄在哪?
12/02 22:40, 2F

12/02 22:40, , 3F
通常會有HP條顯示在玩家列表上
12/02 22:40, 3F

12/02 22:52, , 4F
fog的應該是讓畫面比較明亮的那款.阿斯蘭包裡面有
12/02 22:52, 4F

12/02 23:12, , 5F
clown skin就在指那些純粹裝飾好看自娛用的塗裝
12/02 23:12, 5F

12/02 23:31, , 6F
霧就是去掉遠景模糊的效果
12/02 23:31, 6F

12/02 23:32, , 7F
漆彈模組好用,還好沒事
12/02 23:32, 7F
※ 編輯: scoMico (220.134.182.181), 12/02/2016 23:38:35 ※ 編輯: scoMico (220.134.182.181), 12/02/2016 23:40:56

12/02 23:43, , 8F
我挺意外小地圖上的砲管指向算合法之列
12/02 23:43, 8F

12/02 23:44, , 9F
這對會看小地圖的人來說跟雷指器的功能很接近了
12/02 23:44, 9F

12/02 23:44, , 10F
只是沒離譜到可以看射線擺角
12/02 23:44, 10F
※ 編輯: scoMico (220.134.182.181), 12/02/2016 23:48:51

12/03 00:05, , 11F
訝異小地圖砲管指向合法+1
12/03 00:05, 11F

12/03 00:09, , 12F
雷指器的作法是在砲管多加一根模型嗎
12/03 00:09, 12F

12/03 00:13, , 13F
似乎是 我之前有在多玩看過類似的
12/03 00:13, 13F

12/03 00:15, , 14F
但是最近多玩論壇好多近期內容都被砍掉了不知道為何
12/03 00:15, 14F

12/03 13:06, , 15F
HP pool是畫面中央上方會顯示兩隊所有坦克剩餘血量
12/03 13:06, 15F

12/03 13:06, , 16F
加總 可以粗略比較優劣勢
12/03 13:06, 16F

12/03 16:53, , 17F
也有是放在雙方ID那邊 顯示剩多少血的
12/03 16:53, 17F

12/03 19:31, , 18F
目前比較容易被鎖的大概就對手裝填倒數,顯示殘影的
12/03 19:31, 18F

12/03 19:31, , 19F
(這個跟顯示最後小地圖上的位置應該不同)
12/03 19:31, 19F

12/03 21:48, , 20F
哎呀 加速裝填模組不違法耶(咦
12/03 21:48, 20F

12/03 22:42, , 21F
有興趣的可以去查查看公告放出之後有多少在打領土戰
12/03 22:42, 21F

12/03 22:43, , 22F
的公會幹部被鎖定帳號 呵呵
12/03 22:43, 22F

12/03 23:55, , 23F
壓縮裝填 好懷念
12/03 23:55, 23F

12/04 14:57, , 24F
加速裝填不違法?文中沒有提到啊
12/04 14:57, 24F

12/04 17:49, , 25F
根本沒有加速裝填這個模組吧 XD 這不是一個梗嗎 哈
12/04 17:49, 25F

12/04 18:34, , 26F
不就是連打R可以加速裝填嗎?我還以為大家都知道
12/04 18:34, 26F

12/04 19:54, , 27F
加速填裝不是公認的笑話嗎XD
12/04 19:54, 27F

12/05 15:47, , 28F
加速填裝是之前有好心人提醒大家那件事嗎?
12/05 15:47, 28F
文章代碼(AID): #1OGOO7pX (Wargaming)
文章代碼(AID): #1OGOO7pX (Wargaming)