Re: [WoWs] 0.5.5情報

看板Wargaming (戰艦世界 - WOT)作者 (奇蹟之風)時間10年前 (2016/04/15 10:28), 10年前編輯推噓22(24269)
留言95則, 24人參與, 最新討論串4/4 (看更多)
Developers think that experienced players will like the new short range torpedoes and won’t lose their effectiveness. The changes aren’t targeting IJN DD’s or their captains but the mindless long range torpedo spam that some players were doing blindly. Such tactics shouldn’t be efficient. 開發小組認為有經驗的玩家會喜歡新的短距離魚雷且也不會失去他們的影響力。 這個改動並不是針對日驅或是他們的使用者,不過無腦的長距離魚雷湯實在不應該。 There are several elements missing from the patch notes, such as Ishizuchi and Izumo buff, Russian DD’s buff (concealment and torps for low-tier, chance of fire for high-tier), a decrease in rudder and engines incapacitation duration for all ships, interface improvements and many more. They will all be included in the release patch notes. 有幾個東西Patch Note沒有列出來,像石錘、出雲、還有蘇驅的buff。 (低階的開火懲罰、魚雷射程,高階的起火機率) 減低所有船隻舵、引擎損壞時的修復時間,UI加強和其他有的沒有的。 們都會在之後更新的Patch Note裡面列出來。 The number of maps with the new weather effects is still limited. Only one map, North, has gameplay changing weather (reduced visibility). For Ocean, Salomon Islands, Break, Big Race, New Dawn, Atlantic, Fault Line, Ice Islands, Two Brothers, Land of Fire, Split (?), Mountain Range, Land of Volcanoes and Trap, the weather changes will occur at the start of the battle. 氣候影響並不會在每張地圖都有,目前只有North。 遊戲內天氣變化(下降可見度)有Ocean、Solomon Islands、Shatter、Big Race New Dawn、Atlantic、Fault Line、Ice Island、Two Brothers、Land of Fire Straight、Mountain Range、Trap,氣候變化會發生在戰鬥剛開始。 CV sniping was bad for everyone. A team that loses a CV at the start of the battle – it’s bad. AA specialized cruisers that stay behind to protect their CV’s without supporting the rest of the team – also bad. These changes are not buffs to CV’s, but a buff to all players’ gameplay. 斬首作戰對大家都不好,隊伍如果在一開場就掉CV感覺很差。 就算找AA Bot也會少一個人在前線幫忙,一樣感覺很差。 給CV AA並不是只buff CV,是給大家的一個buff。 編按 : 可是有些CV活著也和被斬首沒兩樣,你們要不要buff一下? New Matchmaker is still in development (will be released in one of the following updates). 新的MM還在開發中,Coming Soon。 Ishizuchi buffs: her rudder and engines will be protected against being knocked out by splash damage; reload rate increased. 石錘buff,舵和引擎對爆炸傷害會有更好的防護力,裝填速度也上升了。 New burning effect (can be disabled) 新的起火特效 http://goo.gl/GJp92p They consider that the rework of high tier IJN torps doesn’t justify a free captain respec. 高階日驅魚雷變動並不會給艦長技能重置。 Atlanta’s buffs consist only of increased turret survivability for now. Additional buffs will come later. 亞特蘭大buff目前只有砲塔的生存能力,還有其他的buff。 New shells visuals are planned 新的彈藥外觀 https://goo.gl/Ka5nAW New ranked season details are still being discussed. It will be released as soon as possible though. 新一季的rank討論中,會盡量早一點上線。 Armor visualisation will come in 2-3 major updates. Not guaranteed though. 裝甲可視化會在兩三個更新後上線。 In the gameplay weather map, planes will be visible only at 3km 氣候影響地圖,飛機只能在3km內被看到。 Shell models 彈藥模組 Health increased for most artillery turrets 大部分砲塔生存能力上升 AI enhancements (will now focus targets down) AI加強。 Engine repair time has been reduced to 60 seconds 引擎修理時間120秒->60秒。 Rudder repair time has been reduced to 40 seconds 舵修理時間120秒->60秒。 New Death animations which change depending on if you died from: fire, shelling, torpedoes, detonation, or if you’ve sunk while beached 新沈船動畫,燒死、被子彈砸死、被魚雷扔死、殉爆死、或是你擱淺死。 Firing detection penalty of: Storojevoy, Derzky, Izyaslav has been reduced by 1km, 3km torpedo’s range increased by 1km T2~T4的蘇驅開火懲罰下降1km、魚雷射程上升1km。 Profintern’s manoeuvrability got changed (buffed?) T5金蘇巡機動性改變。 Kirov has an additional superstructure hitbox Kirov有個額外的上層建築傷害區。 610mm Type 93. Model 3 exp cost has been reduced to 30,000, purchase cost has been reduced to 2,500,000 Type 93 mod3研發費用下降。 610mm Type 93. Model 2 exp cost has been reduced to 20,000, purchase cost has been reduced to 1,800,000 Type 93 mod2研發費用下降。 610mm Type 93. Model 1 exp cost has been reduced to 24,000, purchase cost has been reduced to 2,200,000 Type 93 mod1研發費用下降。 610mm Type 90. Model 1 exp cost has been reduced to 18,500, purchase cost has been reduced to 1,600,000 Type 90 mod1研發費用下降。 one of Fubuki’s hulls (1943, probably C hull) exp cost has been reduced to 16,500, credit cost to 1,400,000 Fubuki C船身研發費用下降。 one of Kagero’s hulls (1941, probably B hull) exp cost has been reduced to 21,000, credit cost to 1,600,000 Kagero B船身研發費用下降。 one of Kagero’s hulls (1945, probably C hull) exp cost has been reduced to 26,000, credit cost to 2,000,000 Kagero C船身研發費用下降。 Izumo’s stock shells are gone, now has the same shells for every hull. Izumo白板彈藥移除,所有船身都用同一種彈藥。 Ishizuchi’s shot delay has been reduced to 25 seconds (was 30) 石錘裝填30秒->25秒。 Hakuryuu, Taihou, Shokaku, get defensive fire 白龍、大鳳、翔鶴新增防禦火力。 "1.75倍傷害,持續120秒,冷卻360/240秒" Type 93 Model 2 (Shim’s upgraded) visibility has been increased to 1.9km, distance reduced to 12km Type 93 mod2開光距離增加0.2km、射程下降3km。 Type 93 Model 1 (Shim’s stock) visibility has been increased to 2.5km, speed reduced to 62kt Type 93 mod1 開光距離上升0.8km、速度下降5kt。 Hermelin’s range got increased to 8.57km Hermelin射程上升到8.57km。 Building data added???? 新建築資料 1 AA building 防空炮。 4 Coastal Artillery buildings 岸砲。 1 “Sensor Tower” building 偵查塔。 3 generic buildings 通用建築 Military Month Contributor flag added 軍事月貢獻者旗子。 Pensacola’s armor model changed, seems like buffs mostly. Pensacola裝甲模組更新,可能buff。 Midway, Essex, Lexington got defensive fire Midway、Essex、Lexington新增防禦火力。 "1.25倍傷害、持續120秒、冷卻360/240秒。" US 8in55 Mark 14 Model 1 artillery’s armor model is changed, probably buffs 美國八吋mk14模組改變、可能是buff。 Molotov and Texas changed to “special” ships (was “event” ships, meaning that in PT you might get them to test) Molotov、Texas會先放到PTR給大家用。 Fubuki’s, Kagero’s and Shimakaze’s added torpedoes reload faster. – Fubuki ’s torps reload in 100 seconds, Kagero and Shimakaze both reload in 150 seconds– however this is not the case for the new torps. Fubuki、Kagero、Shimakaze新增的魚雷裝填速度上升 Fubuki裝填100秒,Kagero和Shimakaze裝填150秒。 Fubuki’s new Ibuki torps reload in 90 seconds (10 seconds faster) Fubuki的Ibuki雷裝填90秒。 Kagero’s new Zao torps reload in 104 seconds (46 seconds faster) Kagero的藏王雷裝填104秒。 Shimakaze’s new Zao torps reload in 131 seconds (19 seconds faster) Shimakaze的藏王雷裝填131秒。 The AA consumable carriers get only increases the AA power by 75% for IJN carriers, and 25% for USN carriers, as opposed to the 200-300% increase cruisers get. CV的防禦火力和CA的不一樣傷害倍率。 -- 駆逐棲姬 水母棲姫 軽巡ツ級 繼續開BB來我就要檢舉你啦 真是抱歉,下次再來找瑞穗吧 我TMD就是要咖光這些艦載機 軽巡棲鬼 北方棲姫 離島棲鬼 重複一次,我要求BB7G支援 『 .........(出番なし) 』好久沒出場,要怎麼刷存在? 防空棲姫 飛行場姫 田中謙介 300甲是遊戲設定,不爽別玩 不要再打了,我是不會掉船的 不這樣怎麼陰的到這些提督! -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 60.251.160.67 ※ 文章網址: https://www.ptt.cc/bbs/Wargaming/M.1460687331.A.72A.html

04/15 10:34, , 1F
很好 新的點火特效可以關閉 不然真的幹你WG
04/15 10:34, 1F

04/15 10:34, , 2F
…………飛機視野3KM 不用亮DD了 耶!
04/15 10:34, 2F

04/15 10:34, , 3F
正在爬出雲的我 都不知道原來白板砲彈還比較弱= =
04/15 10:34, 3F

04/15 10:41, , 4F
那句我覺得是飛機貼到3km你才看的到他?
04/15 10:41, 4F

04/15 10:47, , 5F
好像是,只能在3km內被看到,改一下好了
04/15 10:47, 5F
※ 編輯: freezeraven (60.251.160.67), 04/15/2016 10:48:08

04/15 10:48, , 6F
DD表示要被80的更慘了
04/15 10:48, 6F

04/15 10:49, , 7F
下降可見度的地圖太多,不見得是壞事
04/15 10:49, 7F

04/15 10:52, , 8F
反過來!?
04/15 10:52, 8F

04/15 10:53, , 9F
DD表示前線好可怕,我要躲在CA、BB旁邊。 QQ
04/15 10:53, 9F

04/15 10:53, , 10F
在氣候影響的地圖能見度下降,不太可能飛機論外
04/15 10:53, 10F

04/15 10:54, , 11F
應該是能見度下降,飛機的被偵測半徑也下降...
04/15 10:54, 11F

04/15 10:55, , 12F
不然他們不會特地list能見度下降出來...
04/15 10:55, 12F

04/15 10:55, , 13F
原本飛機的被偵測距離是真的很大啊 XD
04/15 10:55, 13F

04/15 10:57, , 14F
所以 飛機視野 被看視野到底改怎樣?
04/15 10:57, 14F

04/15 10:57, , 15F
7.2 AA呢
04/15 10:57, 15F

04/15 10:57, , 16F
真的減CD了...可是島風那才減19秒有屁用
04/15 10:57, 16F

04/15 10:58, , 17F
會不會幹出看不到飛機 AA砲還是會射的簍子?
04/15 10:58, 17F

04/15 10:58, , 18F
而且島風開光又比陽炎長 哪個神經病去丟藏王雷
04/15 10:58, 18F

04/15 10:59, , 19F
不會,看不到AA砲不會作動,現在水戰就是例子
04/15 10:59, 19F

04/15 10:59, , 20F
借問一下 飛機平常被敵艦看到的距離是?
04/15 10:59, 20F

04/15 10:59, , 21F
島風有12km的23k雷,其實這東西比較好用 XD
04/15 10:59, 21F

04/15 11:01, , 22F
這氣候系統感覺很大一部分要搞camper 你是要發呆
04/15 11:01, 22F

04/15 11:01, , 23F
龜後面看不到東西還是往前走 不過如果一樣視野共享
04/15 11:01, 23F

04/15 11:02, , 24F
也是沒個鳥用
04/15 11:02, 24F

04/15 11:03, , 25F
不知道,只知道飛機的視野 看飛機8km 看船11km 看魚
04/15 11:03, 25F

04/15 11:03, , 26F
雷3km...
04/15 11:03, 26F

04/15 11:04, , 27F
這系統就是要強調scout的重要啊,沒人去scout就準備
04/15 11:04, 27F

04/15 11:04, , 28F
單方面挨打,活該啊...
04/15 11:04, 28F

04/15 11:04, , 29F
苦逼 這是叫我趕快堆屍上島風嗎
04/15 11:04, 29F

04/15 11:06, , 30F
陽炎堪用的就剩被砍速度砍裝填加開光的20km雷啊
04/15 11:06, 30F

04/15 11:06, , 31F
飛機能見度下降大概就是為了要迴避防空圈吧...
04/15 11:06, 31F

04/15 11:06, , 32F
嚴格來說我會用ibuki雷 XD
04/15 11:06, 32F

04/15 11:06, , 33F
10km和8km 沒飛機沒雷達沒DD才有得玩...
04/15 11:06, 33F

04/15 11:16, , 34F
20KM雷改62節+開光多0.7老實說就從樂透變大樂透...
04/15 11:16, 34F

04/15 11:16, , 35F
也不能這樣說,只有命中率降低,中獎金額還沒變
04/15 11:16, 35F

04/15 11:17, , 36F
所以………可以各種摸邊線了!
04/15 11:17, 36F

04/15 11:17, , 37F
我是指飛機
04/15 11:17, 37F

04/15 11:17, , 38F
陽炎就趁活動期間上旗子趕緊打一打吧
04/15 11:17, 38F

04/15 11:17, , 39F
10km在雙cv或多dd場真的有點短
04/15 11:17, 39F

04/15 11:19, , 40F
開火吧,不然還能怎樣,吃魚雷的不確定就這樣啊
04/15 11:19, 40F

04/15 11:20, , 41F
不然就去玩CV吧,多一點人去玩CV就可以稀釋那些靈壓
04/15 11:20, 41F

04/15 11:20, , 42F
裝甲可視化是類似Armor Inspector嗎?
04/15 11:20, 42F

04/15 11:20, , 43F
只能說72節長程雷掰 基靈:我還有13.2KM 72節唷
04/15 11:20, 43F

04/15 11:21, , 44F
71節*
04/15 11:21, 44F

04/15 11:22, , 45F
這樣的話我應該會用67節16KM(點加速)或67節12KM吧
04/15 11:22, 45F

04/15 11:22, , 46F
還要再思考一下就是...
04/15 11:22, 46F

04/15 11:22, , 47F
想一想還是玩基靈比較好
04/15 11:22, 47F

04/15 11:22, , 48F
慢5節+0.8KM開光,這均傷我預計至少少10%...
04/15 11:22, 48F

04/15 11:23, , 49F
嘛 不過還沒上的東西想再多也沒用 先面對三倍猴吧
04/15 11:23, 49F

04/15 11:26, , 50F
所以………? 飛機對看還是8?
04/15 11:26, 50F

04/15 11:26, , 51F
欸,就是遊戲內可以看到裝甲厚度的檔案...
04/15 11:26, 51F

04/15 11:35, , 52F
所以...那到底是啥? 類似那個負費網站的裝甲區資料?
04/15 11:35, 52F

04/15 11:39, , 53F
RNG:我們公開透明
04/15 11:39, 53F

04/15 11:39, , 54F
是,之後會在母港直接讓你看
04/15 11:39, 54F

04/15 11:39, , 55F
製作中,coming soon...
04/15 11:39, 55F

04/15 11:40, , 56F
淦 亞特蘭大一樣慘烈阿
04/15 11:40, 56F

04/15 13:23, , 57F
美航表示 111活著跟中風一樣 很痛苦
04/15 13:23, 57F

04/15 13:23, , 58F
幹你媽的 給我亞特蘭大射程和縮短砲彈飛行時間啦
04/15 13:23, 58F

04/15 13:30, , 59F
希望Pensacola紙裝甲能變厚就好了
04/15 13:30, 59F

04/15 13:30, , 60F
現在是肯衝肯扛的沒視野,龜的根本不管有沒有視野就
04/15 13:30, 60F

04/15 13:30, , 61F
是拉距離跟嚕邊,感覺這系統只是增加轉角遇到愛的機
04/15 13:30, 61F

04/15 13:30, , 62F
率?坐看運作
04/15 13:30, 62F

04/15 13:56, , 63F
CV给AA是BUFF....真正需要被BUFF的是玩家智商而不是
04/15 13:56, 63F

04/15 13:57, , 64F
單純讓CV有AA啊,WG到底現在有沒有人會玩CV了???!!!
04/15 13:57, 64F

04/15 14:08, , 65F
因為WG想不到辦法去BUFF玩家智商吧,心控(?
04/15 14:08, 65F

04/15 14:09, , 66F
尤里來啦,快陶阿~
04/15 14:09, 66F

04/15 17:00, , 67F
QQ蘇驅怎麼只buff到t4...T5的4km魚雷做不太了事啊
04/15 17:00, 67F

04/15 17:07, , 68F
T5蘇巡的炮已經增強了 不用魚雷
04/15 17:07, 68F

04/15 17:18, , 69F
有了祖傳小鋼砲就不用魚雷啦!啊,那個火爆例外
04/15 17:18, 69F

04/15 17:18, , 70F
t4蘇驅越來越猛啦~ 低調好物
04/15 17:18, 70F

04/15 17:40, , 71F
日航給175%,米航給125%,幹你WG
04/15 17:40, 71F

04/15 17:43, , 72F
日航的AA就爛啊,有什麼好說的 XD
04/15 17:43, 72F

04/15 17:47, , 73F
強烈要求日巡的AA技也要多50%!
04/15 17:47, 73F

04/15 17:48, , 74F
阿特色要做出來吧?這不就是要人玩日航
04/15 17:48, 74F

04/15 17:49, , 75F
再比照亞洲的工時 AA時間多20秒!
04/15 17:49, 75F

04/15 17:49, , 76F
機隊這麼強勢,AA爛應該的
04/15 17:49, 76F

04/15 17:49, , 77F
特色就是爛阿(?
04/15 17:49, 77F

04/15 17:50, , 78F
我看米航給175%還差不多
04/15 17:50, 78F

04/15 17:51, , 79F
...給他多50% AA還是被米航海放啊 XD
04/15 17:51, 79F

04/15 17:51, , 80F
官方已經說了,不喜歡看到斬首,摸摸鼻子玩吧...
04/15 17:51, 80F

04/15 17:52, , 81F
SO QB
04/15 17:52, 81F

04/15 17:53, , 82F
我打個比方啦,對面技術很差,但因為遊戲規則
04/15 17:53, 82F

04/15 17:54, , 83F
你必須一直跟他下棋,但不能將軍他
04/15 17:54, 83F

04/15 17:54, , 84F
學俄文去RU fourm抱怨比較有用,真心不騙 XD
04/15 17:54, 84F

04/15 17:57, , 85F
((((((((′‧ω‧‵)))))))))凸 WG
04/15 17:57, 85F

04/15 17:58, , 86F
我發現Q&A裡面只要有人有抱怨,官方回答會改的幾乎
04/15 17:58, 86F

04/15 17:58, , 87F
都有改,根本許願池 XD
04/15 17:58, 87F

04/15 17:59, , 88F
我不會露希亞文,只能震怒
04/15 17:59, 88F

04/15 18:02, , 89F
難怪都照著RU服在改 因為只有會俄文的能去許願?
04/15 18:02, 89F

04/15 18:04, , 90F
你沒看到我翻了這半個月的Q&A幾乎抱怨都是有求必應?
04/15 18:04, 90F

04/15 18:05, , 91F
我以為是因為翻譯的人(逃
04/15 18:05, 91F

04/15 18:06, , 92F
幹,你才業代,你全家都業代!
04/15 18:06, 92F

04/15 18:22, , 93F
蘇驅t5的砲有增強嗎?我沒看到耶@@"
04/15 18:22, 93F

04/16 00:38, , 94F
我想成蘇巡了 沒有增強~
04/16 00:38, 94F

04/19 17:22, , 95F
T4毛驅這樣改真的碾壓同級所有船 跟以前的廚蘭一樣
04/19 17:22, 95F
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