[情報] 5/23 Q&A
看板Wargaming (戰艦世界 - WOT)作者tomwei34 (tlmk)時間12年前 (2014/05/24 03:32)推噓17(18推 1噓 30→)留言49則, 22人參與討論串2/2 (看更多)
原文連結 http://ftr.wot-news.com/2014/05/23/23-5-2014/
- Storm definitely doesn’t want two variants of gun sounds
(Hollywood/realistic)
Storm不想要兩種砲聲(好萊塢/真實)。
- Storm will discuss the sounds feedback with WG colleagues on Monday
Storm禮拜一會跟WG同事討論音效回饋。
- regarding “action on maps” (NPC events such as bomber air raid, artillery
fire, bridge breaking down, cliff collapse etc.) – “Action is good, but
first we have to deal with general performance”
地圖上活動(NPC事件,例如:轟炸機空襲,火砲轟炸,橋梁斷掉,峭壁崩塌等等)很棒,
但是他們必須優先處理普遍的性能。
- Soviet premium medium tank? “When it’s done it’s done”
CCCP金MT? WIDID
- E-25 nerf? “I can’t tell anything for now”
E-25 Nerf? 不予置評。
- AMX50B historically having better gun depression than in game (-14, in game
-11)? “I will ask the balancing guys”
史實中AMX50B有比遊戲中更好的主砲俯角(-14度,遊戲中-11度)?
他會問問平衡人員。
- Overlord does think it would be better to enable historical battles one by
one (SS: and so do I)
Overlord認為史實戰鬥逐一啟用會比較好。(SS:我也這麼認為。)
Answers of Knopka (some Russian community manager or developer, she is rather
infamous on RU forums, forgot why)
(不重要)
- Strongholds and Havok need more testing, planned for future updates
Strongholds和Havok需要更多的測試,計畫在未來更新。
- optimization is WG main goal
優化是WG的主要目標。
(stopped reading at this point, generic/boring stuff, will return to it later
if there is no better info)
SS:這篇太無聊了,晚點回來看。
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※ 編輯: tomwei34 (61.230.44.132), 05/24/2014 18:22:07
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