[情報] 3/8 3/10 Q&A
看板Wargaming (戰艦世界 - WOT)作者tomwei34 (tlmk)時間12年前 (2014/03/11 14:30)推噓11(11推 0噓 4→)留言15則, 13人參與討論串1/2 (看更多)
3/8 http://ftr.wot-news.com/2014/03/08/8-3-2014/
- there will be two types of shooting sounds, from outside of tank (for
arcade mode) and from inside (sniper mode)
射擊音效會有兩種,第三人稱模式與狙擊模式各一。
- the screeching and clanking of tracks and gear switching sounds will be
implemented (and soon)
履帶的尖銳音和噹啷音還有換檔的音效會被加入(很快就會)。
3/10 http://ftr.wot-news.com/2014/03/10/10-3-2014/
- Storm confirms that a part of the tanks in the game will have real sounds,
recorded from real existing tanks of the proper type. The rest will have
apparently sounds from roughly the same class of tanks (analogues)
Strom證實部分遊戲中的坦克會有史實音效,由現存的真實坦克適當型號來錄製。
其他坦克會由等級(種類)大約相同的坦克來錄製適當的音效。
- according the Wargaming, the following situation is not a bug, but a result
of shells originating (flying out) from the mantlet while shooting with the
unaimed gun
根據Wargaming表示,下圖狀況並不是bug,而是未瞄準射擊後彈頭從砲盾射出的結果。
http://ftr.wot-news.com/wp-content/uploads/2014/03/qSeUZ5T.jpg

- apparently, the situation above is a result of a compromise between game
mechanics and historical realism
很明顯地,上述狀況是遊戲機制與史實狀況的妥協。
- occasional desynchronisation between client and server is unavoidable with
current state of world network development
客戶端與伺服器偶而的不同步狀況在目前的世界網路發展中是無法避免的。
- artillery shells flying outside of the aim circle was identified as a bug,
it will be fixed in 9.0
自走砲擊中瞄準圈外的狀況被確認是bug,9.0會修正。
參考影片 https://www.youtube.com/watch?v=oSl-uDFUZUI
- Russian “Valuev” voiceover will not be reworked
俄文Валуев語音不會被重製。(譯著:可能理解有誤)
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◆ From: 118.166.99.48
※ 編輯: tomwei34 來自: 118.166.99.48 (03/11 14:37)
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