[情報] 9/1 Q&A
看板Wargaming (戰艦世界 - WOT)作者sunshinefish (羽織)時間12年前 (2013/09/02 15:54)推噓19(19推 0噓 29→)留言48則, 22人參與討論串1/2 (看更多)
原文網址:
http://ftr.wot-news.com/2013/09/01/1-9-2013/
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- as was mentioned before, currently, WoWp average battle time is roughly 4
minutes (which is about half of that of WoT). SerB states that the XP income
will be set so that tier 10 can be reached roughly within the same amount
of battles as in WoT
和之前提過的一樣,目前 WoWp 平均一場戰鬥時間大約為四分鐘 (大概是 WoT 一場的
一半時間)。SerB 表示經驗收入會調整到升級至 T10 所需要的場數和 WoT 升級至 T10
所需要的場數差不多。
- Taiwanese TD’s in Chinese tree? “Unfortunately, we haven’t found any yet
”
台灣 TD 放進中國科技樹? "很不幸的我們沒找到任何車輛"
- if you unlock Object 140 in 8.8, you will still have it unlocked when
Object 430 comes (SS: but you won’t have 430 unlocked automatically as well)
你如果在8.8 解開 Obj. 140,Obj. 430 引入的時候 Obj. 140 還是被解開的(SS: 不
過不會自動解開 Obj. 430)
- Q: “Will Maus characteristics be changed? And please answer without
trolling.”
A: ”……….. (here there was supposed to be the trolling, but you asked
for no trolling, so…)”
Q: "Maus 的性能會改嗎? 麻煩回答除了嘲諷之外的話"
A: "......(這邊原本應該是嘲諷,不過你都要求不要嘲諷了,所以...)"
- the engine compensation for E50/75 (previously WG firmly said there will be
no compensation) was a result of a “little discussion”
E50/75 的引擎補償是經過 "一些討論" 之後的結果(之前 WG 斬釘截鐵的說不會有補償
)
- SerB on why they buffed already strong tanks: “The strong will become (SS:
not stronger, but) more elaborate/advanced, while the weak will recieve
additional impulse to become strong”
SerB 對於為何要 buff 已經很強的車: "強的車會變得更精細/進步(SS: 而非變的更強
),而弱的車會得到額外助力變的更強"
- SerB states that the T15E2 gun penetration is historical, it was only
recalculated according to Soviet standards (SS: for those not versed in this:
Soviets used different methodology than the Americans or Germans, when it
came to calculating penetrating hits. In other words, if a Soviet test ended with 170mm
penetration, it does NOT equal an American 170mm test result. Recalculations
must be made.)
SerB 表示 T15E2 砲的穿深是史實的,它的穿深數值經過蘇聯的標準重新計算過(SS:
對於那些不熟悉此事的人: 蘇聯和美國/德國用來計算穿深的方法不同,換句話說蘇聯測
試出穿深有 170mm 並不等於美國那邊測試出有 170m。數值必須要重算)
- additionally (regarding the case above), there is no need to point out
Hunnicutt results to the developers, they know about his books, SerB states
that the method of result recalculation is definitely correct
另外(關於上述提到的例子),並不需要提出 Hunnicutt 的結論給予開發組,他們知道
這本書。SerB 表示拿來重新計算的方法絕對是正確的
- T-50-2 was not changed (thrown out) sooner simply because WG didn’t get to
do it
T-50-2 短期內不會被丟出遊戲,因為 WG 根本就沒這樣做
=
完
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