Re: [問題]CC:N砲兵射擊一問

看板Wargame (戰爭遊戲)作者 (Maraxus Ann)時間2年前 (2022/12/17 22:40), 2年前編輯推噓1(100)
留言1則, 1人參與, 2年前最新討論串2/2 (看更多)
※ 引述《tsamarfi (一 擊 入 魂)》之銘言: : 各位好,檢視CCN射擊戰規則要求射擊前須判定視線(Line of Sight),兩點連線間不可 : 有障礙物阻隔,砲兵另有高度相關限制,暫不細述。 : 請教若敵方與我方砲兵均在同一高度,視線間無高地,砲兵射擊時,是否同樣須考慮視線 : 上障礙物阻隔的限制? : 會有這疑問是因為砲是曲射武器,想像中即使前方1、2格有部隊,應該還是能越過去。 規則20頁有圖示 An artillery unit on a Hill hex may fire over a friendly unit or leader that is on an adjacent lower hex as long as that hex has no other terrain feature that would block the artillery unit’s line of sight. An Artillery unit on a hill, however, may not be ordered as part of a Combined Arms Combat if it has to fire over the heads of a friendly unit on a lower adjacent hex (See Combined Arms Combat). 在丘陵上的砲兵可以忽略"相鄰"低地格的友方單位 超過相鄰格就會有障礙物阻擋的限制 另外 Line of sight is not blocked between units on Hill hexes separated by one or more intervening hexes of lower elevation unless those hexes contain a unit or terrain that blocks line of sight. -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 114.24.24.95 (臺灣) ※ 文章網址: https://www.ptt.cc/bbs/Wargame/M.1671288037.A.7CF.html ※ 編輯: love4celine (114.24.24.95 臺灣), 12/17/2022 22:42:07

12/18 01:26, 2年前 , 1F
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12/18 01:26, 1F
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文章代碼(AID): #1ZdTJbVF (Wargame)