Re: [ OS ] 6.58 is released

看板WarCraft (魔獸爭霸 - 魔獸爭霸3)作者 (醒來)時間17年前 (2009/01/12 12:43), 編輯推噓4(401)
留言5則, 5人參與, 最新討論串4/5 (看更多)
※ 引述《Leone (里歐快跑)》之銘言: 剩下比較重要的 : * Added a new command -mines to count the mines placed (250362) -mines可以看自己擺了多少地雷 : * Added a new global command -mc to show multicast rate of any Ogre Magi on : the map (194526) -mc高進拿了幾次同花順 : * Adjusted -ha (hookaccuracy) to count only enemy hooks -ha看"對方"的鉤子命中率 : ##################### : ## Cosmetic & Misc ## : ##################### : * Added a new visual effect for Chronosphere (PGRU-Unexpected) FV大絕新視覺效果 : * Added a new visual effect for Sentinel Fortify and Scourge Fortify : (PGRU-Unexpected) 新的雙方強化視覺效果(應該是指小兵?) : * Couriers now spawn 175 units infront of the hero rather than ontop of the : hero ??? 小雞(?)現在是在英雄前面生出175單位而不是在英雄上面(?) : * Glyph no longer refreshes in -wtf mode WTF不再能一直用建築強化 : * Randomized the second -test warning message time to prevent some abuses : * Techies plays a special fun kill sound when he kills someone with Remote : Mines and when he does suicide command near the destination point 炸彈客在用遙控炸彈炸死人//自爆以後會有特殊娛樂音效 : * Added a new icon for Venomancer's Shadow Strike (236027) : * Added a new Alchemist win animation (234249) : * Added a new projectile for Lion's attack (Infrisios) : * Added a sound to Tidehunter's attack : * Added compressed Invoker Skin (241826) : * Added a visual effect for Devour : * Added a new visual effect for Lucent Beam/Eclipse (PGRU-Unexpected) 衛星雷射! : * Added a new visual effect for Test of Faith when cast on allies : (PGRU-Unexpected) 陳先生的試驗放在友方時的視覺效果 : * Added a visual effect for the LVL? Death bonus damage 等級死亡造成額外傷害時的額外視覺效果 : * Swapped Penitence and Purification icons (255729) : * Added an optimized version of the effect used by Macropyre (PGRU-Unexpected) : * Added color coding to the different modes of Ring of Basilius : * Changed LVL? Death icon (150665) : * Changed Panda's Thunder Clap icon (160613) : * Dark Ritual and Death Pact now show the amount they restored with text : overhead (258956) 吃兵(lich/bf)時頭上會冒出回復量 : * Techies' name now includes the third goblin (77704) 被遺忘的三弟名字將會補登 : * Improved Roshan's Turn Rate 羅珊的turn rate強化 (轉頭速度?..TA也有) : * Changed Faerie Dragon's hotkey because of a recent conflict 帕克的熱鍵有改,因為最近的某些衝突 : * Changed Undying's hero hotkey to fix an issue with accidentally leveling up : attribute bonus level 1 : * Temporarily disabled the click disassemble on Perseverance because of some : problems. You can still use Courier or Circle of Power to disassemble it 暫時移除堅忍的手動拆除功能,真的想拆請洽小雞或是威力圓圈 : * Fixed a minor minimap glitch at taverns area for Scourge Players : * Fixed a visual bug when swapping heroes with Kunkka : * Fixed an area where you could get stuck while using TP Scroll : * Fixed incorrect Gem of Truesight AOE in recent versions : * Fixed -omsc : * Fixed Phase Boots dispelling Curse of the Silent 透明鞋不再能解除沉默詛咒 : * Fixed Proudmoore's name/class 船長的名字和職業 : * Fixed Razor's Tavern Hotkey LR的召喚熱鍵 : * Fixed Shadow Wave not bouncing the correct number of times : * Fixed some bugs possible when using couriers : * Fixed some minor bugs that could cause units to retain control after the : game was over : * Fixed some minor bugs with Illuminate caster units : * Fixed some small inconsistencies between Towers : * Fixed the slow duration on Torrent lasting a little longer than intended 野生維爾金的龍捲風的緩速期間回復正常(變短) : * Fixed Wall of Replica not working on Magic Immune units 複製之牆將正確複製魔免單位 : * Fixed a few other minor bugs : New French and German translations are nearing completion. Other languages : are in the works as well. 法國德國版的即將完成,其他的語言也正在製作中 新版漿濕 : Movement Speed 310 : Cast Point 0.45 : Hero Class: Strength 力量型 : Decay 腐朽 : ------- : Dirge saps away the strength of enemy heroes and retains it for a period of : time. 德懼會使對方英雄力量乾枯一陣子 : Steals 4 Strength from each hero for 21/24/27/30 seconds 每個英雄偷取4點力量,持續21/24/27/30秒 : Deals 30/60/90/120 Magical Damage 造成30/60/90/120點魔法傷害 : Manacost 70/90/110/130 法力消耗 : Cooldown 11/9/7/5 冷卻 : Cast Range 625 施法距離 : AOE: 300 範圍 : Note: Often missed, note the cooldown (?)會經常失敗,詳見冷卻時間 : Soul Rip 靈魂玻璃 : --------- : Redirects the flow of living energy through a target friend or foe, damaging : them or healing them depending on how many units are near it. 25 for each : unit. 好像跟以前沒什麼不同 : This does not hurt zombies below since they are magic immune. 不會傷害到小殭屍,因為他們是魔免的 : This can target your tombstone. 能瞄準墓碑施放 : Unit Cap: 5/10/15/20 最大單位限制 : Cooldown: 25/20/15/10 冷卻 : Manacost: 50/75/100/125 法力消耗 : Tombstone 墓碑 : ---------- : Unholy powers summon a cursed tombstone. Zombies will frequently spawn near : each enemy unit and attack them. Zombies have a passive that additively slow : their target by 7%. Zombies cannot be controlled. 一直噴殭屍出來攻擊附近敵人,有被動緩7%,無法控制 : Spawn area: 400/600/800/1000 出生區域 : Frequency: 3 頻率 : Slow Duration: 2.5 seconds 緩速持續 : Zombie Stats: : HP: 30 ....30HP : Armor: 0 ....0護甲 : Armor Type: Unarmored 沒穿 : Magic Resistance: Immune 魔免 : Damage: 37-45 傷害37-45 : Attack Type: Pierce 穿刺型攻擊 : Attack Speed: 1.6 攻速 : Movement Speed: 375 跑速(好像很快) : Bounty: 5-7 $$ : Deathlust: If the target the zombie is attacking is below 100/200/300/400 hit : points, it gains 50% movement and attack speed bonus. 打落水狗:當殭屍攻擊的目標生命低於100/200/300/400,將增加50%的攻跑速強化 : Tombstone Duration: 15/20/25/30 墓碑持續 : Tombstone HP: 150/300/450/600 生命 : Tombstone Armor: 10 護甲 : Tombstone Armor Type: Medium 中型裝甲 : Tombstone Other Stats: Magic Immune, No regen. 魔免,無生命回復 : Tombstone Bounty: 70/90/110/130 $$ : Cooldown: 60 冷卻 : Cast Range: 250 施法距離 : Manacost: 120/130/140/150 法力消耗 : Flesh Golem 血肉巨人 : ------------ : Dirge's hatred for all living beings allows him to transform into a monster. : While he's transformed he carries a plague that affects nearby enemy units. : Strength of the plague depends on how close the enemy is. Amplifies damage : enemy units receive and reduces their movement speed (7%). When a plagued : unit dies, its essence is transferred back to the Undying. 德懼對所有活著生物的憎恨讓它變成一個怪物,當他變身以後他會帶著影響附近單位的疾病 疾病的威力視距離而定(當然越近越強),讓他們更易受傷並且緩7%跑速 當被疾病影響的單位死亡時,血肉會被德懼吸收 : Cooldown: 90 冷卻 : Duration: 30 持續 : Manacost: 100 法力消耗 : Plague Aura Damage Amplification: (old plague was 20/25/30%) 以前的20/25/30 % : at max distance (700): 5/10/15% 現在最大距離(700)下則是 5/10/15 % : at closest distance (150): 20/25/30% 最小距離(150)則是 20/25/30 % (同以前) : In between is just an even spread between the numbers 距離中間的就常數變化 : Units that die under plague release their energy to you. Creeps heal you for : 3% and Heroes for 12% of your Max HP. 被吸收的血肉:CP回復你的(最大)3%HP,英雄12% : Storm Spirit: 洨叮噹 : ============== : Attack Range: 500 : Strength: 17 + 1.5 : Agility: 22 + 1.8 : Intelligence: 23 + 2.6 : Movement Speed 295 : Static Remnant **殘留 : ----------------- : Raijin creates a remnant of himself containing his essence. The Static : Remnant will release its stored energy whenever an enemy units comes near it. 洨叮噹創造一個含有它精華的剩餘,當有敵人靠近的時候就會猛烈的噴出 : Lasts up to 12 seconds. 持續12秒 : Damage: 140/180/220/260 噴出傷害 : Trigger AOE: 210 觸發範圍 : Damage AOE: 260 濺射範圍 : Cooldown: 4 填充時間 : Manacost: 70/80/90/100 彈藥消耗 : Takes 1 second to create after cast. This is not channeling, just time : delayed. 需要一秒前奏,期間可以行動,只是一秒後才會放置 : Electric Vortex **漩渦 : ----------------- : Storm focuses his energy to rip open a vortex drawing an enemy to it. This : process slows the Storm Spirit down for a brief period. 洨叮噹集中他的能量打開那道縫隙並把敵人扔進去,期間洨叮噹會稍微緩速 : Pulls 100/150/200/250 units over 1/1.5/2/2.5 seconds. 拉走100/150/200/250(應該是距離而非數量)在1/1,5/2/2.5秒 : Your movement is reduced by 50% for 3 seconds. 跑速下降50%持續三秒 : Cast Range: 300 施法距離 : Manacost: 100 法力消耗 : Cooldown: 20 冷卻 : Overload 忍不住了 : --------- : Storm Spirit becomes overloaded with electrical energy whenever he casts a : spell. The charge is released on his next attack as an electrical burst, : dealing damage and slowing nearby units. 當洨叮噹使用了上兩個技能之一後就會進入這個狀態,積蓄的在下一次的攻擊將會噴出 除了傷害外還有黏稠 : Slow: 50% as 80% ms Lasts 0.6 seconds (Same stats as old overload) : Bonus damage: 30/45/60/75 黏稠: 跟上板一樣緩,額外傷害30/45/60/75 : AOE: 275 範圍 : Ball Lightning 電電球 : --------------- : Storm Spirit becomes enveloped with energy, losing his physical form, and : travels until he depletes his mana or chooses to stop. While in this form, he : deals damage to nearby units based on how far his electrical form has : traversed. Damage, speed and area of effect improves per level. : Stops traveling whenever you run out of mana. Deals damage in a small area : around you based on distance traveled. 洨叮噹被一團能量包住,失去實體,並且衝向目的地 途中碰觸到的敵人將會受傷 傷害靠已經衝了多少距離決定,等級提升會強化傷害,速度,範圍 乾了以後就會停止 範圍似乎也看距離決定 : Damage: 8/12/16 per 100 units traveled 傷害:8/12/16每100單位距離 : Manacost: (15 + 7% of total manabase) + mana based on distance traveled : (10+1% per 100 units) 法耗:(15+7%總法力)+(10+1%每100距離) : Cast Range: Global 想到哪就到哪 : Cooldown: 0 想出發就出發 : Travel speed and damage AoE improves per level. : You can cast spells like Static Remnant during your roll if you are quick : enough. 行駛時可以隨地釋放精華,只要你夠快 : Specific interactions with spells/projectiles follow the same rules as : Waveform does. : Switch: : ======== : If someone wants to switch player slots with an enemy player or leaver, he : types -switch . If he types -switch without the slot it lists the possible : numbers that can be used. After a player uses this command, no one else can : attempt a switch for 60 seconds, to prevent confusion. All players are then : presented with a command to enter to accept, something like "-switch accept" : or "-ok". If 100% of all player agree , then you take the slot of the player : you swapped with and both heroes swap positions. Players have until the 60 : seconds are over to accept the offer. : I hope everyone enjoys this update. Please give me feedback. Have Fun! : -- IceFrog 當一個人想switch時(可和敵方交換),它先按-switch 如果後面不加參數,後面就會列出可換的列表 當一人使用了這個指令,所有人在下60秒就不能再用 想接受的話就-switch accept或是-ok 如果全部的人都同意,那麼就會互換,英雄位置也會互換 也就是有60秒的時間決定 -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 140.122.76.81

01/12 12:46, , 1F
真不能忍(  ̄ c ̄)y▂ξ
01/12 12:46, 1F
※ 編輯: wake01 來自: 140.122.76.81 (01/12 12:47)

01/12 13:19, , 2F
很好很強大
01/12 13:19, 2F

01/12 15:26, , 3F
該不會是冰蛙也看過那秒殺roshan的影片吧 轉轉流XDD
01/12 15:26, 3F

01/12 20:57, , 4F
小叮噹那段很好笑XD
01/12 20:57, 4F

01/13 03:43, , 5F
推洨叮噹 XDD
01/13 03:43, 5F
文章代碼(AID): #19QifKYa (WarCraft)
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文章代碼(AID): #19QifKYa (WarCraft)