Re: [ OS ] 6.58 is released
※ 引述《Leone (里歐快跑)》之銘言:
剩下比較重要的
: * Added a new command -mines to count the mines placed (250362)
-mines可以看自己擺了多少地雷
: * Added a new global command -mc to show multicast rate of any Ogre Magi on
: the map (194526)
-mc高進拿了幾次同花順
: * Adjusted -ha (hookaccuracy) to count only enemy hooks
-ha看"對方"的鉤子命中率
: #####################
: ## Cosmetic & Misc ##
: #####################
: * Added a new visual effect for Chronosphere (PGRU-Unexpected)
FV大絕新視覺效果
: * Added a new visual effect for Sentinel Fortify and Scourge Fortify
: (PGRU-Unexpected)
新的雙方強化視覺效果(應該是指小兵?)
: * Couriers now spawn 175 units infront of the hero rather than ontop of the
: hero
??? 小雞(?)現在是在英雄前面生出175單位而不是在英雄上面(?)
: * Glyph no longer refreshes in -wtf mode
WTF不再能一直用建築強化
: * Randomized the second -test warning message time to prevent some abuses
: * Techies plays a special fun kill sound when he kills someone with Remote
: Mines and when he does suicide command near the destination point
炸彈客在用遙控炸彈炸死人//自爆以後會有特殊娛樂音效
: * Added a new icon for Venomancer's Shadow Strike (236027)
: * Added a new Alchemist win animation (234249)
: * Added a new projectile for Lion's attack (Infrisios)
: * Added a sound to Tidehunter's attack
: * Added compressed Invoker Skin (241826)
: * Added a visual effect for Devour
: * Added a new visual effect for Lucent Beam/Eclipse (PGRU-Unexpected)
衛星雷射!
: * Added a new visual effect for Test of Faith when cast on allies
: (PGRU-Unexpected)
陳先生的試驗放在友方時的視覺效果
: * Added a visual effect for the LVL? Death bonus damage
等級死亡造成額外傷害時的額外視覺效果
: * Swapped Penitence and Purification icons (255729)
: * Added an optimized version of the effect used by Macropyre (PGRU-Unexpected)
: * Added color coding to the different modes of Ring of Basilius
: * Changed LVL? Death icon (150665)
: * Changed Panda's Thunder Clap icon (160613)
: * Dark Ritual and Death Pact now show the amount they restored with text
: overhead (258956)
吃兵(lich/bf)時頭上會冒出回復量
: * Techies' name now includes the third goblin (77704)
被遺忘的三弟名字將會補登
: * Improved Roshan's Turn Rate
羅珊的turn rate強化 (轉頭速度?..TA也有)
: * Changed Faerie Dragon's hotkey because of a recent conflict
帕克的熱鍵有改,因為最近的某些衝突
: * Changed Undying's hero hotkey to fix an issue with accidentally leveling up
: attribute bonus level 1
: * Temporarily disabled the click disassemble on Perseverance because of some
: problems. You can still use Courier or Circle of Power to disassemble it
暫時移除堅忍的手動拆除功能,真的想拆請洽小雞或是威力圓圈
: * Fixed a minor minimap glitch at taverns area for Scourge Players
: * Fixed a visual bug when swapping heroes with Kunkka
: * Fixed an area where you could get stuck while using TP Scroll
: * Fixed incorrect Gem of Truesight AOE in recent versions
: * Fixed -omsc
: * Fixed Phase Boots dispelling Curse of the Silent
透明鞋不再能解除沉默詛咒
: * Fixed Proudmoore's name/class
船長的名字和職業
: * Fixed Razor's Tavern Hotkey
LR的召喚熱鍵
: * Fixed Shadow Wave not bouncing the correct number of times
: * Fixed some bugs possible when using couriers
: * Fixed some minor bugs that could cause units to retain control after the
: game was over
: * Fixed some minor bugs with Illuminate caster units
: * Fixed some small inconsistencies between Towers
: * Fixed the slow duration on Torrent lasting a little longer than intended
野生維爾金的龍捲風的緩速期間回復正常(變短)
: * Fixed Wall of Replica not working on Magic Immune units
複製之牆將正確複製魔免單位
: * Fixed a few other minor bugs
: New French and German translations are nearing completion. Other languages
: are in the works as well.
法國德國版的即將完成,其他的語言也正在製作中
新版漿濕
: Movement Speed 310
: Cast Point 0.45
: Hero Class: Strength
力量型
: Decay
腐朽
: -------
: Dirge saps away the strength of enemy heroes and retains it for a period of
: time.
德懼會使對方英雄力量乾枯一陣子
: Steals 4 Strength from each hero for 21/24/27/30 seconds
從每個英雄偷取4點力量,持續21/24/27/30秒
: Deals 30/60/90/120 Magical Damage
造成30/60/90/120點魔法傷害
: Manacost 70/90/110/130
法力消耗
: Cooldown 11/9/7/5
冷卻
: Cast Range 625
施法距離
: AOE: 300
範圍
: Note: Often missed, note the cooldown
(?)會經常失敗,詳見冷卻時間
: Soul Rip
靈魂玻璃
: ---------
: Redirects the flow of living energy through a target friend or foe, damaging
: them or healing them depending on how many units are near it. 25 for each
: unit.
好像跟以前沒什麼不同
: This does not hurt zombies below since they are magic immune.
不會傷害到小殭屍,因為他們是魔免的
: This can target your tombstone.
能瞄準墓碑施放
: Unit Cap: 5/10/15/20
最大單位限制
: Cooldown: 25/20/15/10
冷卻
: Manacost: 50/75/100/125
法力消耗
: Tombstone
墓碑
: ----------
: Unholy powers summon a cursed tombstone. Zombies will frequently spawn near
: each enemy unit and attack them. Zombies have a passive that additively slow
: their target by 7%. Zombies cannot be controlled.
一直噴殭屍出來攻擊附近敵人,有被動緩7%,無法控制
: Spawn area: 400/600/800/1000
出生區域
: Frequency: 3
頻率
: Slow Duration: 2.5 seconds
緩速持續
: Zombie Stats:
: HP: 30
....30HP
: Armor: 0
....0護甲
: Armor Type: Unarmored
沒穿
: Magic Resistance: Immune
魔免
: Damage: 37-45
傷害37-45
: Attack Type: Pierce
穿刺型攻擊
: Attack Speed: 1.6
攻速
: Movement Speed: 375
跑速(好像很快)
: Bounty: 5-7
$$
: Deathlust: If the target the zombie is attacking is below 100/200/300/400 hit
: points, it gains 50% movement and attack speed bonus.
打落水狗:當殭屍攻擊的目標生命低於100/200/300/400,將增加50%的攻跑速強化
: Tombstone Duration: 15/20/25/30
墓碑持續
: Tombstone HP: 150/300/450/600
生命
: Tombstone Armor: 10
護甲
: Tombstone Armor Type: Medium
中型裝甲
: Tombstone Other Stats: Magic Immune, No regen.
魔免,無生命回復
: Tombstone Bounty: 70/90/110/130
$$
: Cooldown: 60
冷卻
: Cast Range: 250
施法距離
: Manacost: 120/130/140/150
法力消耗
: Flesh Golem
血肉巨人
: ------------
: Dirge's hatred for all living beings allows him to transform into a monster.
: While he's transformed he carries a plague that affects nearby enemy units.
: Strength of the plague depends on how close the enemy is. Amplifies damage
: enemy units receive and reduces their movement speed (7%). When a plagued
: unit dies, its essence is transferred back to the Undying.
德懼對所有活著生物的憎恨讓它變成一個怪物,當他變身以後他會帶著影響附近單位的疾病
疾病的威力視距離而定(當然越近越強),讓他們更易受傷並且緩7%跑速
當被疾病影響的單位死亡時,血肉會被德懼吸收
: Cooldown: 90
冷卻
: Duration: 30
持續
: Manacost: 100
法力消耗
: Plague Aura Damage Amplification: (old plague was 20/25/30%)
以前的20/25/30 %
: at max distance (700): 5/10/15%
現在最大距離(700)下則是 5/10/15 %
: at closest distance (150): 20/25/30%
最小距離(150)則是 20/25/30 % (同以前)
: In between is just an even spread between the numbers
距離中間的就常數變化
: Units that die under plague release their energy to you. Creeps heal you for
: 3% and Heroes for 12% of your Max HP.
被吸收的血肉:CP回復你的(最大)3%HP,英雄12%
: Storm Spirit:
洨叮噹
: ==============
: Attack Range: 500
: Strength: 17 + 1.5
: Agility: 22 + 1.8
: Intelligence: 23 + 2.6
: Movement Speed 295
: Static Remnant
**殘留
: -----------------
: Raijin creates a remnant of himself containing his essence. The Static
: Remnant will release its stored energy whenever an enemy units comes near it.
洨叮噹創造一個含有它精華的剩餘,當有敵人靠近的時候就會猛烈的噴出
: Lasts up to 12 seconds.
持續12秒
: Damage: 140/180/220/260
噴出傷害
: Trigger AOE: 210
觸發範圍
: Damage AOE: 260
濺射範圍
: Cooldown: 4
填充時間
: Manacost: 70/80/90/100
彈藥消耗
: Takes 1 second to create after cast. This is not channeling, just time
: delayed.
需要一秒前奏,期間可以行動,只是一秒後才會放置
: Electric Vortex
**漩渦
: -----------------
: Storm focuses his energy to rip open a vortex drawing an enemy to it. This
: process slows the Storm Spirit down for a brief period.
洨叮噹集中他的能量打開那道縫隙並把敵人扔進去,期間洨叮噹會稍微緩速
: Pulls 100/150/200/250 units over 1/1.5/2/2.5 seconds.
拉走100/150/200/250(應該是距離而非數量)在1/1,5/2/2.5秒
: Your movement is reduced by 50% for 3 seconds.
跑速下降50%持續三秒
: Cast Range: 300
施法距離
: Manacost: 100
法力消耗
: Cooldown: 20
冷卻
: Overload
忍不住了
: ---------
: Storm Spirit becomes overloaded with electrical energy whenever he casts a
: spell. The charge is released on his next attack as an electrical burst,
: dealing damage and slowing nearby units.
當洨叮噹使用了上兩個技能之一後就會進入這個狀態,積蓄的在下一次的攻擊將會噴出
除了傷害外還有黏稠
: Slow: 50% as 80% ms Lasts 0.6 seconds (Same stats as old overload)
: Bonus damage: 30/45/60/75
黏稠: 跟上板一樣緩,額外傷害30/45/60/75
: AOE: 275
範圍
: Ball Lightning
電電球
: ---------------
: Storm Spirit becomes enveloped with energy, losing his physical form, and
: travels until he depletes his mana or chooses to stop. While in this form, he
: deals damage to nearby units based on how far his electrical form has
: traversed. Damage, speed and area of effect improves per level.
: Stops traveling whenever you run out of mana. Deals damage in a small area
: around you based on distance traveled.
洨叮噹被一團能量包住,失去實體,並且衝向目的地
途中碰觸到的敵人將會受傷
傷害靠已經衝了多少距離決定,等級提升會強化傷害,速度,範圍
乾了以後就會停止
範圍似乎也看距離決定
: Damage: 8/12/16 per 100 units traveled
傷害:8/12/16每100單位距離
: Manacost: (15 + 7% of total manabase) + mana based on distance traveled
: (10+1% per 100 units)
法耗:(15+7%總法力)+(10+1%每100距離)
: Cast Range: Global
想到哪就到哪
: Cooldown: 0
想出發就出發
: Travel speed and damage AoE improves per level.
: You can cast spells like Static Remnant during your roll if you are quick
: enough.
行駛時可以隨地釋放精華,只要你夠快
: Specific interactions with spells/projectiles follow the same rules as
: Waveform does.
: Switch:
: ========
: If someone wants to switch player slots with an enemy player or leaver, he
: types -switch . If he types -switch without the slot it lists the possible
: numbers that can be used. After a player uses this command, no one else can
: attempt a switch for 60 seconds, to prevent confusion. All players are then
: presented with a command to enter to accept, something like "-switch accept"
: or "-ok". If 100% of all player agree , then you take the slot of the player
: you swapped with and both heroes swap positions. Players have until the 60
: seconds are over to accept the offer.
: I hope everyone enjoys this update. Please give me feedback. Have Fun!
: -- IceFrog
當一個人想switch時(可和敵方交換),它先按-switch
如果後面不加參數,後面就會列出可換的列表
當一人使用了這個指令,所有人在下60秒就不能再用
想接受的話就-switch accept或是-ok
如果全部的人都同意,那麼就會互換,英雄位置也會互換
也就是有60秒的時間決定
--
※ 發信站: 批踢踢實業坊(ptt.cc)
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