Re: [OS] 6.52出了
※ 引述《ludingjin (亦可)》之銘言:
: 6.52 Changelog
: ===============
: * Rewrote all item code and systems. It now supports things like properly
: tracking item ownerships, fusing recipes with a full inventory as well as
: fixing a lot of older miscellaneous bugs and usability issues, and setting
: groundwork for other things in the future
所有物品及系統程式碼重寫,現在可以追蹤物品的擁有者,
就算沒格子也可以買卷軸合東西,以及一堆小BUG,及做為未來許多新系統的基礎
: * Fixed all CustomKey problems. All hotkeys in the game can now be properly
: remapped to any other hotkey
修正所有跟CustomKey有關的問題,現在可以正確的修改hotkey
: * Map strings are now properly allocated to allow players with different
: language versions to play with each other without having to download multiple
: maps themselves. This means, for example, that you can play or watch games
: with your English version of the map with someone using a Chinese, Korean or
: Russian translated version of the map without any problems. The maps for the
: other languages will be posted on getdota.com alongside the English version
: for each release
各國語言版本的OS可以混在一起玩!!
: * Lowered side angles on Bristleback
減低BB的側面角度
: * Agility Morph and Strength Morph can now be clicked on directly for
: one-time use
阿水的變換屬性現在可以直接按一下就用一次
: * Morph interval is smoother when it levels (same overall rate though)
換屬性的間隔變的更平滑了
: * Improved Elder Form attack animation
改進DK變龍的攻擊動畫
: * Improved cooldown progression on Soul Rip
改進Soul Rip(疆屍的招?)的CD增長程度
: * Rewrote Timewalk to keep constant speed (so its not slow motion when you
: click nearby)
Timewalk現在會以固定速度飛行(以前點近距離會飛的比較慢)
: * Dark Rift can now be cast by targeting minimap
DarkRift(PL傳送門?)現在可以直接點小地圖使用
: * Increased AutoQuills release requirement on Bristleback from 200 to 300
增加BB自動噴刺的條件從200到300
: * Improved cooldown progression on Primal Split
改進Primal Split的cd增長(PANDA分身)
: * Improved initial AI on Dopplewalk image to make it less obvious when it's
: created
改進分身猴ww幻影的AI,讓她剛出現的時候看起來沒那麼像個幻影
: * Sonic Wave cooldown no longer improves per level in non-scepter form
qop的音爆在沒有神帳的情況下不會隨著等級改變cd
: * Reduced Reverse Polarity AOE a little
修正白象吸人的範圍
: * Reduced Dragon Knight's Breathe Fire manacost
減低DK噴火的MANA COST
: * Undid a portion of the cooldown buff done on Elder Dragon Form last version
取消上一版中,DK變身的一個潛在的cd buff(啥?)
: * Increased Huskar's attack range from 350 to 400
增加SW的射程到400
: * Lowered Puck's attack range from 600 to 550
Puck的射程變短到550
: * Increased level 2 and 3 Purge's damage to summoned unit
增加medusa大絕lv2與lv3對招喚生物的傷害
: * Lowered Faceless Void's strength gain
減低FV的力量增長
: * Improved Faceless Void's cast animation time
改進FV的施法動畫
: * Increased level 3 Insatiable Hunger cooldown
增加brm lv3大絕的cd
: * Lowered Sand King's base armor
減低蠍子的基礎裝甲
: * Improved cooldown progression on Spirit Bear
改進Spirit Bear的cd增長
: * Lowered movement speed on Beastmaster's Hawk
減低bem老鷹的移動速度
: * Increased Abaddon's movement speed slightly
增加死騎的基礎移動速度
: * Scream of Pain manacost is now constant on all levels
qop刀扇的manacost現在每級都固定
: * Increased Primal Roar cooldown by 10 seconds
增加bem吼的cd 10秒
: * Lowered Living Dead bounty and increased their magic resistance
減低小殭屍噴的錢跟增加魔法抗性
: * Decreased Timelapse cooldown
減低Timelapse的cd(哪招阿?)
: * Increased Immolation damage on level 3 Primal Split's Fire panda
增加熊貓lv3火焰分身的焚身傷害
: * Lowered Sven's agility gain
減低rk的敏捷增長
: * Improved Huskar's attack animation time slightly
改進SW的攻擊動畫
: * Scaled the movement bonus on Chemical Rage (lower at level 1, level 3
: remains the same)
改變alc大絕的移動速度變化
lv1變慢,lv2跟lv3不變
: * Lowered Scepter upgraded Doom's cooldown
減少神帳對Doom的cd減少量
: * Increased cast range on Drunken Haze
增加panda噴酒的range
: * Changed Fatal Bonds from damage to HP loss (numbers adjusted to keep it at
: the same effectiveness)
Fatal Bonds從傷害改成HP損失量(效果還是依樣)
這啥...?
: * Lowered Medusa's attack animation time
減低medusa的攻擊動畫時間
: * Lowered Will O' manacost
減少大法大絕的manacost
: * Undid manacost change on Level 1 Reaper's Scythe
取消上次nec大絕的mana cost改變
: * Slightly reduced Rikimaru's cast animation time
減少sa的施法動畫時間
: * Scattershot gives vision on the area it is cast on
ds散蛋現在噴出去之後會有視野
: * Flesh Heap now works with denies
pudge的被動現在tk也有效了(以前沒效!?)
: * Lowered cast range on Neutral Dark Troll's Ensnare
減少中立troll的網子施展距離
: * Increased cooldown on Neutral Dark Troll's Raise Dead
增加中立troll的復活骷髏的cd
: * Items now have muted form when carried by non-owner (aside from a few
: exceptions like regeneration and leaver items). -pm can be used if you want
: to allow pooling in your games
現在拿別人的裝會變成無效狀態(除了reg系列跟leaver的裝)
打-pm可以允許養人
!!!這功能挺帥的
: * Improved basic item's descriptions layout and presentation (133979)
改進基礎道具的說明
: * Flying Courier cannot carry Observer Wards from enemy base
鳥現在不能跑到別人家買眼了
: * Lowered transmute bounty on previously untransmutable creeps (lvl 6)
減少midas吃掉lv6 cp的賞金
: * Change Sange and Yasha recipe costs and bonuses it gives as well as fixing
: some minor inaccuracies with it
改變雙刀的捲軸售價跟效果
: * Flying Courier can no longer carry Aegis
小雞不能拿復活頓了
: * Added Blades of Attack to the Goblin Shop
地精商店現在有賣攻擊爪
: * Increased the Fountain's bottle autofilling range
增加水瓶自動補滿的觸發距離
: * Increased Diffusal Blade's agility bonus by 5 (carries through to Manta
: Style)
增加退魔刀的agi 5, 分身斧也跟著增加
: * Lowered Black King Bar duration slightly
減少bkb的持續時間(..........)
: * Increased HP loss rate when Armlet is activated
增加鬼手啟動後的hp消耗率
: * Improved Lina's projectile and visuals (170933)
改進Lina的投射動畫
: * Added allied only overhead cast effect for Assassinate (203083)
增加只有友軍看的到的狙擊特效
: * Listed maximum targets for Wrath of Nature in the tooltip (212395)
furion的大絕會寫出最大目標數
: * Added special effect when Berserker's Blood is stacked at a high level
: (176376)
SW被動現在有特效了
: * Added special overhead allied-only text to show duration while channeling
: Unstable Concoction (196859)
alc搖搖樂也有只有友軍看的到的訊息,表示已經搖多久了
: * Added a sound effect when Culling Blade kills a hero
增加axe大絕砍死人的音效
: * Added new Power Treads icons for the agility and intelligence versions
: (207886)
pt現在不同型態有不同的圖示
: * Added an allied-vision only visual effect for Weave (139374)
暗影老幕的加防也有隊友看的到的特效
: * Lowered volume on creep horn sound
減低cp的聲音
: * Improved Dragon's Tail's visual effect (192582)
增加dk暈人的特效
: * Added a new visual effect for Soul Assumption
Soul Assumption也有新特效
: * Improved King Leoric's visual effects (180737)
增進skk的視覺效果
: * Changed Mana Void visual effects (211058)
改變am大絕的特效
: * Removed status buff icon for Hunter in the Night when it isn't affecting him
現在當ns不在晚上的時候,不會有被動的圖示
: * Puck and Clinkz now have a chance to get an alternate "fun name" like Ursa
Puck跟bf現在有機會隨機到搞笑名字
: * Fixed a fatal error problem when upgrading Flying Courier after reloading
: from saved game
修正讀取遊戲之後升級小鳥會當機的問題
: * Fixed some overhead text effects that would show through fog of war
修正某些在陰影中也會跑出來的文字訊息
: * Fixed a bug when either of Rot, Sand Storm or Storm Seeker are in the same
: area
修正Rot, 沙暴, SS大絕在同一區域的時候的BUG
: * Rewrote Juxtapose and Dopplewalk image creation to fix a rare minor bug
重寫分身猴的分身修正BUG
: * Fixed a minor bug with moving Lothar's Edge while not in cooldown
修正le的小BUG
: * Fixed an exploit with Lanaya
修正TA的賤招
: * Fixed Phantom Edge to properly stack with Magic Resistance like the others
修正分身猴大絕的魔抗堆疊
: * Fixed a bug with Primal Roar that could occur when used on blinkers
修正bem吼閃光人的問題
: * Fixed a control loss issue in recent versions with Sand King when
: Burrowstriking
修正sak戳人會失控的問題
: * Rewrote Reverse Polarity to fix some rare issues with it stunning but not
: pulling
重寫白象大絕,修正有時候暈到人卻沒吸到的問題
: * Fixed some minor bugs with Assassinate
修正狙擊的BUG
: * Fixed World Tree and Frozen Throne towers not sharing bounty with allies
雙方主堡的塔現在不會分享金錢了
: * Fixed Sand Storm not affecting sleeping neutrals properly
修正沙暴不會掃到睡覺的CP的問題
: * Fixed the interruption requirement to leveling up Storm Seeker
修正SS大絕升級會頓一下的問題
: * Fixed a minor bug with the damage of Invoker's Tornado not syncing
: accurately with the cyclone effect
修正invoker的龍捲風的BUG
: * Fixed a minor bug with Dagger and Aegis creating blank dummy items in base
修正跳刀跟復活頓會在家裡產生空白道具的問題
: * Fixed Centaur's Return from triggering off on ally attack order
修正人馬反彈會彈到友軍的問題
: * Fixed a rare issue with not properly creating Haunt images (DonTomaso)
修正有時候Aov大絕沒有幻影的問題
: * XL Mode changed to have 4 hero removals per side instead of 3
XL模式現在兩邊會各移掉4隻英雄
: * Minimap now does a special ping to allied players when a unit uses Scroll
: of Teleportation or Boots of Travel
現在當有友軍使用傳送道具的時候,小地圖會閃
: * Improved Scroll of Teleportation code to armor enhance the building you are
: teleporting to when you click in the area instead of only when directly
: clicking on the target
現在傳送捲軸不用點塔也會加防了
: * Various other map performance optimizations
地圖最佳化
: * Added lots of music modes. You must have music enabled to use these. Use
加了一堆音樂模式
: '-music xxx' where xxx is one of the following added options: off, random,
: nightelf1, nightelf2, nightelf3, human1, human2, human3, orc1, orc2, orc3,
: undead1, undead2, undead3, other1, other2, other3, other4, other5
: * Added a new mode -poolingmode(-pm) to allow pooling
新的-pm可以養人模式
: * -lvlup now allows a number after it to level up faster in test games
-lvlup現在可以直接輸入數字跳級
: * Reduced delay on End Game scoreboard for Sentinel victory
減少記分板在ne獲勝時的DELAY
: * -roll without specified number now does it out of 100
-roll現在以100為基礎
: * Added command -list for use in -sd to show the pick options again
-sd模式中可以輸入-list來再看一次選項
: * Changed follow allied unit range to move closer to the target
現在跟隨友軍會跟的更近
: * Restored and fixed previous issues with -unstuck
-unstuck is back
: * Added a time delayed warning message when the game is in -test mode (some
: people have been abusing private chat to activate it before using -ah to
: clear the screen in order to use test commands to cheat without anyone
: knowing)
-test模式怎樣怎樣的BUG
: * Added commands -rollon and -rolloff incase people spam with roll. Default
: is on
現在可以輸入-rollon跟-rolloff以免有人用骰子洗畫面
: * Added single player commands -killall/-killsent/-killscourge (169041)
現在單機模式可以用三個新指令
: * Added a new mode -observerinfo(-oi) to display extra information for game
: broadcasters/observers when you hover over player heroes
新的-oi模式可以讓觀察者看到更多的資訊
: * Initial creep waves in -ap now spawn 30 seconds later
第一波cp現在晚30秒才會出生
: * Added single player test command -time xx to set the time of day
單機新指令
: * Improved the text display on courier death
小雞死掉的訊息修正
: * Added a new single player or -test mode subcommand (-noherolimit) that lets
: you get multiple heroes, primarily for video editors that have been
: requesting it
新的單機指令,可以一次玩很多隻
: * New Invoker story from the contest (Ike_Ike)
新的invoker故事
: http://www.getdota.com/
: have a good game~
....有夠多
--
※ 發信站: 批踢踢實業坊(ptt.cc)
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