Re: [OS]6.42釋出

看板WarCraft (魔獸爭霸 - 魔獸爭霸3)作者 (好聚好散。)時間19年前 (2007/03/11 19:05), 編輯推噓-61(97011)
留言90則, 9人參與, 最新討論串3/3 (看更多)
※ 引述《COOLBOY22226 (小歪)》之銘言: : ==[Heroes]== : * Centaur Warchief -> Changed Return from 60/30 melee/range to 50/50 CW的被動不論遠近都改為50傷害(算buff吧) : * Obsidian Destroyer -> Improved cast animation a little 當紅一哥OD施法動畫改進 : * Tormented Soul -> Pulse Nova no longer triggers Essence Aura TS絕招不會觸發OD靈氣 : * Shadow Fiend -> Reduced Shadowraze AOE SF竟敢動搖OD的一哥寶座 影壓的範圍減少 : * Axe -> Lowered manacost and cooldown on Battle Hunger Axe的戰鬥飢渴耗魔下降CD變短 : * Spectre -> Reduced area that is used to check if a hero is alone with Desolate 縮短孤立技能判斷對方英雄是否孤立的範圍(就是要貼小兵更近才不會被孤立痛打) : * Sven -> Improved Toughness Aura RK的強韌靈氣強化 : * Phantom Assassin -> Improved Blink Strike range per level PA的閃擊每等級射程增加 : * Butcher -> Hook now properly interrupts channeling 屠夫的鉤子現在可以適當中斷連結法術 : * Nerubian Weaver -> Watchers no longer have spell immunity NW的開圖鬼影現在不能法術免疫,碰到聖衣都該死 : * Geomancer -> Geomancer clones now gain 40% of any attribute bonuses the primary has 這大概是講狗頭Geo的分身可以吃到本體屬性加成的40% (含裝備效果) : * Crystal Maiden -> Fixed Brilliance Aura to properly stack with Ring of Basilius CM靈氣可以和Aura戒指疊 : * Priestess of the Moon -> Slightly reduced collision area on Elune's Arrow PoM的暈箭變細,碰撞判定變小 : * Magnataur -> Cooldown on Reverse Polarity no longer increases per level Mag的絕招不再因等級上升而增加CD : * Nerubian Assassin -> Slightly improved Mana Burn cast range at higher levels NA高等級法力燃燒的射程稍微上升 : * Troll Warlord -> Level 4 Berserker Rage gives a little more movement speed TW等級4的狂戰士之怒(近戰type)加一點點跑速 : * Bristleback -> Lowered movement speed by 5 and put a cap on how much Quill Spray can stack up to late game BB又改爛 跑速下降5,噴刺傷害也有上限 : * Venomancer -> Plague Wards now give less gold and cost slightly less mana Ven的瘟疫棒棒給比較少錢,耗魔減低 : * SyllaBear -> When you summon Spirit Bear and it is already summoned, it no longer wastes the cooldown doing nothing, it errors properly LD有熊的時候叫熊不會浪費法力和CD了 : * Crystal Maiden -> Improved Brilliance Aura a bit CM的回魔靈氣強化 : * Phantom Lancer -> Changed Spirit Lance projectile model PL丟出去的矛改模組 : * Lord of Olympia -> Hero icon changed 宙斯的圖改變 : * Ursa Warrior -> Enrage icon changed UW絕招改圖 : * Vengeful Spirit -> Added a visual effect to Netherswap VS換人增加視覺效果 : * Lord of Olympia -> Added a new visual effect for Static Field 宙斯靜態力場有新的視覺效果 : * Juggernaut -> Added a new visual effect to Omnislash BM絕招有新的視覺效果 : * Axe -> Added a new visual effect for when Culling Blade's deathblow activates (86864) Axe的絕招 淘汰之刃 斬殺的時候有新的視覺效果 : * Bane Elemental -> Added a visual effect to Brain Sap BE吸腦有新的視覺效果 不能偷婊了 : * Spirit Bear -> Entangle doesn't work on roshan anymore LD魂熊不能綁住羅宣了 : * Keeper of the Light -> Liberated Souls and Ignis Fatuus will now show attack projectile KotL的光球和小弟們現在不能影打會丟出東西 : * Dragon Knight -> Updated Elder Form tooltip to mention that it gives movement speed boost DK的變龍現在會說明跑速增加 : * Added new icons for Berserker Call, Conversion, Glaives of Wisdom, Detonate, Light Strike Array, Synergy (thx snork, Black_tan, K_Prime, Mihai, L()RK@N_15, Amadi and switch) 很多招換了新圖案 : * Axe -> Improved hero animation when casting Culling Blade Axe斬殺動畫改進 : ==[Items]== : * Added new item -> Hood of Defiance : * Added new item -> Assault Cuirass : * Added new item -> Bloodstone (can be disassembled, heal inspired by topic (116735) 三個新道具 : * Satanic -> Active ability changed 撒旦啟動式異能改變 : * Helm of Iron Will -> Increased hp regen to +3 (from +2) 鋼鐵意志頭盔一秒+3hp : * Divine Rapier -> Now it can be manually dropped 神劍可以手動亂丟 可以塞給敵人 幹掉他再拿回來羞辱他 : * Vladmir's Offering -> Bonus damage is an aura now(only on melee heroes, not creeps) VO斗篷現在對近戰英雄有傷害加成靈氣 小兵吃不到aura : * Battle Fury -> Cleave AOE from 200 to 225 BF的擴散範圍+25 : * Mekansm -> Mekansm heal stack restriction can no longer be overridden by buckler 不能補盾->防盾->補盾 這種手段來連續補了 : * Ring of Basilius -> Ring of Basilius can be clicked to switch it back and forth between a version that has armor affecting creeps and one that doesn't RoB可以點選變形成小兵吃不到防禦aura以避免推線!!(當然可以再點變形回來 真先進) : * Eul's Scepter of Divinity -> Nerfed cooldown on Cyclone 吹杖CD變長 : * Butterfly -> Butterfly from 25/25/25/25 to 30/30/30/30 and recipe from 1400 to 1800 蝴蝶從傷害/敏捷/迴避/攻速各25變成各+30 捲軸貴400 : * Necronomicon -> Lowered mana burn a bit 死靈書mana笨變弱 : * Bottle -> When bottle with rune expires due to time, it uses the rune instead of wasting it (122057) 瓶子裡的符紋要過期的時候會自動使用不會浪費掉 : * Ancient Tango of Essifation -> Removed cooldown when buying tangos 買吃樹沒有CD 不用搶 : * Sentry and Observer wards -> Changed a bit 兩種眼都改了一點 : * Reduced cooldown on buying all other items 減少買所有東西的CD : * Mjollnir -> Changed icon to the one suggested on the forums (102574) 真雷鎚改圖 : * Gem & Sentry Wards -> Improved tooltips for new players (118074) 寶石和看隱形的眼為新手增加說明 : * Ancient Tango of Essifation -> Added buff icon 吃樹有buff icon : * Necronomicon -> Improved tooltip on level 3 Necronomicon 等級三的死書增加說明 : * Updated Buriza and Crystalis tooltips to list critical chance 渣砲水晶有列出critical % : * Removed Lumber from recipes, now it does not list it as a requirement and gives you a proper error 捲軸不再花木頭 不過你還是買不到卷 : ==[Game Modes & Commmands]== : * Adjusted starting gold in -rd to give you the same amount you'd have when the creeps come out in regular pick game (right now it is a little less than normal) : * Enabled POTM/Warlock/Alchemist in -lm and Warlock in -rd rd的一些改變 : * Added -om(onlymid) due to popular demand to disable creepspawn and tower vulnerability everywhere but middle -om就是大家一起走中路 囧 : * Added -powerup and -neutrals to single player commands 單獨測可以用一些指令 : * Added -nd (no death timer) and -lives xx (maximum lives) as optional commands after -dm is activated -dm可以加入沒死亡時間和最多多少命的限制 : * Added a -fleshstr command for Pudge to view how much str you gained from the ability 肥多一個指令可以看他吃了多少肉來變成力量 : * Added -deathon/off (-don/off) that toggles on and off a new death timer to show you your respawn without needing to open the scoreboard -deathon/off可以讓你不用開計分版 會有獨立的復活時間 : * -cson now places the k/d in the multiboard title cson會顯示在multiboard title上 : * -showdeny is enabled by default for observers 觀察者可以用showdeny看tk情況 : * Siege units are now properly added to your -cs cs包括攻城單位 : * Weather commands are now user specific, so you can have rain while your ally has snow and the others have nothing 天氣指令每個人獨立 : * Added an extra blank line before -ma output, to help readability when used near other commands -ma之後會多一行空白讓你看比較清楚 : ==[Map & Misc Changes/Fixes]== : * Changed the way Aegis and Roshan work. Aegis is now a Roshan drop (a 1-charge ankh basically). You cannot create it manually. Roshan starts out weaker without melee return. He respawns stronger and bigger every 10 minutes 羅宣會掉免死金牌(1次) 他剛出生的時候比較弱也不會反彈近戰 但是每10分鐘都會變更大更強悍 你不能自己合成aegis了 : * Added a new secret shop containing limited items (only stout and helm of iron will for now) to the top left and bottom right areas 新增兩家秘密商店 目前只賣小盾和鋼鐵意志頭盔 : * Changed Range creep quantity upgrade from 60min to 45min. Siege follows this as well. Melee creeps quantity upgrade frequency changed to a few minutes sooner than usual range/siege小兵數量的增加 從60min縮短到45min melee小兵比這快一點 : * Implemented a sound for when creeps spawn for the first time (75198) 第一次cp長出來會有音效 : * Chicken/Crow can no longer sell items (has been abused in long games to sell for money to buyback. The sellback price on recipes is only intended to be that high to help against misclicks) 雞和烏鴉不能賣東西 捲軸可以賣7成是怕你點錯 不是給你用來存錢 : * Removed internal usage of lumber resource 木頭消失換成timer : * Notification is sent when an observer leaves the game 觀察者中離會告訴你 囧 : * Added a game timer in the top interface 介面頂端有計時器 : * Fog of War is removed when a team wins (111691) 有人獲勝地圖會全開 : * Illusion from runes lasts a little longer now (40->60) 幻象符文的幻象持續時間變60秒 : * Removed internal usage of food resource 食物欄換成timer : * Added cooldown to neutral creep ability tooltips 中立怪技能的CD寫出來 : * When a player leaves, the leaver hero name is written after the player's name 有人中離 他的英雄名字會一起寫出來給你知道 : * Fixed Infernal duration typo on Rain of Chaos WLK石頭的持續時間說明改正 : * Fixed a typo in the Overgrowth damage 改掉狂怒傷害的打字錯誤 : * Fixed First Blood being displayed in white if sp is on and observers are present 如果有sp和ob存在 第一滴血的顯示改正 : * Fixed Observer Ward buff saying Sentry Ward (123887) 改打字錯誤 : * Fixed a bug in -sp that causes observer board to be removed 改掉sp和observer的問題 : * Fixed a typo on the number of targets on level 3 Forked Lightning 改掉叉閃電的打字錯誤 : * Fixed bugs with Aegis on Meepo 改掉Geo拿復活盾的bug : * Fixed Echo Slam damage doing less than advertised (7 less) 修正ES絕招的傷害打太少 : * Fixed a typo in level 3 Spirit Bear HP 修正打字錯誤 : * Changed all Brilliance Aura values from percentages to numbers since it isn't really a percentage (it always worked like this, just the tooltips were misleading) 修正打字錯誤 : * Fixed Treant and Druid sound set (79352) 改ne小兵的音效 : * Fixed a bug with Shadowraze killing wards 影壓不能打壞結界 : * Fixed some minor control issues with Timewalk FV 時間行走改一點操控問題 : 好像改超多的 期待高手大大翻譯@@" -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 140.112.247.128

03/11 19:07, , 1F
warrix你也來湊熱鬧嗎
03/11 19:07, 1F

03/11 19:10, , 2F
我喜歡看自己翻譯的 比較知道在幹嘛
03/11 19:10, 2F

03/11 19:10, , 3F
我翻這麼詳細jag才會收(被踢飛)
03/11 19:10, 3F

03/11 19:13, , 4F
看不懂那行,lumber跟food這資源被拿掉了變成分跟秒
03/11 19:13, 4F

03/11 19:17, , 5F
喔我還沒實際測 他是說會拿掉..
03/11 19:17, 5F

03/11 19:18, , 6F
我測過才說得阿..k
03/11 19:18, 6F

03/11 19:19, , 7F
就是變成小時鐘 一個是分鐘數 一個是秒數
03/11 19:19, 7F

03/11 19:19, , 8F
算CREEP重生和對面大決CD的好幫手
03/11 19:19, 8F

03/11 19:20, , 9F
還有符文重生
03/11 19:20, 9F

03/11 19:23, , 10F
ROB改為可以使用轉換成對針對英雄或對所有單位
03/11 19:23, 10F

03/11 19:23, , 11F
呵呵我也是比較喜歡自己翻譯一次,比較知道在寫什麼XD
03/11 19:23, 11F
※ 編輯: Warrix 來自: 140.112.247.128 (03/11 19:25)

03/11 20:06, , 12F
03/11 20:06, 12F

03/11 20:44, , 13F
呼...翻完了...W4X有些翻譯我用你的喔XD
03/11 20:44, 13F

03/11 20:45, , 14F
請用
03/11 20:45, 14F

03/11 20:47, , 15F
...你不是在遊戲中嗎XD
03/11 20:47, 15F

03/11 21:12, , 16F
沒 我只打到一場5min的 axe似乎變很威猛
03/11 21:12, 16F

03/11 21:21, , 17F
axe本來就沒多弱吧 還調強._.?
03/11 21:21, 17F

03/11 21:22, , 18F
倒是我的愛將sf orz
03/11 21:22, 18F

03/11 22:27, , 19F
roshan那個不是說10分鐘重生一次並變強嗎?
03/11 22:27, 19F

03/12 00:56, , 20F
roshan應該是被殺之後10分鐘會重生 然後變強
03/12 00:56, 20F

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