[報告][W7] 我的箭頭,哭哭

看板TribalWars (Tribal Wars)作者 (我要出家當和尚)時間18年前 (2007/07/28 00:52), 編輯推噓7(704)
留言11則, 6人參與, 最新討論串1/1
The defender has won Luck (from attacker's point of view) Misfortune luck 23.6% Morale: 100% Attacker: farnorsh Village: group A.1 (509|617) K65 Quantity: 0 0 3874 0 0 2656 182 0 251 0 0 0 Losses: 0 0 3874 0 0 2656 182 0 251 0 0 0 Defender: unreal-vector Village: The Alamo (523|597) K55 None of your troops have returned. No information about the strength of your enemy's army could be collected. Damage by rams: The wall has been damaged and downgraded from level 9 to level 0 farnorsh大抱歉佔用你的ID囉 -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 220.229.79.175

07/28 00:55, , 1F
至少牆沒了....
07/28 00:55, 1F

07/28 01:01, , 2F
還好我還有兩根這種的
07/28 01:01, 2F

07/28 01:27, , 3F
突然想到 其實看OD的變化就可以知道自己殺多少兵了 = =
07/28 01:27, 3F

07/28 01:28, , 4F
再配合模擬器 就可以猜測對方的防兵分配...
07/28 01:28, 4F

07/28 01:33, , 5F
可是我兵死光後我OD沒上升耶0rz不然少說加一萬點0rz
07/28 01:33, 5F

07/28 01:35, , 6F
不知道 可能資料庫更新比較慢...哀 我也覺得至少萬點 XD
07/28 01:35, 6F

07/28 01:41, , 7F
我模擬過了,那種運氣值跟牆高度,就算他槍劍各15000 也會
07/28 01:41, 7F

07/28 01:42, , 8F
各掛個8600,所以我覺得可能是打輸沒加OD點 0rz
07/28 01:42, 8F
※ 編輯: sleepy 來自: 220.229.79.175 (07/28 02:01)

07/28 04:36, , 9F
好龜的一村... = =
07/28 04:36, 9F

07/28 20:28, , 10F
@@
07/28 20:28, 10F

07/29 00:45, , 11F
不像龜村....應該是大量support.
07/29 00:45, 11F
※ 編輯: sleepy 來自: 140.116.71.246 (07/30 22:05)
文章代碼(AID): #16gYB4_W (TribalWars)
文章代碼(AID): #16gYB4_W (TribalWars)