[情報] 公會戰&暗IF變動已刪文
看板SummonsBoard (召喚圖板 - Summons Board)作者k543k5 (養樂多)時間10年前 (2015/06/24 20:05)推噓32(36推 4噓 42→)留言82則, 47人參與討論串1/1
原始網址:
http://forum.com2us.com/forum/main-forum/summoner-s-war/developer-s-story/861241-developers-sneak-peek-upcoming-changes-for-summoners-war-part-3
縮網址:
http://goo.gl/BjnAZP
由於小弟英文不太好
可能有些部分無法進行詳盡的翻譯
還請英文比較好的鄉民進行指導><
=============================================================
Hello Summoners,
We have some interesting stories from our developers that are going to be
made in Summoners War.
We will give you a little sneak peek of what will be changing in Summoners
War.
*Please note that these concepts are still under development and can be
subjected to change*
官方將會做某些變動,但是可能還會再進行些變動,其餘為廢話
Guild Battle League
-The existing 10 and 20 guild leagues will no longer be available within the
game.
-Guilds will now be able to have 10 to 25 participants in the Guild Battles
and will
be matched up accordingly with opponent with the same number of participants.
Before this implementation, there will be changes in the rewards and there
may be a slight change in
the guild battle victory condition due to the change of the number
participants.
公會戰將會從10人/20人變更為10~25人,並且在配對時選擇相對應人數的工會進行配對
Violent Runes Changes
Previous Change the Violent Runes
- The chance to get an additional turn from a Violent Rune will diminish by
30% each time.
Future Change to the Violent Runes
-The chance to get an additional turn from a Violent Rune will diminish by
45% each time.
Due to a large demand, we have decided to modify the Violent Runes and please
note
that sometimes it could be luck where sometimes users are able to proc more
often than
others. Please consider this as if it was a dice roll.
*Please note that you have to sign in as a registered user to see this image*
爆走符文在每次獲得回合後,再次獲得回合的機率由下降30%機率改為下降45%
Dark Ifrit’s [Passive] Conversion of Magic
Irift’s Conversion of Magic will be modified. Now the Conversion of Magic
ability will remove one harmful effect on all
allies every turn (inability effect excluded) and recovers HP by 3% per
harmful effect that was removed by this ability.
Please note that some other monsters will have an adjustment to balance the
game mechanics in the next update as well.
暗IF的被動
在消除負面狀態時
暗IF恢復的血量從15%變更為每消除一個負面效果血量恢復3%
--
◢ _▃_ 老婆,我回來了!還買了禮物要.... ╔═════════════╗
█ 囧 老婆,我回來了!還買了禮物要.... ║ ║
] /■\ 老婆,我回來了!還買了禮物要.... ║ 門的另一端,世界的真實。 ║
█ || ︵︵ β 妳技術不錯嘛! ○ ║ ║
◤◥◣◥◣ (|\ 唔..好棒 ║ gayb/cAshoNly║
◥██◣ /`○rz ╚═════════════╝
--
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※ 文章網址: https://www.ptt.cc/bbs/SummonersWar/M.1435147528.A.B28.html
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