[新聞] 平衡測試地圖的變更
看板StarCraft (星海爭霸2 - SC2)作者kira925 (1 2 3 4 疾風炭)時間12年前 (2013/10/15 09:25)推噓32(34推 2噓 16→)留言52則, 35人參與討論串1/1
http://www.teamliquid.net/forum/viewmessage.php?topic_id=432215
http://us.battle.net/sc2/en/forum/topic/10195780588#1
Oracle:
Instead of doing the Revelation range buff, we'd like to try a change where
units that are hit by Revelation can't remove it by simply burrowing or
cloaking. Burrowing or cloaking will still hide the unit, but
unburrowing/uncloaking will reveal it again.
修改Revealation技能 現在變成遁地隱形會消失,可是沒遁地隱形的時候
Revealation會繼續追蹤你的單位
Widow Mine:
We'd also like to try a lesser version of the Widow Mine nerf. Right now, we
feel just straight downgrading to the 1.25 range is too big of a nerf.
Therefore, we'd like to try a change where widow mines don't do full damage.
Units within the 1.25 radius will take 100% damage like we're testing right
now. From 1.25 to 1.75, units will take 50% or 25% of the full damage. This
way, the total splash radius is the same as is on live, but the actual damage
output is still nerfed."
減少Nerf地雷 範圍砍到1.25他們認為過頭了 所以引入坦克的遞減傷害模式
Here's how we're intending the Widow Mine change to work:
Units inside a 1.25 radius take 100% damage. (e.g. 40 damage)
From 1.25 to 1.5, units take 50%. (e.g. 20 damage)
From 1.5 to 1.75, units take 25%. (e.g. 10 damage)
也就是這樣:
1.25範圍內 擴散傷害40
1.25~1.5 20
1.5~1.75 10
--
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┌────┐ 我最了解它! 我非去不可! 別死啊 ......
┌─(0w0 )┐ ┌───┐┌────┐ ┌───┐┌────┐
┌─ V) )┐ 不准去 => ╞ ( ) │ (0wξ )│ => ╞ ("0w0) │ (-wξ )│
┌─ < │┐ 你會死的! │ (﹀Υ﹀Υ ㄏへ )│ │ (﹀Υ﹀Υ ㄏへ )│
┌───│┐ \(wQ ) │| ̄ ̄ ̄ ̄ ̄|───┘ │| ̄ ̄ ̄ ̄ ̄|───┘
--
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◆ From: 140.113.49.86
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之前的坦克buff 先知提速 蟑螂遁地提速都還在 不是砍到剩下這兩個
※ 編輯: kira925 來自: 140.113.28.198 (10/15 18:09)
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